Allied Command Post constructed. Charge speed increased!
[6:24]:
The Allies have opened up the Forward spawn rear exit!
[6:22]:
The Allies have breached the Forward Bunker Gate!
DDD Balance Druid [6:05]:
XDD
DDD Balance Druid [6:05]:
XDDD
[5:55]:
Axis team has destroyed the Allied Command Post!
[5:51]:
Allied Command Post constructed. Charge speed increased!
DDD Holy Paladin [5:31]:
xD
'xD Sherclock, [5:24]:
:D
[5:11]:
The Allies have breached the Depot's east wall!
[4:13]:
The Depot Fence has been constructed.
DDD Balance Druid [4:07]:
abj gettings fulls all the time
[3:54]:
The Allies have breached the Depot Gate!
[0:13]:
The Allied Truck is in position!
[Intermission]:
>>> Objective NOT reached in time (8:19)
[9:14]:
Allied Command Post constructed. Charge speed increased!
[8:49]:
The Main Door has been breached!
[8:31]:
The Service Door has been breached!
[3:53]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Clock set to: 6:06
[5:17]:
Match is PAUSED! (Axis)
[5:17]:
Match resuming in 225 seconds!
[5:17]:
Match resuming in 10 seconds!
[5:17]:
Match resuming in 9 seconds!
[5:17]:
Match resuming in 8 seconds!
[5:17]:
Match resuming in 7 seconds!
[5:17]:
Match resuming in 6 seconds!
[5:17]:
Match resuming in 5 seconds!
[5:17]:
Match resuming in 4 seconds!
[5:17]:
Match resuming in 3 seconds!
[5:17]:
Match resuming in 2 seconds!
[5:17]:
Match resuming in 1 seconds!
[5:17]:
FIGHT!
[5:14]:
The Main Door has been breached!
[4:23]:
Allied Command Post constructed. Charge speed increased!
[3:30]:
The Service Door has been breached!
[2:07]:
Axis team has destroyed the Allied Command Post!
[0:31]:
Allied Command Post constructed. Charge speed increased!
[Intermission]:
>>> Objective NOT reached in time (6:06)
'xD Sebhes, [9:29]:
LAG
'xD Sebhes, [9:28]:
CANCER
[9:00]:
The Doors are opening!!
[8:45]:
Allied Command Post spawn active!
[8:45]:
Allied Command Post constructed. Charge speed increased!
[7:33]:
Axis have returned the objective!
[6:51]:
Main blast door opening!
[6:38]:
Main blast door closing!
[6:33]:
Main blast door opening!
[6:28]:
Main blast door closing!
[6:03]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 3:56
[2:53]:
The Doors are opening!!
[1:33]:
Allied Command Post spawn active!
[1:33]:
Allied Command Post constructed. Charge speed increased!
'xD Sherclock, [0:02]:
wp
DDD Holy Paladin [0:00]:
gg
[Intermission]:
>>> Objective NOT reached in time (3:56)
[Intermission]:
'xD Sherclock, disconnected
'xD Sebhes, [Intermission]:
revanche?
[Intermission]:
'xD ShaMaN, disconnected
[Intermission]:
DDD Balance Druid disconnected
[Intermission]:
DDD lEku disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.