Double Dutch Dragons vs Hodor (3958 views)

pl Abject
pl BloOdje
pl hunter
pl jiN
pl meehow
pl WuT
pl buggs
pl dex
pl IGLA
cz Rifleman
pl LoCkheed
pl topek


Crossfire ET 6on6 Tournament
Group C
Week 1

Decider of the Week #1: karsiah_te2

Groups - #crossfire - Rules
18.01.15 22:30 CET
Awards awarded to for
Lady Macbeth DDD hunter 49 kills
Killing Spree DDD meehow 6 frags without being killed
Accountant DDD hunter 158% kills/killed ratio
He's dead, Jim! DDD BloOdje 13 gibs
...and stay dead! h{ IGLA 37% gibs/kill
Lead Poisoning DDD hunter 46 SMG kills
Spammity spam spam! DDD BloOdje 26 SPAM kills
Fragstealer DDD hunter 135 damage per frag
Die! Damn you, Die! h{ riflemAn 286 damage per frag
What objective? DDD Abj 236 XP
Red Shirt h{ dex ^ZTRU N ONLI MLG 44 deaths
Are these pliers sharp? h{ True_MLG_lock 9 deaths without fragging
Med Pack Whore DDD hunter 242 damage per death
Eyes Wide Shut h{ buggs. 3 team kills
Gingerbread man DDD WuT 17 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
h{ topeko5220322427008511464483010/00/520/252/623215427
h{ IGLA4410819427112374245272210/07/50/2413/1219710548
h{ buggs.7318624334031444651142920/01/423/273/318515537
h{ dex ^ZTRU N ONLI MLG4211219442125414658822080/01/517/253/821813126
h{ riflemAn5216322421025440469203910/03/120/311/520016536
h{ True_MLG_lock7816531395111580464201591/03/126/261/1118716149
h{ 56937137242263922276563531115721/015/1106/2623/1120314537
DDD Abj13423639297016645350981810/03/534/183/016517653
DDD jiN7714823305007502545221040/02/119/182/721815124
DDD meehow13422439289108609841601080/12/330/134/215614364
DDD WuT841983238100117570740362830/01/124/158/417810654
DDD BloOdje95151363813011153253842370/011/30/1826/614810123
DDD hunter15823449315017670359981380/02/246/192/413719364
DDD 112119121819449145635311276568510/021/2153/1945/416714544
Player Summary for missile_b3
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
h{ topeko42353720011014968890/00/13/40/1DD/KDKDDKD
h{ IGLA502124100129249700/01/10/01/3DXKK/DD
h{ buggs.50213600018277221250/00/03/50/0DDDDKKK/D
h{ dex ^ZTRU N ONLI MLG80214500117166261430/00/04/41/0DK/TKDKKDD
h{ riflemAn1204165000185494800/00/06/40/0K/KKDKDDKKD
h{ True_MLG_lock8323560000905745360/00/03/41/2KKDDKDDDKKD
h{ 7116223333015460845063930/01/219/213/6
DDD Abj200468410011213938500/00/17/21/0DKKKKDDK/KKK
DDD jiN5033362001817103700/00/02/41/1/DDDKKDKD
DDD meehow603335000152248900/00/03/40/0DKDK/KDD
DDD WuT503636200458645300/00/03/10/0//KD//KKD
DDD BloOdje832256300157466100/02/00/43/1KKDDK/KDKDD
DDD hunter15028640000794103000/00/06/40/0KDKDKDKKKD
DDD 991982831800845064608500/02/121/195/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
h{ topeko62495800009021179680/00/15/50/2DKDDKDDKDKDDK
h{ IGLA9711101004251041100/00/00/71/3DDDDDDDDKDDS
h{ buggs.451851110108141234560/00/14/92/1TKDKKDDDDDDDDKKDD
h{ dex ^ZTRU N ONLI MLG18172110001936148000/00/02/90/1D/DDDKDDDDKDD
h{ riflemAn141417000059414141380/00/01/80/0XDDKDDDDD
h{ True_MLG_lock66336900001358149800/00/06/70/2DDKKKKDDDKDDDDK
h{ 3613820571111502978462720/00/218/453/9
DDD Abj13341861002121581400/01/06/41/0KKKDK/DK/KDKKD
DDD jiN8522671002783757770/00/05/41/1KDKD/KDKK/KDD
DDD meehow1665410640021532111600/00/09/41/0DDKDKK/K/KKKKKKD
DDD WuT1573611720051259628180/00/011/10/1/KKD/KKKKK//K/KDKK
DDD BloOdje10033773004109958500/01/00/26/1K/KD/K/KK/KDKD
DDD hunter43370133200119581129900/00/013/20/0K/KKDKKKKKKDKKKK
DDD 1792565536130016784650291850/02/044/179/3
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
h{ topeko47738172003184527591080/00/16/112/3DK/DDD/DDKDXDKDXKDDDKKDDK/K
h{ IGLA5055918200118731858540/02/20/117/4KDDKKDKDKDD/DDKDDKDDDDKKDDD
h{ buggs.12811597201014002011320/01/19/60/0KKDKKTKDKDKDDDKKD
h{ dex ^ZTRU N ONLI MLG5047918210115722177350/00/37/82/4KDKKDDDKDDDKKDDDDSDDKD/KDKD
h{ riflemAn477210210013185130941370/03/18/130/3/DDDDKDDDDKKK/KDKDTKDKDDKDD/DDDK
h{ True_MLG_lock70661217300121932648711/02/19/90/6DKDDKKDKKKDDDDDDD/DKDDKDDKKKK
h{ 6542857981112910734145474371/08/939/5811/20
DDD Abj1601061610300226501964900/02/213/61/0KKD/KKDKDKKDKDKKDK/KKKKKDD
DDD jiN1004699000419551379110/02/07/50/2KKXKDDKXKDDK/KK//K/D
DDD meehow17797169200224701395180/10/212/21/2DKKDKKKDKD/KKKKKKKDK/DKKD
DDD WuT72701318400528732040180/00/18/95/3D/DDKKDDKKK/D/KDK/DKKDK/DKDKDKD
DDD BloOdje106521615501420011429370/03/20/614/3K/KK/D/KDTKDKDKKDDKDKDKK/KKDDKKD
DDD hunter105801817201425982527480/02/116/91/3DT/KKKD/DKK/KDKKDDDKKDKKDKKKDK/KDDKD
DDD 120451887816022114547107342220/19/856/3722/13

