craze vs Skull Commando Squad (2551 views)
Ava
symbol
s1LENT
symbol
s1LENT
eron
timbolina
ViKO
timbolina
ViKO
02.02.15 13:15 CET
Awards | awarded to | for |
Lady Macbeth | sCs eron | 53 kills |
Killing Spree | sCs eron | 4 frags without being killed |
Accountant | sCs eron | 110% kills/killed ratio |
He's dead, Jim! | sCs ViIiiIiii1iKkkKKkOooO0oO0o | 18 gibs |
...and stay dead! | sCs ViIiiIiii1iKkkKKkOooO0oO0o | 38% gibs/kill |
Lead Poisoning | sCs eron | 48 SMG kills |
Spammity spam spam! | sCs ViIiiIiii1iKkkKKkOooO0oO0o | 5 SPAM kills |
Fragstealer | sCs eron | 188 damage per frag |
Die! Damn you, Die! | craZe, Ava | 307 damage per frag |
What objective? | sCs eron | 334 XP |
Red Shirt | craZe, Ava | 65 deaths |
Are these pliers sharp? | craze,s1lent :) | 14 deaths without fragging |
Med Pack Whore | cr.symbol | 171 damage per death |
Eyes Wide Shut | cr.symbol | 3 team kills |
Gingerbread man | sCs ViIiiIiii1iKkkKKkOooO0oO0o | 28 /kills |
» View plaintext endround stats
sCs TiIiiiiIiIMmBBBOoOOooO [Warmup]: | ill play with0 size now |
sCs TiIiiiiIiIMmBBBOoOOooO [Warmup]: | lets see |
cr.symbol [Warmup]: | :D |
cr.symbol [Warmup]: | 1sec |
sCs TiIiiiiIiIMmBBBOoOOooO [Warmup]: | nope nope nope |
[10:08]: | The Allies have captured the forward bunker! |
[9:53]: | The Depot Fence has been constructed. |
[9:46]: | Axis Command Post constructed. Charge speed increased! |
[9:31]: | The Allies have opened up the Forward spawn rear exit! |
[9:28]: | The Allies have breached the Forward Bunker Gate! |
[8:51]: | Allied team has destroyed the Axis Command Post! |
[8:47]: | Allied Command Post constructed. Charge speed increased! |
[6:55]: | The Allies have breached the Depot's east wall! |
[6:24]: | The Allies have breached the Depot Gate! |
[3:58]: | The Allied Truck is in position! |
[2:19]: | The Crane Controls have been constructed. |
[2:17]: | The Allies have activated the crane! |
craze,s1lent :) [2:15]: | :D |
craze,s1lent :) [2:15]: | :D |
craze,s1lent :) [2:15]: | :D |
craze,s1lent :) [2:15]: | :D |
craze,s1lent :) [2:15]: | :D |
craze,s1lent :) [2:15]: | :D |
[2:03]: | The Allies have loaded the Gold Crate onto the Truck! |
sCs TiIiiiiIiIMmBBBOoOOooO [0:17]: | "nice" try tho :p |
craze,s1lent :) [0:03]: | ye pretty boring this tryhardign camp mode :D |
craze,s1lent :) [0:00]: | Cba |
[Intermission]: | >>> Clock set to: 12:00 |
sCs ViIiiIiii1iKkkKKkOooO0oO0o [Intermission]: | oei |
sCs TiIiiiiIiIMmBBBOoOOooO [Intermission]: | OAH |
sCs ViIiiIiii1iKkkKKkOooO0oO0o [Warmup]: | that's a spietig zoak |
craze,s1lent :) [Warmup]: | Not capable of english ? ;/ |
sCs ViIiiIiii1iKkkKKkOooO0oO0o [Warmup]: | nope |
sCs ViIiiIiii1iKkkKKkOooO0oO0o [Warmup]: | why so salty |
sCs eron [Countdown]: | fun |
craze,s1lent :) [Countdown]: | u were salty last time. now its my turn |
sCs ViIiiIiii1iKkkKKkOooO0oO0o [Countdown]: | ?:D |
sCs TiIiiiiIiIMmBBBOoOOooO [Countdown]: | just a game silent |
