Skull Commando Squad vs This is the greatest name of All (2668 views)
Rapk
timbolina
ViKO
timbolina
ViKO
Ava
kARMA
Testi
kARMA
Testi
01.02.15 17:00 CET
Awards | awarded to | for |
Lady Macbeth | sCs ViIiiiIiIKkKKKKOoOOooO | 70 kills |
Killing Spree | sCs TiIiiiiIiIMmBBBOoOOooO | 4 frags without being killed |
Accountant | sCs ViIiiiIiIKkKKKKOoOOooO | 80% kills/killed ratio |
He's dead, Jim! | sCs ViIiiiIiIKkKKKKOoOOooO | 15 gibs |
...and stay dead! | sCs ViIiiiIiIKkKKKKOoOOooO | 21% gibs/kill |
Lead Poisoning | sCs ViIiiiIiIKkKKKKOoOOooO | 51 SMG kills |
Spammity spam spam! | sCs ViIiiiIiIKkKKKKOoOOooO | 16 SPAM kills |
Fragstealer | sCs ViIiiiIiIKkKKKKOoOOooO | 201 damage per frag |
Die! Damn you, Die! | db DDMS | 304 damage per frag |
What objective? | sCs ViIiiiIiIKkKKKKOoOOooO | 455 XP |
Red Shirt | _o/ Ava | 88 deaths |
Are these pliers sharp? | sCs TiIiiiiIiIMmBBBOoOOooO | 9 deaths without fragging |
Med Pack Whore | db DDMS | 182 damage per death |
Eyes Wide Shut | _o/ Ava | 2 team kills |
Gingerbread man | sCs ViIiiiIiIKkKKKKOoOOooO | 35 /kills |
» View plaintext endround stats
db DDMS [Warmup]: | HOI tim |
sCs TiIiiiiIiIMmBBBOoOOooO [Warmup]: | y0w testi |
_o/ ZinedineMA [Warmup]: | timbo een vraagske |
sCs TiIiiiiIiIMmBBBOoOOooO [Warmup]: | OK |
_o/ ZinedineMA [Countdown]: | hebben ze geen nl servers op gtv? |
_o/ ZinedineMA [Countdown]: | hf |
db DDMS [11:04]: | dat death cam though |
[9:43]: | The Allies have captured the forward bunker! |
[9:41]: | The Axis have captured the forward bunker! |
[9:37]: | The Allies have captured the forward bunker! |
[9:14]: | Axis Command Post constructed. Charge speed increased! |
[8:44]: | The Allies have breached the Forward Bunker Gate! |
[8:42]: | The Allies have opened up the Forward spawn rear exit! |
[8:08]: | Allied team has destroyed the Axis Command Post! |
[7:59]: | Allied Command Post constructed. Charge speed increased! |
[6:46]: | The Depot Fence has been constructed. |
[6:29]: | The Allies have breached the Depot Gate! |
[5:41]: | The Allies have breached the Depot's east wall! |
_o/ Ava [4:58]: | NICE PING |
_o/ Ava [4:34]: | i am american |
[3:33]: | The Allied Truck is in position! |
_o/ ZinedineMA [2:13]: | :D |
[1:53]: | The Crane Controls have been constructed. |
[1:52]: | The Allies have activated the crane! |
[1:39]: | The Allies have loaded the Gold Crate onto the Truck! |
_o/ Ava [1:29]: | wtf is this |
sCs TiIiiiiIiIMmBBBOoOOooO [1:11]: | kpeese |
[Intermission]: | >>> Clock set to: 12:00 |
_o/ Ava [Intermission]: | american ping |
_o/ Ava [Intermission]: | still highest acc |
_o/ Ava [Warmup]: | *fap fap* |
sCs TiIiiiiIiIMmBBBOoOOooO [Warmup]: | ok |
db DDMS [Warmup]: | My body is READY!! |
sCs TiIiiiiIiIMmBBBOoOOooO [Countdown]: | glhf |
_o/ ZinedineMA [11:58]: | hf |
[10:38]: | The Allies have captured the forward bunker! |
[9:57]: | The Allies have opened up the Forward spawn rear exit! |
[9:56]: | Axis Command Post constructed. Charge speed increased! |
