rOLLERCOASTERS vs AKASHA ARTS (2368 views)
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fumoffu
fumoffu
nsd
stm
stm
29.01.15 23:00 CET
Awards | awarded to | for |
Lady Macbeth | rC'mirror | 64 kills |
Killing Spree | rC'FUMOFFU | 8 frags without being killed |
Accountant | rC'mirror | 103% kills/killed ratio |
He's dead, Jim! | AKASHA nsd | 10 gibs |
...and stay dead! | AKASHA nsd | 26% gibs/kill |
Lead Poisoning | rC'mirror | 63 SMG kills |
Spammity spam spam! | AKASHA stm | 5 SPAM kills |
Fragstealer | rC'mirror | 161 damage per frag |
Die! Damn you, Die! | AKASHA nsd | 246 damage per frag |
What objective? | rC'mirror | 415 XP |
Red Shirt | AKASHA nsd | 82 deaths |
Are these pliers sharp? | AKASHA stm | 13 deaths without fragging |
Med Pack Whore | rC'FUMOFFU | 146 damage per death |
Eyes Wide Shut | rC'FUMOFFU | 2 team kills |
Gingerbread man | rC'FUMOFFU | 25 /kills |
» View plaintext endround stats
[10:35]: | The Allies have captured the forward bunker! |
[10:19]: | Axis Command Post constructed. Charge speed increased! |
[9:55]: | The Allies have breached the Forward Bunker Gate! |
[9:38]: | The Allies have opened up the Forward spawn rear exit! |
[7:55]: | Allied team has destroyed the Axis Command Post! |
[7:51]: | Allied Command Post constructed. Charge speed increased! |
[6:31]: | The Allies have breached the Depot Gate! |
[6:21]: | The Depot Fence has been constructed. |
[6:07]: | The Allies have breached the Depot's east wall! |
[6:02]: | The Crane Controls have been constructed. |
[5:06]: | The Allied Truck is in position! |
[4:55]: | The Allies have activated the crane! |
[4:42]: | The Allies have loaded the Gold Crate onto the Truck! |
AKASHA nsd [3:55]: | :X:D:X::D:D:D:D:X: |
AKASHA nsd [3:55]: | Internetsting! |
[2:57]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:02 |
[7:58]: | Match is PAUSED! (Allies) |
[7:57]: | Match resuming in 225 seconds! |
[7:57]: | Match resuming in 210 seconds! |
[7:57]: | Match resuming in 195 seconds! |
[7:57]: | Match resuming in 180 seconds! |
[7:57]: | Match resuming in 165 seconds! |
[7:57]: | Match resuming in 150 seconds! |
[7:58]: | Match resuming in 10 seconds! |
[7:58]: | Match resuming in 9 seconds! |
[7:58]: | Match resuming in 8 seconds! |
[7:58]: | Match resuming in 7 seconds! |
[7:58]: | Match resuming in 6 seconds! |
[7:58]: | Match resuming in 5 seconds! |
[7:58]: | Match resuming in 4 seconds! |
[7:58]: | Match resuming in 3 seconds! |
[7:58]: | Match resuming in 2 seconds! |
[7:58]: | Match resuming in 1 seconds! |
[7:58]: | FIGHT! |
AKASHA nsd [7:02]: | Hail the hitboxes :3~~ |
[3:20]: | The Allies have captured the forward bunker! |
[3:01]: | Axis Command Post constructed. Charge speed increased! |
[2:41]: | The Allies have opened up the Forward spawn rear exit! |
[2:39]: | The Allies have breached the Forward Bunker Gate! |
[1:45]: | Allied team has destroyed the Axis Command Post! |
[1:41]: | The Allies have breached the Depot Gate! |
[1:41]: | Allied Command Post constructed. Charge speed increased! |
[Intermission]: | >>> Objective NOT reached in time (9:02) |
AKASHA nsd [Warmup]: | dadder for the first time, and firt razer overall. But the new disp refresh and resolution are the bigger differences |
[8:56]: | Allied team has disabled the South Radar! |
[8:35]: | Allied Command Post constructed. Charge speed increased! |
[4:15]: | Allied team has disabled the North Radar! |
[Intermission]: | >>> Clock set to: 5:44 |
[4:43]: | Allied team has disabled the South Radar! |
rC'FUMOFFU [4:30]: | tails |
[3:59]: | Allied team has disabled the North Radar! |
[Intermission]: | >>> Objective reached at 1:44 (original: 5:44) |
AKASHA nsd [8:47]: | :X:D:X::D:D:D:D:X: |
AKASHA nsd [8:47]: | Internetsting! 8-) |
AKASHA nsd [8:30]: | :X:D:X::D:D:D:D:X: |
AKASHA nsd [8:30]: | Hail the hitboxes |
AKASHA nsd [8:14]: | Hitable n stuff |
[4:13]: | The Doors are opening!! |
[Intermission]: | >>> Clock set to: 10:00 |
[7:46]: | The Doors are opening!! |
[7:24]: | Allied Command Post spawn active! |
[7:24]: | Allied Command Post constructed. Charge speed increased! |
AKASHA nsd [7:22]: | :X:D:X::D:D:D:D:X: |
AKASHA nsd [7:22]: | :X:D:X |
AKASHA nsd [7:20]: | Somewhat netless 8) |
[5:47]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 4:13 (original: 10:00) |
[Intermission]: | AKASHA stm disconnected |
AKASHA nsd [Intermission]: | gg |
[Intermission]: | rC'mirror disconnected |
[Intermission]: | rC'FUMOFFU disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.