The PhReaKz vs ROCK (3569 views)
fantasy
mAhla
mAhla
mAxwell
Sherclock
Sherclock
Crossfire ET 2on2 Tournament
Group C
Week 1
Decider of the Week #1: sw_goldrush_te
Groups - #crossfire - Rules
19.01.15 19:00 CET
Awards | awarded to | for |
Lady Macbeth | R*mAxwell | 46 kills |
Killing Spree | PhReaKz|fAnta | 4 frags without being killed |
Accountant | R*mAxwell | 85% kills/killed ratio |
He's dead, Jim! | PhReaKz|fAnta | 11 gibs |
...and stay dead! | PhReaKz|fAnta | 31% gibs/kill |
Lead Poisoning | R*mAxwell | 41 SMG kills |
Spammity spam spam! | PhReaKz|mAhla | 4 SPAM kills |
Fragstealer | R*Sherclock | 160 damage per frag |
Die! Damn you, Die! | PhReaKz|mAhla | 395 damage per frag |
What objective? | R*mAxwell | 328 XP |
Red Shirt | PhReaKz|mAhla | 62 deaths |
Are these pliers sharp? | PhReaKz|mAhla | 8 deaths without fragging |
Med Pack Whore | PhReaKz|fAnta | 161 damage per death |
Eyes Wide Shut | PhReaKz|mAhla | 1 team kills |
Gingerbread man | R*mAxwell | 21 /kills |
» View plaintext endround stats
PhReaKz|fAnta [Countdown]: | glhf |
[CF] Sebhes [Countdown]: | gl |
[Countdown]: | [CF] Sebhes disconnected |
R*mAxwell [10:49]: | med pack whore |
[9:40]: | The Allies have captured the forward bunker! |
[9:22]: | Axis Command Post constructed. Charge speed increased! |
R*mAxwell [8:57]: | GG |
[8:53]: | The Allies have opened up the Forward spawn rear exit! |
[8:50]: | The Allies have breached the Forward Bunker Gate! |
[6:38]: | The Allies have breached the Depot Gate! |
[6:28]: | The Depot Fence has been constructed. |
[6:17]: | Allied team has destroyed the Axis Command Post! |
[6:13]: | Allied Command Post constructed. Charge speed increased! |
[5:00]: | The Allies have breached the Depot's east wall! |
[4:57]: | The Crane Controls have been constructed. |
[4:26]: | The Crane Controls have been destroyed. |
[4:21]: | The Allied Truck is in position! |
[2:06]: | The Crane Controls have been constructed. |
[2:05]: | The Allies have activated the crane! |
[1:52]: | The Allies have loaded the Gold Crate onto the Truck! |
R*mAxwell [0:49]: | that luck in one game |
R*Sherclock [0:24]: | brb im gona restart pc |
[0:22]: | R*Sherclock disconnected |
[Intermission]: | >>> Clock set to: 12:00 |
PhReaKz|fAnta [Warmup]: | make sure he loads up cgac again |
R*mAxwell [Warmup]: | isnt working for him |
PhReaKz|fAnta [Warmup]: | was before :S |
R*mAxwell [Warmup]: | :D |
R*Sherclock [Warmup]: | mitä se nyt tkeee? |
PhReaKz|mAhla [Warmup]: | sen ac crashash |
R*Sherclock [Warmup]: | no se nyt ei yllätä |
PhReaKz|mAhla [Warmup]: | kui |
R*Sherclock [Warmup]: | no sehän kaatuu kokoajan tuo ac |
PhReaKz|mAhla [Warmup]: | rup rapid! |
[10:45]: | The Allies have captured the forward bunker! |
[10:34]: | The Depot Fence has been constructed. |
[10:29]: | Axis Command Post constructed. Charge speed increased! |
[10:17]: | Allied team has destroyed the Axis Command Post! |
[10:02]: | The Axis have captured the forward bunker! |
R*mAxwell [9:27]: | :') |
[6:20]: | The Allies have captured the forward bunker! |
[5:59]: | Axis Command Post constructed. Charge speed increased! |
[5:22]: | The Axis have captured the forward bunker! |
R*mAxwell [5:15]: | cute |
[4:44]: | The Allies have captured the forward bunker! |
[4:01]: | The Allies have breached the Forward Bunker Gate! |
PhReaKz|fAnta [3:20]: | sherlock come back to cgac :( |
R*Sherclock [2:57]: | i had my mouse on usb3 port on allies if u think why i got skillboost |
PhReaKz|fAnta [2:46]: | just want you to come back |
R*Sherclock [2:46]: | apparently this dick mouse doesnt care for usb3 ports |
R*Sherclock [2:43]: | i can |
PhReaKz|mAhla [2:34]: | tbh |
PhReaKz|mAhla [2:30]: | I dont feel like u got skillboost tho |
PhReaKz|mAhla [2:26]: | we are just throwing the game |
R*Sherclock [2:25]: | good |
[2:25]: | The Allies have opened up the Forward spawn rear exit! |
R*mAxwell [1:13]: | our map adler |
PhReaKz|fAnta [1:10]: | ITS |
PhReaKz|fAnta [1:09]: | LOL |
PhReaKz|mAhla [1:01]: | Forced maps tho |
PhReaKz|fAnta [1:01]: | its ice |
[0:49]: | The Allies have breached the Depot Gate! |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
R*mAxwell [Intermission]: | :) |
[Intermission]: | R*Sherclock disconnected |
R*mAxwell [Intermission]: | 1-1 |
[9:19]: | Axis have captured the Forward Bunker! |
[9:07]: | The Axis have blown the Main Entrance! |
[6:15]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 3:44 |
R*mAxwell [Intermission]: | :') |
PhReaKz|mAhla [Warmup]: | rup rapid! |
PhReaKz|fAnta [Warmup]: | rup |
[2:49]: | The Axis have blown the Main Entrance! |
[2:30]: | Axis have captured the Forward Bunker! |
PhReaKz|fAnta [1:01]: | gg |
[Intermission]: | >>> Objective NOT reached in time (3:44) |
R*Sherclock [Intermission]: | wp |
[Intermission]: | R*Sherclock disconnected |
R*mAxwell [Intermission]: | GG |
[Intermission]: | PhReaKz|mAhla disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.