craze,s1lent :) [11:57]: | ye but why so boring |
[11:09]: | The Allies have captured the forward bunker! |
[10:48]: | Axis Command Post constructed. Charge speed increased! |
sCs TiIiiiiIiIMmBBBOoOOooO [10:35]: | stop playing so boring while u are defending |
sCs TiIiiiiIiIMmBBBOoOOooO [10:32]: | come on |
[10:23]: | The Allies have breached the Forward Bunker Gate! |
[10:15]: | The Allies have opened up the Forward spawn rear exit! |
[9:18]: | Allied team has destroyed the Axis Command Post! |
[9:09]: | Allied Command Post constructed. Charge speed increased! |
[8:21]: | The Allies have breached the Depot's east wall! |
[8:14]: | The Depot Fence has been constructed. |
[7:57]: | The Allies have breached the Depot Gate! |
[6:15]: | The Allied Truck is in position! |
[4:51]: | The Crane Controls have been constructed. |
[4:50]: | The Allies have activated the crane! |
[4:37]: | The Allies have loaded the Gold Crate onto the Truck! |
craZe, Ava [4:10]: | lol |
[1:50]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:10 (original: 12:00) |
sCs TiIiiiiIiIMmBBBOoOOooO [Intermission]: | put on monitor next time silent m8 |
sCs TiIiiiiIiIMmBBBOoOOooO [Warmup]: | what happened last time? |
sCs ViIiiIiii1iKkkKKkOooO0oO0o [Warmup]: | ye, I was so salty & stuff |
sCs TiIiiiiIiIMmBBBOoOOooO [Countdown]: | glhf guys |
[9:37]: | Axis have captured the Forward Bunker! |
[9:12]: | Allies have reclaimed the Forward Bunker! |
[8:59]: | The Axis have blown the Main Entrance! |
[8:26]: | Axis have captured the Forward Bunker! |
[7:37]: | Allies have reclaimed the Forward Bunker! |
[5:59]: | Axis have captured the Forward Bunker! |
[5:03]: | Allies have reclaimed the Forward Bunker! |
[4:36]: | Axis have captured the Forward Bunker! |
[3:51]: | Allies have reclaimed the Forward Bunker! |
[3:30]: | Axis have captured the Forward Bunker! |
[3:08]: | Allies have reclaimed the Forward Bunker! |
[2:59]: | Axis have captured the Forward Bunker! |
[2:43]: | Allies have reclaimed the Forward Bunker! |
[2:40]: | Axis have captured the Forward Bunker! |
[1:57]: | Allies have reclaimed the Forward Bunker! |
sCs eron [0:15]: | :D |
[0:11]: | Axis have captured the Forward Bunker! |
[Intermission]: | >>> Clock set to: 10:00 |
[Intermission]: | cr.symbol disconnected |
sCs eron [Intermission]: | ? |
craze,s1lent :) [Intermission]: | at least u found a way to win :D |
sCs ViIiiIiii1iKkkKKkOooO0oO0o [Intermission]: | ye |
sCs TiIiiiiIiIMmBBBOoOOooO [Intermission]: | :_D |
sCs ViIiiIiii1iKkkKKkOooO0oO0o [Intermission]: | tryhard |
sCs eron [Intermission]: | why kwit? |
sCs TiIiiiiIiIMmBBBOoOOooO [Warmup]: | we werent even trying |
sCs TiIiiiiIiIMmBBBOoOOooO [Warmup]: | eheheh |
sCs eron [Warmup]: | I was :< |
craze,s1lent :) [Warmup]: | usually way too easy anyway :( next time with some motication again, gl :* |
craZe, Ava [Warmup]: | well, bb :s |
sCs eron [Warmup]: | :< |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.