Second Massachusetts vs SWIAT WEDLUG KIEPSKICH (4019 views)

pl Uncle
pl Luki
pl Akuku
pl nejm


Crossfire ET 2on2 Tournament
Group A
Week 3

Decider of the Week #3: et_beach

Groups - #crossfire - Rules
02.02.15 21:00 CET
Awards awarded to for
Lady Macbeth swk.akuku 41 kills
Killing Spree swk.akuku 6 frags without being killed
Accountant swk.akuku 121% kills/killed ratio
He's dead, Jim! swk.sfdbsfvsbf 3 gibs
...and stay dead! SMS.Uncle 20% gibs/kill
Lead Poisoning swk.sfdbsfvsbf 33 SMG kills
Spammity spam spam! swk.akuku 6 SPAM kills
Fragstealer swk.akuku 149 damage per frag
Die! Damn you, Die! swk.sfdbsfvsbf 289 damage per frag
What objective? swk.akuku 279 XP
Red Shirt SMS.Luki 53 deaths
Are these pliers sharp? SMS.Luki 9 deaths without fragging
Med Pack Whore SMS.Uncle 156 damage per death
Eyes Wide Shut SMS.Luki 2 team kills
Gingerbread man swk.sfdbsfvsbf 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
swk.sfdbsfvsbf81276384532021747946001080/01/233/174/31979846
swk.akuku12127941342002060504511360/02/033/136/114813364
swk.985557979520411352991111440/03/066/1310/117311655
SMS.Uncle3412815433117426970021870/01/212/313/528515928
SMS.Luki40180215320210484265273760/01/120/372/623112329
SMS.373083696513179111135295630/02/132/375/625814129
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
swk.sfdbsfvsbf505051031031197713360/01/13/51/0DKK///DDKKDDDKS
swk.akuku133628610031005890180/01/05/32/0DK///KDKKKKKKD
swk.921121316410622021603540/02/18/83/0
SMS.Uncle2520280002802114600/00/12/40/1DDKD/K/DDD
SMS.Luki87337810018011056540/01/16/40/2KKDKDK/KDKDDDKD
SMS.5653916100316032202540/01/28/80/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
swk.sfdbsfvsbf1421170004793680360/00/01/20/1D////DKD
swk.akuku11628760004103165100/00/06/21/0KKDKK//KK/KD/
swk.6549813000818241331360/00/07/41/1
SMS.Uncle12151810136151014200/00/02/40/1KDD/D/DD/T
SMS.Luki5742470004716810710/00/03/41/0/K/D/D/KKXDK
SMS.3557515101713311824910/00/05/81/1
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
swk.sfdbsfvsbf12191171400082783164800/00/117/50/0KDKK/KK/DK/KK/KDK/KKDKKK/DK/K/D
swk.akuku785611141001019251493180/00/010/31/1K//KK/DK/K/KDKKK//D/DK/K/
swk.10014728281001847083141180/00/127/81/1
SMS.Uncle58487122000151924791130/01/05/121/2KDDDKDDKDXDDKDDDKXKDK
SMS.Luki16613181022162222291510/00/04/161/0DDDDDDKDTDDDDKDKD//TDDD
SMS.3710910303022314147082640/01/09/282/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
swk.sfdbsfvsbf2503752000275937600/00/05/00/0K/K/KKK
swk.akuku1002033000136134600/01/02/20/0KKK/DD
swk.17557850003112072200/01/07/20/0
SMS.Uncle0704000120252800/00/10/20/0DD/D
SMS.Luki401025000052059200/00/02/50/0DDDKDKD
SMS.2017290001722112000/00/12/70/0
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
swk.sfdbsfvsbf6637460101748547180/00/03/31/1KDD/DDKSKK
swk.akuku1005730000059830900/00/03/00/0KKK
swk.83947601011346856180/00/06/31/1
SMS.Uncle4016250001433746540/00/01/31/1DDKKD/D
SMS.Luki50924000142360000/00/02/30/0KKDD/D
SMS.45254900028561346540/00/03/61/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
swk.sfdbsfvsbf100406600031199636180/00/04/22/1KDDDKKK//K/K
swk.akuku18056950002113082200/00/07/32/0KKKDDKKD/K/KKK
swk.140961511000523291458180/00/011/54/1
SMS.Uncle5022360100698108900/00/02/61/0KDKSDKDDDD
SMS.Luki2725311000276012401000/00/03/50/4DDDKKDKDD//DDD
SMS.39476170102145823291000/00/05/111/4

