retroGlory vs playyboyTeam (2747 views)

06.02.15 12:15 CET
Awards awarded to for
Lady Macbeth cqs // nsd 43 kills
Killing Spree KUNA IS PLAYBOY 4 frags without being killed
Accountant cqs // nsd 105% kills/killed ratio
He's dead, Jim! cqs // nsd 10 gibs
...and stay dead! cqs // nsd 23% gibs/kill
Lead Poisoning cqs // nsd 33 SMG kills
Spammity spam spam! cqs // nsd 10 SPAM kills
Fragstealer KUNA IS PLAYBOY 196 damage per frag
Die! Damn you, Die! cqs // VnM 272 damage per frag
What objective? KUNA IS PLAYBOY 233 XP
Red Shirt cqs // VnM 44 deaths
Are these pliers sharp? cqs // VnM 9 deaths without fragging
Med Pack Whore KUNA IS PLAYBOY 175 damage per death
Eyes Wide Shut czk iS PLAYBOY 3 team kills
Gingerbread man cqs // VnM 15 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
cqs // VnM3011713443001538015389720/01/110/272/229212229
cqs // nsd105232434110011575445210760/01/333/2110/217512735
cqs // 66349568513013011345105991480/02/343/2112/223412537
KUNA IS PLAYBOY8623331365021159055855740/03/028/232/519016344
czk iS PLAYBOY5616024435031246945490960/00/124/243/819612847
iS PLAYBOY70393557910052310599113451700/03/152/245/819314646
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cqs // VnM2945517200718602219540/00/04/101/0KDK/K/KDDD/D/D//KD/DDD
cqs // nsd156972516700932862002540/00/121/64/0KDK/KKDKKDKDKKK/K/KD/KK/KDKK/KK/KKK/KKK/D
cqs // 93142303390016514642211080/00/125/165/0
KUNA IS PLAYBOY78911114200324002339180/01/010/110/2KD/DDK/DKK/KDKDDXXKKDKDDDKK
czk iS PLAYBOY2554624202518212807770/00/07/151/4DK/DDDK/DDDKDD/DKKTDDTDDDDDD/KD/
iS PLAYBOY521451738402842215146950/01/017/261/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cqs // VnM23223130003766156300/00/02/91/1DKDDDDK//DDK/DDD
cqs // nsd725781110011770146700/00/16/82/1DKDKDDKDDDDKDDKK/KK
cqs // 4879112410042536303000/00/18/173/2
KUNA IS PLAYBOY110701110102515371440380/01/012/50/1K/KTKK/KK/DDX/KTKKDK/DKD
czk iS PLAYBOY1004699201314931096190/00/08/62/2K/DDKX/DK/KTKKKXDKDKD
iS PLAYBOY1051162019303830302536570/01/020/112/3
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cqs // VnM272631110047651241180/00/13/70/0DDD/X/DK/K/KDDD
cqs // nsd5858712201417851425220/01/14/63/1DKDK/KTD/K/KDDDDK/KD
cqs // 43841023301825502666400/01/27/133/1
KUNA IS PLAYBOY7051710200315571617180/01/05/61/1KD/DKDDKDKKK//DDK
czk iS PLAYBOY13353860003110993300/00/08/10/2KK/KK/DK/DDKKK
iS PLAYBOY1021041516200626662550180/01/013/71/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cqs // VnM662423000141036600/01/01/10/1/KDDK
cqs // nsd1502032000170331600/00/02/11/0K/DKK
cqs // 10844550002111368200/01/03/21/1
KUNA IS PLAYBOY1002122000041145900/00/01/11/1DDKK
czk iS PLAYBOY25714100127165400/00/11/20/0/KDDD
iS PLAYBOY6328361001682111300/00/12/31/1

» View plaintext endround stats
Player Chats
cqs // VnM [Countdown]: hfhf
KUNA IS PLAYBOY [Countdown]: GL
[11:16]: Allies capture the Forward Bunker!
[10:35]: Allies have damaged the East Wall
[10:22]: Axis reclaim the Forward Bunker!
[10:03]: Allies capture the Forward Bunker!
[9:42]: Door Controls have been constructed.
[9:42]: Allies have secured the forward bunker.
[9:36]: The Allies have stolen a gold crate!
[9:08]: The Loading Doors are Opening!
[9:05]: The Allies have secured a gold crate!
[9:04]: The Loading Doors are Closing!
