wiSe-guys vs AKASHA ARTS (2805 views)

pl Abj
pl hunter
pl jiN
fi nsd
fi caej
fi stm
26.01.15 23:00 CET
Awards awarded to for
Lady Macbeth wiSe jiN 41 kills
Killing Spree wiSe Who is he 6 frags without being killed
Accountant wiSe jiN 132% kills/killed ratio
He's dead, Jim! wiSe Who is he 12 gibs
...and stay dead! AKASHA stm 60% gibs/kill
Lead Poisoning wiSe jiN 37 SMG kills
Spammity spam spam! AKASHA nsd 3 SPAM kills
Fragstealer wiSe jiN 167 damage per frag
Die! Damn you, Die! AKASHA CAE 278 damage per frag
What objective? wiSe jiN 319 XP
Red Shirt AKASHA nsd 49 deaths
Are these pliers sharp? AKASHA nsd 8 deaths without fragging
Med Pack Whore AKASHA CAE 182 damage per death
Eyes Wide Shut AKASHA CAE 1 team kills
Gingerbread man wiSe Who is he 14 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
wiSe Who is he103228373612001461595188580/03/034/220/016614464
wiSe jiN132319413112001264064579360/01/037/173/215614865
wiSe hunter94215313350086474585100/01/127/223/220917754
wiSe 1097621091002900341903915618940/05/198/226/217715664
AKASHA stm4319020471200742255941760/00/320/360/121112638
AKASHA nsd45164224930010554262051120/00/019/373/325212728
AKASHA CAE632172438301858516893800/01/223/261/224418134
AKASHA 495716613418012515618190392680/01/262/264/223614537
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Who is he100781313500619201693400/00/013/70/0/KK//DKDK/DKKDKDK/KDDKK/KK
wiSe jiN608991540042059165400/00/08/101/1///DD/KDKKKDKDDDDKDDDKKK
wiSe hunter7678101310042679225200/01/19/70/1/KDDK/KDK/DDKKDKKDK/DDK
wiSe 79245324110001466585599400/01/130/241/2
AKASHA stm567491660031758204100/00/19/120/0/KD/DDKKDDDKKDDDK/DKKKDDD
AKASHA nsd6655101520041917242500/00/08/112/0/DKKDDKDDDKDK/DKDK/K/KKDD
AKASHA CAE6155813100519242192180/01/07/70/1/DKKK//DKKDKK/DK/DDDD
AKASHA 6118427449001255996658180/01/124/302/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Who is he5054714100318962084180/01/06/110/0KD/D/KDDK/DDKKDKDKDDD
wiSe jiN13696151120052146164400/01/013/51/1K/KKD/DKDKDKKK/KK/KKK/DKKD
wiSe hunter15084151010032187171400/00/014/61/1KDKK/DDKKKKK/DKKKD/KKKDKD
wiSe 11223437354001162295442180/02/033/222/2
AKASHA stm3360618500412041840580/00/26/110/1DDKD/KD/DD/KD/DDDDDDKKKD
AKASHA nsd3575617100519121897940/00/05/121/0KDDK//KK/K/DDDKDDDDDD/D
AKASHA CAE85881214100323262492540/00/011/101/1DK/DKDKK/DKDDDKDKKDDKKKDK/
AKASHA 51223244970012544262292060/00/222/332/2
Player Summary for tc_base
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Who is he1889617960052343141100/02/015/40/0DKKK/KKKDDKK/KKKKK/KK/KK/D
wiSe jiN340134175600322011281360/00/016/21/0KKKKD/KK/KKKKKKDK/KKKK
wiSe hunter605361030011608188500/00/04/92/0D/DDKDKKDDDKKDDK
wiSe 19628340241500961524577360/02/035/153/0
AKASHA stm3856513100012632060180/00/05/130/0KDDKDKDDDDDDDKDDDK
AKASHA nsd3534617000117131883180/00/06/140/3DKDDXK/KDDKDDDDKDDKDDDDD
AKASHA CAE367441110101601220980/00/25/90/0KDDTDDDKDDDDKDKD
AKASHA 361641541201145776152440/00/216/360/3

» View plaintext endround stats
Player Chats
AKASHA nsd [Warmup]: sec -_-
wiSe jiN [Warmup]: how long?
AKASHA stm [Warmup]: idk :S
wiSe jiN [Warmup]: why do u search an offi if we need to wait like 20 mins now :/
AKASHA nsd [Warmup]: cause 999 cannot always be predicted
wiSe jiN [Warmup]: u have stable ping :S
AKASHA nsd [Warmup]: cae dropped
wiSe hunter [Warmup]: 3 ?
AKASHA nsd [Warmup]: dippa ddos
wiSe Who is he [Warmup]: if he wont be here in 2 minutes im just gonna leave
[11:12]: The Allies have captured the forward bunker!
[10:40]: The Allies have breached the Forward Bunker Gate!
[10:27]: The Allies have opened up the Forward spawn rear exit!
[10:19]: Axis Command Post constructed. Charge speed increased!
[9:51]: Allied team has destroyed the Axis Command Post!
[9:48]: Allied Command Post constructed. Charge speed increased!
[8:36]: The Allies have breached the Depot's east wall!
AKASHA nsd [8:05]: i has a spawntime
[8:01]: The Allies have breached the Depot Gate!
[7:56]: The Depot Fence has been constructed.
[7:20]: The Allied Truck is in position!
AKASHA nsd [7:11]: Internetsting!
[6:54]: The Crane Controls have been constructed.
[6:53]: The Allies have activated the crane!
[6:40]: The Allies have loaded the Gold Crate onto the Truck!
[4:30]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:29
wiSe jiN [Warmup]: roll the bones
[6:10]: The Allies have captured the forward bunker!
[5:48]: Axis Command Post constructed. Charge speed increased!
[5:19]: The Allies have opened up the Forward spawn rear exit!
[5:18]: The Allies have breached the Forward Bunker Gate!
[4:24]: Allied team has destroyed the Axis Command Post!
[4:20]: Allied Command Post constructed. Charge speed increased!
[3:27]: The Allies have breached the Depot Gate!
[3:17]: The Depot Fence has been constructed.
[2:38]: The Allied Truck is in position!
[1:52]: The Allies have breached the Depot's east wall!
AKASHA nsd [1:41]: Hail the hitboxes :3~~
[Intermission]: >>> Objective NOT reached in time (7:29)
[8:53]: Allied team has disabled the South Radar!
[7:41]: Match is PAUSED! (Axis)
[7:41]: Match resuming in 10 seconds!
[7:41]: Match resuming in 9 seconds!
[7:41]: Match resuming in 8 seconds!
[7:41]: Match resuming in 7 seconds!
[7:41]: Match resuming in 6 seconds!
[7:41]: Match resuming in 5 seconds!
[7:41]: Match resuming in 4 seconds!
[7:41]: Match resuming in 3 seconds!
[7:41]: Match resuming in 2 seconds!
[7:41]: Match resuming in 1 seconds!
[7:41]: FIGHT!
AKASHA nsd [0:56]: Internetsting! 8-)
[Intermission]: >>> Clock set to: 10:00
[Intermission]: wiSe Who is he disconnected
wiSe jiN [Intermission]: we have to go
[Intermission]: wiSe jiN disconnected
AKASHA nsd [Intermission]: cuu
[Intermission]: AKASHA CAE disconnected
[Intermission]: wiSe hunter disconnected
AKASHA nsd [Warmup]: tis is how to play depressed

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.