» View plaintext endround stats
Player Chats
swk.sfdbsfvsbf [Countdown]: gl
swk.^KK U N A [9:44]: speclock luki
[9:40]: Axis team locked from spectators by SMS.Luki
[9:11]: Allies capture the factory district!
[8:24]: Allies have destroyed the Main Gate!
[8:16]: Allies have destroyed the Side Door!
[5:53]: Allies have destroyed the Bunker Controls!
[5:53]: Allies have destroyed the Bunker Controls!
[5:53]: Allies have destroyed the Bunker Controls!
[5:53]: Allies have destroyed the Bunker Controls!
[5:53]: Allies have destroyed the Bunker Controls!
[5:53]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 4:06
[2:32]: The side gate has been built!
[2:26]: Allies have destroyed the Main Gate!
[2:26]: Allies permanently capture the factory district!
[0:56]: Allies have destroyed the Bunker Controls!
[0:56]: Allies have destroyed the Bunker Controls!
[0:56]: Allies have destroyed the Bunker Controls!
[0:56]: Allies have destroyed the Bunker Controls!
[0:56]: Allies have destroyed the Bunker Controls!
[0:56]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 3:10 (original: 4:06)
swk.sfdbsfvsbf [Intermission]: gg
[6:53]: The Doors are opening!!
SMS.Uncle [6:50]: "D
[3:49]: Allied Command Post spawn active!
[3:49]: Allied Command Post constructed. Charge speed increased!
[2:01]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 7:58
[7:10]: The Doors are opening!!
SMS.Uncle [6:10]: gg
[6:03]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 1:54 (original: 7:58)
SMS.Luki [Countdown]: ja pierdole... xd
swk.sfdbsfvsbf [Countdown]: gl
[9:01]: The Sea Wall Door has been breached!
[8:55]: Allies capture the Forward Bunker!
[8:01]: Match is PAUSED! (Allies)
[8:01]: Match resuming in 225 seconds!
[8:01]: Match resuming in 10 seconds!
[8:01]: Match resuming in 9 seconds!
[8:01]: Match resuming in 8 seconds!
swk.sfdbsfvsbf [8:01]: sry
[8:01]: Match resuming in 7 seconds!
[8:01]: Match resuming in 6 seconds!
[8:01]: Match resuming in 5 seconds!
[8:01]: Match resuming in 4 seconds!
[8:01]: Match resuming in 3 seconds!
[8:01]: Match resuming in 2 seconds!
[8:01]: Match resuming in 1 seconds!
[8:01]: FIGHT!
[6:09]: Allies transmitted the documents!
[Intermission]: >>> Clock set to: 3:50
SMS.Luki [Warmup]: dawj nie ma czasu na to gowno
swk.akuku [Warmup]: czekaj binda na 6respa potrzebuje
swk.sfdbsfvsbf [Warmup]: setspawnpt 6
SMS.Uncle [Warmup]: to jest taki resp;o
swk.sfdbsfvsbf [Warmup]: czekajcie, akuk nie ma spawna
swk.akuku [1:41]: i belive i can fly
SMS.Uncle [1:37]: :D
SMS.Uncle [1:32]: jescze czapka w locie
swk.akuku [1:31]: :D!
[1:21]: The Sea Wall has been breached!
SMS.Uncle [0:08]: gg :)
[Intermission]: >>> Objective NOT reached in time (3:50)
[Intermission]: SMS.Uncle disconnected
[Intermission]: SMS.Luki disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.