[8:55]: The Allies have stolen a gold crate!
[8:36]: The Loading Doors are Opening!
[8:29]: The Loading Doors are Closing!
[8:05]: The Axis have intercepted the stolen gold crate!
[7:55]: The Allies have stolen a gold crate!
[7:48]: The Loading Doors are Opening!
[7:43]: The Axis have intercepted the stolen gold crate!
[7:34]: The Allies have stolen a gold crate!
[7:29]: The Loading Doors are Closing!
[6:23]: The Axis have intercepted the stolen gold crate!
[6:15]: The Allies have stolen a gold crate!
cqs // nsd [6:12]: Internetsting!
[5:51]: The Axis have intercepted the stolen gold crate!
[5:35]: The Allies have stolen a gold crate!
[4:42]: The Axis have intercepted the stolen gold crate!
[4:34]: The Allies have stolen a gold crate!
[4:20]: The Axis have intercepted the stolen gold crate!
[3:54]: The Allies have stolen a gold crate!
[3:54]: The Loading Doors are Opening!
[3:40]: The Allies have secured a gold crate!
[3:40]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 8:19
cqs // nsd [5:58]: Hail the hitboxes :3~~
[5:36]: Allies capture the Forward Bunker!
[3:57]: Door Controls have been constructed.
[3:57]: Allies have secured the forward bunker.
[3:40]: The Allies have stolen a gold crate!
[3:03]: The Loading Doors are Opening!
[2:59]: The Allies have secured a gold crate!
[2:42]: The Loading Doors are Closing!
[2:40]: The Allies have stolen a gold crate!
[2:15]: The Loading Doors are Opening!
[2:11]: Allies have escaped with the Gold!
[2:11]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 6:08 (original: 8:19)
[9:38]: Axis have captured the Forward Bunker!
[8:58]: The Axis have blown the Main Entrance!
[8:03]: Match is PAUSED! (Allies)
[8:03]: Match resuming in 225 seconds!
[8:03]: Match resuming in 210 seconds!
[8:03]: Match resuming in 195 seconds!
[8:03]: Match resuming in 180 seconds!
[8:03]: Match resuming in 165 seconds!
KUNA IS PLAYBOY [8:03]: sup?
[8:03]: Match resuming in 150 seconds!
cqs // VnM [8:03]: phone
[8:03]: Match resuming in 135 seconds!
[8:03]: Match resuming in 120 seconds!
[8:03]: Match resuming in 105 seconds!
[8:03]: Match resuming in 90 seconds!
[8:03]: Match resuming in 75 seconds!
[8:03]: Match resuming in 60 seconds!
[8:03]: Match resuming in 45 seconds!
[8:03]: Match resuming in 10 seconds!
[8:03]: Match resuming in 9 seconds!
[8:03]: Match resuming in 8 seconds!
[8:03]: Match resuming in 7 seconds!
[8:03]: Match resuming in 6 seconds!
[8:03]: Match resuming in 5 seconds!
[8:03]: Match resuming in 4 seconds!
[8:03]: Match resuming in 3 seconds!
[8:03]: Match resuming in 2 seconds!
[8:03]: Match resuming in 1 seconds!
[8:03]: FIGHT!
[7:22]: Allies have reclaimed the Forward Bunker!
[6:59]: Axis have captured the Forward Bunker!
[6:08]: Allies have reclaimed the Forward Bunker!
[5:41]: Axis have captured the Forward Bunker!
cqs // nsd [3:26]: :X:D:X::D:D:D:D:X:
KUNA IS PLAYBOY [3:23]: :{D
KUNA IS PLAYBOY [3:22]: :{D
KUNA IS PLAYBOY [3:19]: DAT NINIJA
[3:17]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 6:42
cqs // nsd [Intermission]: Internetsting! 8-)
[6:27]: Axis have captured the Forward Bunker!
[6:24]: Allies have reclaimed the Forward Bunker!
[6:21]: Axis have captured the Forward Bunker!
[5:47]: The Axis have blown the Main Entrance!
[5:14]: Allies have reclaimed the Forward Bunker!
[4:50]: Axis have captured the Forward Bunker!
[4:21]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Objective reached at 2:21 (original: 6:42)
cqs // VnM [Intermission]: gg
[Intermission]: czk iS PLAYBOY disconnected
[Intermission]: KUNA IS PLAYBOY disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.