One Way vs WE BEIR YOU (1873 views)

hu HILLSONG
hu cONY
be jAck
be nAnji
08.02.15 16:30 CET
Awards awarded to for
Lady Macbeth BEIR. nAnji 54 kills
Killing Spree BEIR. nAnji 4 frags without being killed
Accountant A blessed day 75% kills/killed ratio
He's dead, Jim! c O N O R ^PY 9 gibs
...and stay dead! c O N O R ^PY 22% gibs/kill
Lead Poisoning BEIR. jAck 48 SMG kills
Spammity spam spam! BEIR. nAnji 6 SPAM kills
Fragstealer BEIR. nAnji 201 damage per frag
Die! Damn you, Die! A blessed day 245 damage per frag
What objective? BEIR. nAnji 436 XP
Red Shirt c O N O R ^PY 93 deaths
Are these pliers sharp? c O N O R ^PY 9 deaths without fragging
Med Pack Whore A blessed day 175 damage per death
Eyes Wide Shut A blessed day 3 team kills
Gingerbread man c O N O R ^PY 33 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
c O N O R ^PY44318419390033965110477180/05/533/543/323511329
A blessed day7339147635131710032110121680/01/344/395/421317237
A blessed day567098815614135019683214891860/06/377/398/422414338
BEIR. jAck74412527060027107209952720/03/348/401/120614236
BEIR. nAnji674365479621321076997311300/05/343/356/719912048
BEIR. 7084810614912215921489196832020/08/391/357/720313147
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
c O N O R ^PY803681030041382123800/00/08/80/0DK/X/KK//KDKXDKDKDKD
A blessed day200771261022169811221090/00/112/22/1KKDTKKK/KDK/KTKKKDDK
A blessed day14011320164026308023601090/00/120/102/1
BEIR. jAck214231400031296177700/01/02/110/0D/DDD/KDDDDKD/DKD
BEIR. nAnji5354713100410641303650/00/06/71/2KDK/DDDDKDD/KD/KDK/K
BEIR. 37961027100723603080650/01/08/181/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
c O N O R ^PY4430492002111477600/01/03/70/0DK//KDKDDDKDD
A blessed day201815010036382300/00/01/50/0DDDKDSD
A blessed day324851421021477159900/01/04/120/0
BEIR. jAck30028621000592597180/00/06/30/0KKDDKKXKK
BEIR. nAnji120346500121007880470/00/17/20/0/K/KKDKDTKDK
BEIR. 21062127101215991477650/00/113/50/0
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
c O N O R ^PY6281101630071756192800/01/06/93/0/DDDK//DDK/KK/K/KDKK/DDKKD
A blessed day7060121740062548229800/00/011/91/2K/KK/K/KDKDKK//DKDDDKKD/KDDDD
A blessed day661412233700134304422600/01/017/184/2
BEIR. jAck72107131810092232209100/00/113/70/1DDKK//K/KDK/D//KKK/KDDK//KDDKDK
BEIR. nAnji3610971910061994221300/00/05/102/3DDDDD//DK/KDDDD//DKDKKDKK/
BEIR. 542162037200154226430400/00/118/172/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
c O N O R ^PY2880828100122438254700/02/36/110/1K/KK//DDK/////D/DKDD/DKD/DDDDDD/KDKD
A blessed day3793616000521522872180/01/05/100/1D/KDDK//D/DKDKKD/DDDKD
A blessed day3317314441001745905419180/03/311/210/2
BEIR. jAck921031314200526862540180/01/111/81/0DDDDKK/K/D/KKDDKD/KKKKK/KDK
BEIR. nAnji87101141612092733205000/02/210/31/0SK//K/D//KKKDK/KKDK//KK/KKDDKS
BEIR. 9020427303201454194590180/03/321/112/0
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
c O N O R ^PY2865621000522962839180/01/15/140/1DDDKD/D/D/KDK/DD/KDDKKDDDDD
A blessed day84106111300032363291700/00/010/101/0DKKKDK/KKKKDD/DDDDK/DDKK
A blessed day561711734000846595756180/01/115/241/1
BEIR. jAck68901116100728602331360/00/111/80/0/KDKD/DKD//KDK/KKDDDK/KK/KD
BEIR. nAnji88921517200928962328180/01/013/71/1KKDKDK//DDDKKKD/K/KKKK/D//K/KDK/
BEIR. 7818226333001657564659540/01/124/151/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
c O N O R ^PY5526590003665114900/00/15/50/1DD/XK/K/DKDKDKD
A blessed day8337560011908980410/00/25/31/0KDK/TDKDKKDD
A blessed day69631015001415732129410/00/310/81/1
BEIR. jAck10042661003105461600/01/05/30/0KK/KD/KK/DKD
BEIR. nAnji5546591002107595700/02/02/61/1/DKDDDDDKKDKK/
BEIR. 7888111520052129157300/03/07/91/1

» View plaintext endround stats
Player Chats
A blessed day [Countdown]: sry guys
c O N O R ^PY [Countdown]: glhf
BEIR. nAnji [Countdown]: GG
[11:15]: Allies have damaged the West Wall
[11:10]: Allies capture the Forward Bunker!
