PoKeMeNs vs Malice (2370 views)

de shADy
be HEady
fi rEEty
fi nsd
17.01.15 00:45 CET
Awards awarded to for
Lady Macbeth M ][ nsd 69 kills
Killing Spree M ][ rEEtyy 8 frags without being killed
Accountant M ][ rEEtyy 100% kills/killed ratio
He's dead, Jim! M ][ rEEtyy 12 gibs
...and stay dead! M ][ rEEtyy 20% gibs/kill
Lead Poisoning M ][ nsd 59 SMG kills
Spammity spam spam! M ][ nsd 10 SPAM kills
Fragstealer M ][ rEEtyy 176 damage per frag
Die! Damn you, Die! pOkEmAnSshady 233 damage per frag
What objective? M ][ rEEtyy 500 XP
Red Shirt M ][ nsd 90 deaths
Are these pliers sharp? PoKeMaNshEADYZARD 14 deaths without fragging
Med Pack Whore M ][ rEEtyy 173 damage per death
Eyes Wide Shut M ][ nsd 3 team kills
Gingerbread man M ][ nsd 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
M ][ rEEtyy100500616112012497869528560/15/054/323/716015685
M ][ nsd7746069908032812897108621631/02/159/5710/5187121714
M ][ 8696013015120045222683203902191/07/1113/5713/5174139810
pOkEmAnSshady78495668512021812972130401480/02/658/558/7197153713
PoKeMaNshEADYZARD4335533764011363227836950/01/331/582/4192103414
PoKeMaNs618509916116033119294208762430/03/389/5810/4195128614
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
M ][ rEEtyy130106131040122098187020/12/012/70/1/KK/KKKKKDDKDTDKDDDKDKKXK
M ][ nsd1661242012201329042393481/00/118/72/2KKKDKK/KKKKKDDDKDDK/XDK/DDKKKKKKTK
M ][ 1482303322602550024263501/12/130/142/3
pOkEmAnSshady921131314101320822487160/01/110/93/1DTKDDKKKDKKK/DKKDKKK/KD/DDDD
PoKeMaNshEADYZARD1788423100121812515580/00/14/210/1DDXDDDDDDDDDDDKDDK/DKDDDKDDD
PoKeMaNs552011737201442635002740/01/214/303/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
M ][ rEEtyy5386713000115312255180/00/07/80/4KDDKDKDDKDDDDDKDDK/K
M ][ nsd216952300011773216600/00/05/200/2DDDDDDDDKDDDDKDDDKDK/KDDDDDD
M ][ 371551236000233044421180/00/012/280/6
pOkEmAnSshady2091142311201527961727340/01/019/64/0KDKKKKKTDDKDKK/KKKDK//K/KK/KKKKKKKD
PoKeMaNshEADYZARD11096111020041625157700/00/19/62/0KKKKXK/KK/KDDKDKD//KDD
PoKeMaNs1602103421401944213304340/01/128/126/0
Player Summary for tc_base
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
M ][ rEEtyy53311216330021669987180/00/015/11/2KKKKKKKK/KX/KKKXKKDKK
M ][ nsd1407114102023183917091150/00/012/74/0KKK/DKKDDDDTKK/KKKK/TKKDDK
M ][ 33718330135025350826961330/00/027/85/2
pOkEmAnSshady195442120011704202900/00/14/170/3DDKD/DKXDDDDDDDDDDDDKDDKDD
PoKeMaNshEADYZARD36864111011992147910/01/04/100/0DDDKDDDDKTK/DDKD
PoKeMaNs2814083230122696350810/01/18/270/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
M ][ rEEtyy252614000221632400/00/01/20/0D//KD
M ][ nsd1202265200096558300/00/04/52/0KDDKDDKKKDK
M ][ 7348792002118190700/00/05/72/0
pOkEmAnSshady2003342200052154600/00/04/20/0KDKDKK
PoKeMaNshEADYZARD601835000038663500/00/03/30/2KKKDDDDD
PoKeMaNs13051772000907118100/00/07/50/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
M ][ rEEtyy6490111720091924209500/01/010/80/0K/DKK////DKD/DKDD/KKKDK/DKK/
M ][ nsd278962210092305165000/00/05/121/1KD//DDDD/D//D/DKK/KKDDDD/K/D
M ][ 461791739300184229374500/01/015/201/1
pOkEmAnSshady81891316500726072599180/00/112/71/1D/KDKD/K/KKKDK/KDK/K/DKDKDK/D
PoKeMaNshEADYZARD6167813000511381630360/00/08/80/0KD/KKK//K/DD/DDKKDDKD
PoKeMaNs7115621295001237454229540/00/120/151/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
M ][ rEEtyy92801314300823481997180/02/09/62/0DDKK/K/K//KD/K/KDKKD/DK/KKK
M ][ nsd100851818100123111236100/02/015/61/0KK/DK/KK/KK/K/KDKKK//K/D/K/K/KDKDK/D
M ][ 9616531324002054594358180/04/024/123/0
pOkEmAnSshady4292921000232623652800/00/39/140/2KDKDDDDDDDKDDDK/DD/DKDKKKDKDDD
PoKeMaNshEADYZARD21031400020000/00/13/100/1DKDDDDDKDD/K/DDDD
PoKeMaNs32921235000432623652800/00/412/240/3

