wiSe-guys vs AKASHA ARTS (2805 views)
Abj
hunter
jiN
hunter
jiN
nsd
caej
stm
caej
stm
26.01.15 23:00 CET
Awards | awarded to | for |
Lady Macbeth | wiSe jiN | 41 kills |
Killing Spree | wiSe Who is he | 6 frags without being killed |
Accountant | wiSe jiN | 132% kills/killed ratio |
He's dead, Jim! | wiSe Who is he | 12 gibs |
...and stay dead! | AKASHA stm | 60% gibs/kill |
Lead Poisoning | wiSe jiN | 37 SMG kills |
Spammity spam spam! | AKASHA nsd | 3 SPAM kills |
Fragstealer | wiSe jiN | 167 damage per frag |
Die! Damn you, Die! | AKASHA CAE | 278 damage per frag |
What objective? | wiSe jiN | 319 XP |
Red Shirt | AKASHA nsd | 49 deaths |
Are these pliers sharp? | AKASHA nsd | 8 deaths without fragging |
Med Pack Whore | AKASHA CAE | 182 damage per death |
Eyes Wide Shut | AKASHA CAE | 1 team kills |
Gingerbread man | wiSe Who is he | 14 /kills |
» View plaintext endround stats
AKASHA nsd [Warmup]: | sec -_- |
wiSe jiN [Warmup]: | how long? |
AKASHA stm [Warmup]: | idk :S |
wiSe jiN [Warmup]: | why do u search an offi if we need to wait like 20 mins now :/ |
AKASHA nsd [Warmup]: | cause 999 cannot always be predicted |
wiSe jiN [Warmup]: | u have stable ping :S |
AKASHA nsd [Warmup]: | cae dropped |
wiSe hunter [Warmup]: | 3 ? |
AKASHA nsd [Warmup]: | dippa ddos |
wiSe Who is he [Warmup]: | if he wont be here in 2 minutes im just gonna leave |
[11:12]: | The Allies have captured the forward bunker! |
[10:40]: | The Allies have breached the Forward Bunker Gate! |
[10:27]: | The Allies have opened up the Forward spawn rear exit! |
[10:19]: | Axis Command Post constructed. Charge speed increased! |
[9:51]: | Allied team has destroyed the Axis Command Post! |
[9:48]: | Allied Command Post constructed. Charge speed increased! |
[8:36]: | The Allies have breached the Depot's east wall! |
AKASHA nsd [8:05]: | i has a spawntime |
[8:01]: | The Allies have breached the Depot Gate! |
[7:56]: | The Depot Fence has been constructed. |
[7:20]: | The Allied Truck is in position! |
AKASHA nsd [7:11]: | Internetsting! |
[6:54]: | The Crane Controls have been constructed. |
[6:53]: | The Allies have activated the crane! |
[6:40]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:30]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:29 |
wiSe jiN [Warmup]: | roll the bones |
[6:10]: | The Allies have captured the forward bunker! |
[5:48]: | Axis Command Post constructed. Charge speed increased! |
[5:19]: | The Allies have opened up the Forward spawn rear exit! |
[5:18]: | The Allies have breached the Forward Bunker Gate! |
[4:24]: | Allied team has destroyed the Axis Command Post! |
[4:20]: | Allied Command Post constructed. Charge speed increased! |
[3:27]: | The Allies have breached the Depot Gate! |
[3:17]: | The Depot Fence has been constructed. |
[2:38]: | The Allied Truck is in position! |
[1:52]: | The Allies have breached the Depot's east wall! |
AKASHA nsd [1:41]: | Hail the hitboxes :3~~ |
[Intermission]: | >>> Objective NOT reached in time (7:29) |
[8:53]: | Allied team has disabled the South Radar! |
[7:41]: | Match is PAUSED! (Axis) |
[7:41]: | Match resuming in 10 seconds! |
[7:41]: | Match resuming in 9 seconds! |
[7:41]: | Match resuming in 8 seconds! |
[7:41]: | Match resuming in 7 seconds! |
[7:41]: | Match resuming in 6 seconds! |
[7:41]: | Match resuming in 5 seconds! |
[7:41]: | Match resuming in 4 seconds! |
[7:41]: | Match resuming in 3 seconds! |
[7:41]: | Match resuming in 2 seconds! |
[7:41]: | Match resuming in 1 seconds! |
[7:41]: | FIGHT! |
AKASHA nsd [0:56]: | Internetsting! 8-) |
[Intermission]: | >>> Clock set to: 10:00 |
[Intermission]: | wiSe Who is he disconnected |
wiSe jiN [Intermission]: | we have to go |
[Intermission]: | wiSe jiN disconnected |
AKASHA nsd [Intermission]: | cuu |
[Intermission]: | AKASHA CAE disconnected |
[Intermission]: | wiSe hunter disconnected |
AKASHA nsd [Warmup]: | tis is how to play depressed |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.