[8:07]: Allies have secured the forward bunker.
[8:07]: Door Controls have been constructed.
[7:44]: The Allies have stolen a gold crate!
[6:45]: The Axis have intercepted the stolen gold crate!
[6:24]: The Allies have stolen a gold crate!
[5:35]: The Loading Doors are Opening!
[5:31]: The Allies have secured a gold crate!
[5:24]: The Allies have stolen a gold crate!
[5:15]: The Loading Doors are Closing!
[4:45]: The Loading Doors are Opening!
[4:36]: The Allies have secured a gold crate!
[4:36]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 7:23
[6:43]: Allies capture the Forward Bunker!
[5:02]: Door Controls have been constructed.
[5:02]: Allies have secured the forward bunker.
[5:00]: The Loading Doors are Opening!
[4:59]: The Allies have stolen a gold crate!
[4:48]: The Loading Doors are Closing!
[4:46]: The Allies have secured a gold crate!
[4:20]: The Allies have stolen a gold crate!
[4:03]: The Loading Doors are Opening!
[4:00]: Allies have escaped with the Gold!
[4:00]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 3:23 (original: 7:23)
[10:40]: The Allies have captured the forward bunker!
[10:39]: The Axis have captured the forward bunker!
[10:38]: The Allies have captured the forward bunker!
[10:16]: Axis Command Post constructed. Charge speed increased!
[9:59]: The Allies have breached the Forward Bunker Gate!
[9:44]: The Allies have opened up the Forward spawn rear exit!
[9:19]: Allied team has destroyed the Axis Command Post!
[9:01]: Axis Command Post constructed. Charge speed increased!
[8:25]: Allied team has destroyed the Axis Command Post!
[8:09]: The Allies have breached the Depot's west wall!
[8:07]: Axis Command Post constructed. Charge speed increased!
[7:34]: The Allies have breached the Depot Gate!
[7:28]: Allied team has destroyed the Axis Command Post!
[7:24]: Allied Command Post constructed. Charge speed increased!
[7:22]: The Depot Fence has been constructed.
[6:23]: The Allied Truck is in position!
[5:48]: The Allies have breached the Depot's east wall!
[3:55]: The Crane Controls have been constructed.
[3:53]: The Allies have activated the crane!
[3:40]: The Allies have loaded the Gold Crate onto the Truck!
[1:56]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:03
[7:15]: The Allies have captured the forward bunker!
[7:05]: The Depot Fence has been constructed.
[6:58]: Axis Command Post constructed. Charge speed increased!
[6:30]: The Allies have breached the Forward Bunker Gate!
[6:13]: The Allies have opened up the Forward spawn rear exit!
[4:37]: Allied team has destroyed the Axis Command Post!
[3:40]: The Allies have breached the Depot Gate!
[3:36]: Allied Command Post constructed. Charge speed increased!
BEIR. nAnji [1:58]: GG
c O N O R ^PY [1:52]: not yet
c O N O R ^PY [1:52]: :D
BEIR. nAnji [1:50]: :d
[0:21]: Axis team has destroyed the Allied Command Post!
c O N O R ^PY [0:05]: 2on2 Ladder Maplist:adlernest braundorf_b4 erdenberg_t1 et_beach et_ice frostbite sp_delivery_te supply sw_goldrush_te tc_base
[Intermission]: >>> Objective NOT reached in time (10:03)
[6:34]: The Doors are opening!!
[6:11]: Allied Command Post spawn active!
[6:11]: Allied Command Post constructed. Charge speed increased!
c O N O R ^PY [0:00]: xd
[Intermission]: >>> Clock set to: 10:00
[8:15]: The Doors are opening!!
[7:39]: Allied Command Post spawn active!
[7:39]: Allied Command Post constructed. Charge speed increased!
[6:52]: Match is PAUSED! (Axis)
[6:52]: Match resuming in 225 seconds!
[6:52]: Match resuming in 210 seconds!
[6:51]: Match resuming in 10 seconds!
[6:51]: Match resuming in 9 seconds!
[6:51]: Match resuming in 8 seconds!
[6:51]: Match resuming in 7 seconds!
[6:51]: Match resuming in 6 seconds!
[6:51]: Match resuming in 5 seconds!
[6:51]: Match resuming in 4 seconds!
[6:51]: Match resuming in 3 seconds!
[6:51]: Match resuming in 2 seconds!
[6:51]: Match resuming in 1 seconds!
[6:51]: FIGHT!
[6:39]: Main blast door opening!
[5:31]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 4:28 (original: 10:00)
[Intermission]: A blessed day disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.