innerSense vs Second Massachusetts (2901 views)

fi huuda
ee hing
fi lEku
pl Uncle
pl wizzard
pl Luki


Crossfire ET 3on3 Tournament
Group B
Week 2

Decider of the Week #2: braundorf_b4

Groups - #crossfire - Rules
20.01.15 20:00 CET
Awards awarded to for
Lady Macbeth INNER ^WlEku 52 kills
Killing Spree INNER ^WlEku 7 frags without being killed
Accountant ^DINNER huuda 124% kills/killed ratio
He's dead, Jim! SMS. Uncle 14 gibs
...and stay dead! SMS. Uncle 64% gibs/kill
Lead Poisoning INNER ^WlEku 47 SMG kills
Spammity spam spam! INNER Rin 5 SPAM kills
Fragstealer ^DINNER huuda 141 damage per frag
Die! Damn you, Die! SMS. Uncle 335 damage per frag
What objective? INNER ^WlEku 282 XP
Red Shirt SMS. Uncle 59 deaths
Are these pliers sharp? sms.Wizzard 14 deaths without fragging
Med Pack Whore INNER ^WlEku 161 damage per death
Eyes Wide Shut ^DINNER huuda 5 team kills
Gingerbread man INNER ^WlEku 16 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
INNER Rin96264444422015768162271300/03/336/275/317513546
^DINNER huuda1182524637112513628848522710/03/144/224/013712444
INNER ^WlEku1182825244602161009669542010/05/147/272/119415875
INNER 11079814212519474424065180336020/011/1127/2711/116913955
SMS. Uncle371542259140115599585251070/03/419/391/1273144210
sms.Wizzard471562757600555828402580/01/325/451/5207147514
SMS.Luki50207295860012645671382020/00/327/382/522312326
SMS.455177817426013218033240653670/04/371/384/5234138310
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
INNER Rin66781015000217191911180/00/39/91/2KDDDDKDKDDDDXK/DKKDKDDKK/K
^DINNER huuda75789122124138411611710/02/08/71/0KDKK/SDK/KKDK//TDKKTDDD
INNER ^WlEku133711612200224201875950/03/112/91/1KKKDKDDDDK/DKKKKKDKXK/DKKKDKD
INNER 9122735394128552349472840/05/429/253/3
SMS. Uncle56459161400417102028700/02/27/100/0DKDKKDKD/KKDDK/DD/KD/DDKD
sms.Wizzard92671213200215991801580/01/110/91/1DKDKDKKD/DK/KDDKDDKKKKKDD
SMS.Luki6066915300316381694760/00/18/101/1KDD/KK/KDDKKDD/DKDDKDDKD
SMS.69178304419009494755232040/03/425/292/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
INNER Rin120681210110626912012360/03/08/41/0DK/KDK/DKX//KKKK/K/SKKK
^DINNER huuda160621610511517041247340/00/016/41/0DK/KK/KKKKT/KK/KDKKK/KSKDKD
INNER ^WlEku11284181610093667246100/02/015/71/0KKK/D/KK/K/KKDKK/KK/KK//DKDDKK/KDD
INNER 13121446367212080625720700/05/039/153/0
SMS. Uncle164231800051932293400/00/23/100/1KD/DDDDDDDDKDD/D//KD/
sms.Wizzard152831900001611278500/00/23/160/1DDDDDDDDDDDDDDKDDDKDKD
SMS.Luki474681700032177234300/00/18/120/1KDKD/KDD/KKDDDDKDDKDDDK/D
SMS.26116145400085720806200/00/514/380/3
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
INNER Rin136801511100423711559580/00/012/103/0K/KDKKXKKKK/KD/D/XDKKKXKKKDDD
^DINNER huuda17179127302317561142660/01/013/50/0KKKK//D/KKKDDTKKXKTKKD
INNER ^WlEku15595149102428091255880/00/016/50/0K/DDTKDK/K/KK/KDKKKTKKKKD
INNER 154254412750411693639562120/01/041/203/0
SMS. Uncle2337417001313482356370/00/04/141/0DDKDDDDKDDDTDD/D/KD/KD
sms.Wizzard463371520011436248300/00/07/130/2DKDKDDDKD/DKXKDDDDDDKDK
SMS.Luki31485160003117220971260/00/15/100/2/DDDKDD/DKDK/KDDDDDDK
SMS.3311816482017395669361630/00/116/371/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
INNER Rin8738780103900745180/00/07/40/1//KKKDKDKKDDDK/S
^DINNER huuda112339810011444130200/00/17/62/0KDKDDDKDKKK/DKKDK
INNER ^WlEku573247200112001363180/00/04/60/0K/DDDDKDDKK
INNER 851032023310535443410360/00/118/162/1
SMS. Uncle75306800031005120700/01/05/50/0DDKK/K/DKK/KDD
sms.Wizzard50285102002936133300/00/05/70/1/DKDKDKDDKDDK/D
SMS.Luki704771030031469100400/00/06/61/1DK/KDK/KDDKDK/KDD
SMS.65105182850083410354400/01/016/181/2

» View plaintext endround stats
Player Chats
[11:13]: The Allies have captured the forward bunker!
[11:11]: The Axis have captured the forward bunker!
[10:58]: Axis Command Post constructed. Charge speed increased!
[10:41]: The Allies have breached the Forward Bunker Gate!
[9:53]: The Allies have opened up the Forward spawn rear exit!
[9:14]: Allied team has destroyed the Axis Command Post!
[9:08]: Allied Command Post constructed. Charge speed increased!
[8:02]: The Depot Fence has been constructed.
[7:54]: The Allies have breached the Depot Gate!
[7:47]: The Allies have breached the Depot's east wall!
[7:16]: The Crane Controls have been constructed.
[7:15]: The Allied Truck is in position!
[7:15]: The Allies have activated the crane!
[7:01]: The Allies have loaded the Gold Crate onto the Truck!
[5:14]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:46
[Intermission]: >>> Objective NOT reached in time (6:46)
[8:38]: The Doors are opening!!
[7:56]: Allied Command Post constructed. Charge speed increased!
[7:56]: Allied Command Post spawn active!
[5:04]: Main blast door opening!
[4:53]: Main blast door closing!
[4:44]: Main blast door opening!
[4:29]: Main blast door closing!
[4:25]: Main blast door opening!
[4:14]: Main blast door closing!
[3:18]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 6:41
[6:37]: Match is PAUSED! (Axis)
[6:37]: Match resuming in 10 seconds!
[6:37]: Match resuming in 9 seconds!
[6:37]: Match resuming in 8 seconds!
[6:37]: Match resuming in 7 seconds!
[6:37]: Match resuming in 6 seconds!
[6:37]: Match resuming in 5 seconds!
INNER Rin [6:37]: TSwift is best
[6:37]: Match resuming in 4 seconds!
[6:37]: Match resuming in 3 seconds!
[6:37]: Match resuming in 2 seconds!
[6:37]: Match resuming in 1 seconds!
[6:37]: FIGHT!
[4:13]: The Doors are opening!!
[3:59]: Allied Command Post constructed. Charge speed increased!
[3:59]: Allied Command Post spawn active!
[2:40]: Main blast door opening!
[2:37]: Axis have returned the objective!
[2:13]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 4:28 (original: 6:41)
INNER ^WlEku [Intermission]: gg\s
[Intermission]: SMS. Uncle disconnected
^DINNER huuda [Intermission]: gg
sms.Wizzard [Intermission]: gg
[Intermission]: INNER huuda disconnected
[Intermission]: sms.Wizzard disconnected
[Intermission]: INNER lEku disconnected
[Intermission]: SMS.Luki disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.