Allied Command Post constructed. Charge speed increased!
[8:49]:
Allied team has destroyed the Bank Doors!
[6:39]:
Allied team is escaping with the Gold Crate!
[4:40]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 7:19
sCs TImBoLINa [Warmup]:
shoutout iiiiiiiiiiiiiiEku
sCs TImBoLINa [Countdown]:
glhf
[6:30]:
The Tank has been repaired!
[6:27]:
Allied team has stolen the Tank!
[5:15]:
Allied Command Post constructed. Charge speed increased!
[5:05]:
Allied team has destroyed the Bank Doors!
[3:04]:
Allied team is escaping with the Gold Crate!
[1:26]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 5:53 (original: 7:19)
mental [Intermission]:
gg
sCs TImBoLINa [Countdown]:
glhf
mental [Countdown]:
hf hf
mental [11:34]:
:D
mental [11:34]:
:D
mental [11:34]:
:D
[11:27]:
Allies capture the Forward Bunker!
[11:26]:
Axis reclaim the Forward Bunker!
[11:24]:
Allies capture the Forward Bunker!
[11:14]:
Allies have damaged the East Wall
[11:08]:
Allies have secured the forward bunker.
[11:08]:
Door Controls have been constructed.
[11:00]:
The Allies have stolen a gold crate!
[10:45]:
The Loading Doors are Opening!
[10:42]:
The Allies have secured a gold crate!
sCs TImBoLINa [10:42]:
speedcup
[10:39]:
The Allies have stolen a gold crate!
[10:34]:
The Loading Doors are Closing!
[10:11]:
The Loading Doors are Opening!
[9:43]:
The Allies have secured a gold crate!
[9:43]:
Allies have escaped with the Gold!
[Intermission]:
>>> Clock set to: 2:16
sCs TImBoLINa [Intermission]:
gg
[Intermission]:
sCs TImBoLINa disconnected
sCs ViKO [Intermission]:
:P
mental [Intermission]:
^
mental [Intermission]:
.d
sCs ViKO [Warmup]:
definitely worth the 30min wait
sCs ViKO [Warmup]:
gg I guess
mental [Warmup]:
yea i am sorry ..
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.