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
h{ topeko6046610300413531542360/00/26/50/0K/DDKD/K/KDX/KDKD
h{ IGLA7725794010115211311570/04/20/64/2DDKDKDDDKKKKXDTDKD
h{ buggs.773279101014051147790/00/27/71/2DKDKKDKDDKDTKDXDKXD
h{ dex ^ZTRU N ONLI MLG402741000129221599300/01/24/40/3DDD/KKDKDX/TKDDD
h{ riflemAn5536591011110514641160/00/05/61/2KDDKDDKDDK/DTDK
h{ True_MLG_lock1144387211013481529520/01/08/60/1DKDKSKDKKDKKDTKDD
h{ 71209375411157728584124700/06/830/346/10
DDD Abj774379201113751382410/00/28/60/0/KDKKDKKDDDKTDKDD
DDD jiN624758200014701349160/00/15/50/3DKDKXDKDKDDKDD
DDD meehow12540108310315741160900/02/16/32/0KKK/DD/K/KKDKKDSKK
DDD WuT71565720139899152470/01/02/43/0K/KKKDT/D/KDD
DDD BloOdje804481020021651116700/05/10/63/1DKDDKKKDD/KDDK/KKD
DDD hunter1715612710021353131200/00/111/41/1KKKK/DDDKDKDXKK/KKKK
DDD 982864749121211841272853940/08/632/289/5