[9:50]: | The Allies have breached the Forward Bunker Gate! |
[9:08]: | Allied team has destroyed the Axis Command Post! |
[8:01]: | Allied Command Post constructed. Charge speed increased! |
[7:18]: | The Depot Fence has been constructed. |
[7:06]: | The Allies have breached the Depot Gate! |
[6:34]: | The Allies have breached the Depot's east wall! |
[5:27]: | The Allied Truck is in position! |
[4:39]: | The Crane Controls have been constructed. |
[4:28]: | The Allies have activated the crane! |
_o/ ZinedineMA [4:16]: | HAHAHAHA ava TRUCK IS NOT IN POSITION!!!!! |
[4:15]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:54]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:05 (original: 12:00) |
[9:24]: | Axis have captured the Forward Bunker! |
db DDMS [9:09]: | KAZiM: you can mad? |
[9:07]: | The Axis have blown the Main Entrance! |
[5:56]: | Allies have reclaimed the Forward Bunker! |
[5:26]: | Axis have captured the Forward Bunker! |
db DDMS [5:22]: | this |
_o/ ZinedineMA [5:11]: | >D |
[4:17]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 5:42 |
db DDMS [Warmup]: | My body is READY!! |
[4:44]: | Axis have captured the Forward Bunker! |
[4:42]: | The Axis have blown the Main Entrance! |
_o/ Ava [3:45]: | omg |
_o/ ZinedineMA [2:31]: | Staying up like a boss |
db DDMS [1:07]: | :D:D:D |
db DDMS [1:07]: | wat |
sCs TiIiiiiIiIMmBBBOoOOooO [0:52]: | quack |
_o/ ZinedineMA [0:09]: | german sqzszzzz |
_o/ ZinedineMA [0:08]: | gooooo |
[Intermission]: | >>> Objective NOT reached in time (5:42) |
sCs ViIiiiIiIKkKKKKOoOOooO [Intermission]: | ja |
sCs TiIiiiiIiIMmBBBOoOOooO [Intermission]: | heads |
[8:37]: | The Doors are opening!! |
[8:29]: | Main blast door opening! |
[8:25]: | Allied Command Post constructed. Charge speed increased! |
[8:25]: | Allied Command Post spawn active! |
[8:13]: | Match is PAUSED! (Axis) |
[8:13]: | Match resuming in 225 seconds! |
[8:13]: | Match resuming in 10 seconds! |
[8:13]: | Match resuming in 9 seconds! |
[8:13]: | Match resuming in 8 seconds! |
[8:13]: | Match resuming in 7 seconds! |
[8:13]: | Match resuming in 6 seconds! |
[8:13]: | Match resuming in 5 seconds! |
[8:13]: | Match resuming in 4 seconds! |
[8:13]: | Match resuming in 3 seconds! |
[8:13]: | Match resuming in 2 seconds! |
[8:13]: | Match resuming in 1 seconds! |
[8:13]: | FIGHT! |
_o/ ZinedineMA [6:57]: | :d |
_o/ ZinedineMA [5:15]: | :D |
[4:57]: | Main blast door closing! |
[4:26]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 5:33 |
sCs TiIiiiiIiIMmBBBOoOOooO [Countdown]: | glhf |
db DDMS [0:08]: | wp |
[Intermission]: | >>> Objective NOT reached in time (5:33) |
sCs TiIiiiiIiIMmBBBOoOOooO [Intermission]: | gege |
_o/ ZinedineMA [Intermission]: | gg'z |
[Intermission]: | _o/ Ava disconnected |
[Intermission]: | _o/ ZinedineMA disconnected |
[Intermission]: | sCs ViIiiiIiIKkKKKKOoOOooO disconnected |
[Intermission]: | db DDMS disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.