» View plaintext endround stats
Player Chats
M ][ nsd [8:43]: :X:D:X::D:D:D:D:X:
M ][ nsd [8:43]: Internetsting!
[8:38]: The Tank has been repaired!
[8:35]: Allied team has stolen the Tank!
[7:53]: Allied Command Post constructed. Charge speed increased!
[7:09]: Truck Barrier #1 has been constructed.
[6:58]: Allied team has destroyed the Bank Doors!
[6:53]: The Tank has been damaged!
[6:21]: Truck Barrier #1 has been destroyed.
[5:15]: Allied team is escaping with the Gold Crate!
[3:01]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:58
PoKeMaNshEADYZARD [Intermission]: Nice hold
[5:05]: The Tank has been repaired!
[5:02]: Allied team has stolen the Tank!
[4:23]: Allied Command Post constructed. Charge speed increased!
[4:19]: Truck Barrier #1 has been constructed.
[3:33]: The Tank has been damaged!
[3:29]: The Tank has been repaired!
[2:58]: Axis team has destroyed the Allied Command Post!
[2:39]: Allied team has destroyed the Bank Doors!
[2:27]: Axis Command Post constructed. Charge speed increased!
[0:55]: Truck Barrier #1 has been destroyed.
[0:27]: Truck Barrier #1 has been constructed.
[0:14]: Axis have returned the objective!
[Intermission]: >>> Objective NOT reached in time (8:58)
M ][ nsd [8:22]: Hail the hitboxes :3~~
M ][ nsd [5:56]: :X:D:X::D:D:D:D:X:
M ][ nsd [5:56]: Internetsting! 8-)
[5:08]: Allied team has disabled the North Radar!
PoKeMaNshEADYZARD [0:33]: gg
pOkEmAnSshady [0:25]: this map should be forbidden
M ][ nsd [0:18]: As beach should
PoKeMaNshEADYZARD [0:11]: as erdenberg shouldnt
M ][ nsd [0:11]: this map has too many mgs
[Intermission]: >>> Clock set to: 10:00
[8:04]: Allied team has disabled the South Radar!
[6:57]: Allied team has disabled the North Radar!
[Intermission]: >>> Objective reached at 3:02 (original: 10:00)
PoKeMaNshEADYZARD [Intermission]: the fuck?
pOkEmAnSshady [Intermission]: ?
M ][ nsd [Countdown]: Need a MG!
[11:39]: The Allies have captured the forward bunker!
[11:20]: Axis Command Post constructed. Charge speed increased!
[10:49]: The Allies have opened up the Forward spawn rear exit!
[10:47]: The Allies have breached the Forward Bunker Gate!
[9:33]: Allied team has destroyed the Axis Command Post!
M ][ nsd [9:13]: :X:D:X::D:D:D:D:X:
M ][ nsd [9:12]: Hail the hitboxes
[9:12]: Allied Command Post constructed. Charge speed increased!
[8:17]: The Allies have breached the Depot's east wall!
[6:54]: The Depot Fence has been constructed.
[6:39]: The Allies have breached the Depot Gate!
[5:34]: The Allied Truck is in position!
[3:59]: The Crane Controls have been constructed.
[3:58]: The Allies have activated the crane!
[3:44]: The Allies have loaded the Gold Crate onto the Truck!
[2:10]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:49
[8:51]: The Allies have captured the forward bunker!
[8:50]: The Axis have captured the forward bunker!
PoKeMaNshEADYZARD [7:19]: GG
[4:43]: The Allies have captured the forward bunker!
[4:06]: Axis Command Post constructed. Charge speed increased!
[3:50]: The Allies have breached the Forward Bunker Gate!
[3:42]: The Allies have opened up the Forward spawn rear exit!
[1:47]: The Allies have breached the Depot Gate!
[1:41]: The Depot Fence has been constructed.
PoKeMaNshEADYZARD [1:19]: gg
[1:18]: PoKeMaNshEADYZARD disconnected
M ][ nsd [1:02]: :X:D:X::D:D:D:D:X:
M ][ nsd [1:02]: Hitable n stuff
pOkEmAnSshady [0:39]: rematch?
M ][ nsd [0:30]: whynot
M ][ nsd [0:25]: I mean
M ][ nsd [0:16]: There could be many reasons
M ][ nsd [0:11]: But there isn't
pOkEmAnSshady [0:08]: xD
[Intermission]: >>> Objective NOT reached in time (9:49)

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.