» View plaintext endround stats
Player Chats
DDD meehow [Warmup]: rupajcie dziewczyny
h{ True_MLG_lock [Warmup]: N00N CIE POZDRAWIA MEEHOW
h{ True_MLG_lock [Warmup]: : DDDDDDD
DDD meehow [Warmup]: legia
h{ True_MLG_lock [Warmup]: mowil ze chetnie sie z toba przywita
h{ True_MLG_lock [Warmup]: : D
DDD meehow [Warmup]: a po przyjacielsku czy mam kewlar zalozyc?
DDD BloOdje [Warmup]: KSW 86
h{ topeko [Warmup]: ubezpieczenie EU wykup
h{ True_MLG_lock [Warmup]: kup kombinezon na wody glebinowe
DDD WuT [Warmup]: wodery?
DDD BloOdje [Warmup]: i zestaw malego rybaka
DDD meehow [Warmup]: myslisz ze jak przyjade w akwarium to mnie nie dotknie?
h{ True_MLG_lock [Warmup]: mysle, ze jak bedziesz w metalowym zbrojeniu, to bedzie ok
DDD BloOdje [Warmup]: moge mu pospawac zbroje
DDD BloOdje [Warmup]: migomatem
DDD meehow [Warmup]: rycerz michal
h{ topeko [Warmup]: rupp
DDD BloOdje [Warmup]: i co dex
DDD BloOdje [Warmup]: masz numer do promena?
h{ dex ^ZTRU N ONLI MLG [Warmup]: mam
h{ dex ^ZTRU N ONLI MLG [Warmup]: :)
DDD BloOdje [Warmup]: ok
h{ buggs. [Countdown]: hf
h{ dex ^ZTRU N ONLI MLG [Countdown]: nie wiem co w tym smiesznego
h{ dex ^ZTRU N ONLI MLG [Countdown]: jak go nie bylo przed offi
[14:36]: Allies capture the Forward Bunker!
[14:14]: Axis Command Post constructed. Charge speed increased!
DDD Abj [14:09]: LECIMY na acka
DDD BloOdje [14:07]: LP5 szadziuuuu <333: can you ask my question?
DDD Abj [14:07]: mam 50!
DDD meehow [14:03]: 60
DDD WuT [14:03]: japa koniu
DDD hunter [14:02]: 23
[14:01]: Allies have destroyed the Door Control!
DDD Abj [13:58]: xD
DDD Abj [13:32]: xD
[13:29]: Allied team has destroyed the Axis Command Post!
[13:22]: Allied Command Post constructed. Charge speed increased!
[12:31]: Allies have transported the Power Supply!
[12:29]: Allies have activated the Gate Controls!
[12:26]: Magnetic seal deactivated - Gates opening!
DDD meehow [12:22]: wygralem
[11:57]: The Rocket Controls have been dismantled.
h{ buggs. [11:38]: gg
h{ topeko [11:35]: rekord
[11:33]: Allies have transported the Rocket Control!
[Intermission]: >>> Clock set to: 3:27
DDD Abj [Intermission]: 48
DDD jiN [Intermission]: az screena jebne
DDD Abj [Intermission]: wygralem
DDD WuT [Intermission]: ty zes widzol rekord
DDD meehow [Intermission]: abj oszukuje
DDD jiN [Warmup]: roll the bones
DDD WuT [Warmup]: belka
DDD WuT [Warmup]: wyjdz z tego gtv
DDD WuT [Warmup]: torbo
DDD BloOdje [Warmup]: zw ide zapalic
DDD Abj [Warmup]: xD
DDD meehow [Warmup]: show by bugs
DDD BloOdje [Warmup]: brb 5 minut
DDD BloOdje [Warmup]: ok jestem
DDD meehow [3:02]: full by bugs
h{ topeko [1:10]: suffle ?
h{ dex ^ZTRU N ONLI MLG [0:36]: gg
h{ buggs. [0:17]: gg
[Intermission]: >>> Objective NOT reached in time (3:27)
DDD meehow [Intermission]: igla spakuj sie w ta rakiete
DDD meehow [Intermission]: bo wstyd
DDD WuT [Intermission]: XXDD
DDD BloOdje [Warmup]: XD
DDD jiN [Warmup]: roll the bones
h{ buggs. [Countdown]: hf
DDD Abj [9:06]: Xd
DDD Abj [9:03]: ktos idzie po amo?
[6:36]: The Doors are opening!!
h{ riflemAn [6:30]: :XD
DDD WuT [6:17]: :XD
[5:12]: Allied Command Post spawn active!
[5:12]: Allied Command Post constructed. Charge speed increased!
[3:53]: Match is PAUSED! (Axis)
[3:52]: Match resuming in 225 seconds!
[3:52]: Match resuming in 10 seconds!
[3:52]: Match resuming in 9 seconds!
[3:52]: Match resuming in 8 seconds!
[3:52]: Match resuming in 7 seconds!
[3:52]: Match resuming in 6 seconds!
[3:52]: Match resuming in 5 seconds!
[3:52]: Match resuming in 4 seconds!
[3:52]: Match resuming in 3 seconds!
[3:52]: Match resuming in 2 seconds!
[3:52]: Match resuming in 1 seconds!
[3:52]: FIGHT!
[2:33]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 7:26
DDD jiN [Warmup]: roll the bones
DDD WuT [Warmup]: taktyka na dzika
DDD WuT [Warmup]: by lock
DDD meehow [Warmup]: ale po co te taktyki
DDD meehow [Countdown]: i zamieszanie
[7:07]: Match is PAUSED! (Axis)
DDD meehow [7:07]: arta :XD
h{ True_MLG_lock [7:07]: pausa musi byc
[7:07]: Match resuming in 10 seconds!
[7:07]: Match resuming in 9 seconds!
[7:07]: Match resuming in 8 seconds!
[7:07]: Match resuming in 7 seconds!
[7:07]: Match resuming in 6 seconds!
DDD jiN [7:07]: co to za arta :XDDDDDDDDDDD
[7:07]: Match resuming in 5 seconds!
[7:07]: Match resuming in 4 seconds!
[7:07]: Match resuming in 3 seconds!
[7:07]: Match resuming in 2 seconds!
[7:07]: Match resuming in 1 seconds!
DDD meehow [7:07]: nbs
[7:07]: FIGHT!
DDD Abj [7:01]: arta by potty
[6:24]: The Doors are opening!!
DDD Abj [6:12]: ARTA
[4:58]: Allied Command Post constructed. Charge speed increased!
[4:58]: Allied Command Post spawn active!
[2:27]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 4:58 (original: 7:26)
DDD Abj [Intermission]: GG
h{ topeko [Intermission]: gg bb
[Intermission]: h{ buggs. disconnected
DDD meehow [Intermission]: GG
h{ True_MLG_lock [Intermission]: GG
[Intermission]: DDD WuT disconnected
[Intermission]: h{ True_MLG_lock disconnected
[Intermission]: DDD jiN disconnected
[Intermission]: h{ topeko disconnected
[Intermission]: DDD Abj disconnected
DDD meehow [Intermission]: SHOW BY BUGZ
[Intermission]: h{ IGLA disconnected
[Intermission]: DDD meehow disconnected
[Intermission]: DDD hunter disconnected
[Intermission]: DDD BloOdje disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.