OUTRAGEd eSports vs Skull Commando Squad (2558 views)
caej
jeewee
jiN
jeewee
jiN
hEADY
timbolina
ViKO
timbolina
ViKO
11.02.15 15:45 CET
Awards | awarded to | for |
Lady Macbeth | :@ jiewie #FreeUPLI | 42 kills |
Killing Spree | :@ ulumulu | 7 frags without being killed |
Accountant | :@ ulumulu | 103% kills/killed ratio |
He's dead, Jim! | :@ CAE #BANABJECT | 10 gibs |
...and stay dead! | sCs H:DY #FreeABJ | 35% gibs/kill |
Lead Poisoning | :@ ulumulu | 35 SMG kills |
Spammity spam spam! | :@ jiewie #FreeUPLI | 7 SPAM kills |
Fragstealer | :@ CAE #BANABJECT | 209 damage per frag |
Die! Damn you, Die! | sCs H:DY #FreeABJ | 279 damage per frag |
What objective? | :@ ulumulu | 327 XP |
Red Shirt | sCs V:KO #FreeABJ | 68 deaths |
Are these pliers sharp? | sCs H:DY #FreeABJ | 10 deaths without fragging |
Med Pack Whore | :@ ulumulu | 165 damage per death |
Eyes Wide Shut | sCs V:KO #FreeABJ | 1 team kills |
Gingerbread man | sCs V:KO #FreeABJ | 23 /kills |
» View plaintext endround stats
:@ jiewie #FreeUPLI [Warmup]: | GR |
:@ jiewie #FreeUPLI [Warmup]: | :@ |
sCs V:KO #FreeABJ [Warmup]: | where's the f2? |
:@ jiewie #FreeUPLI [Warmup]: | went too fast |
sCs V:KO #FreeABJ [Warmup]: | two* |
:@ CAE #BANABJECT [Warmup]: | f2 is banned |
:@ CAE #BANABJECT [Warmup]: | busted by cgac |
:@ jiewie #FreeUPLI [Warmup]: | dree |
sCs V:KO #FreeABJ [Warmup]: | lolmayo |
:@ ulumulu [Warmup]: | roll the bones |
sCs V:KO #FreeABJ [Countdown]: | jiN aka uNDEAd on steam? :D |
:@ jiewie #FreeUPLI [Countdown]: | hf |
:@ ulumulu [Countdown]: | :XD |
[11:58]: | Match is PAUSED! (Allies) |
:@ jiewie #FreeUPLI [11:57]: | ja gg |
:@ CAE #BANABJECT [11:57]: | gg, pausing is banned from now on |
[11:57]: | Match resuming in 225 seconds! |
[11:58]: | Match resuming in 10 seconds! |
:@ CAE #BANABJECT [11:57]: | busted by cgac |
[11:58]: | Match resuming in 9 seconds! |
[11:58]: | Match resuming in 8 seconds! |
[11:58]: | Match resuming in 7 seconds! |
[11:58]: | Match resuming in 6 seconds! |
[11:58]: | Match resuming in 5 seconds! |
[11:58]: | Match resuming in 4 seconds! |
:@ jiewie #FreeUPLI [11:58]: | spawn 12 |
[11:58]: | Match resuming in 3 seconds! |
[11:58]: | Match resuming in 2 seconds! |
[11:58]: | Match resuming in 1 seconds! |
[11:58]: | FIGHT! |
[10:42]: | The Allies have captured the forward bunker! |
sCs T:MBO #FreeABJ [10:27]: | dan* |
[10:25]: | Axis Command Post constructed. Charge speed increased! |
sCs V:KO #FreeABJ [10:23]: | als |
sCs T:MBO #FreeABJ [10:04]: | keihart |
[10:01]: | The Allies have breached the Forward Bunker Gate! |
[9:51]: | The Allies have opened up the Forward spawn rear exit! |
[7:44]: | Allied team has destroyed the Axis Command Post! |
[7:33]: | Allied Command Post constructed. Charge speed increased! |
[7:21]: | The Allies have breached the Depot's east wall! |
[6:01]: | The Allies have breached the Depot Gate! |
[6:00]: | The Depot Fence has been constructed. |
[4:01]: | The Allied Truck is in position! |
[3:05]: | The Crane Controls have been constructed. |
[3:05]: | The Allies have activated the crane! |
[2:51]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
:@ jiewie #FreeUPLI [Intermission]: | gg |
sCs T:MBO #FreeABJ [Intermission]: | wou dat ik hetzelfde kon zeggen |
:@ jiewie #FreeUPLI [Intermission]: | zieke damages |
sCs H:DY #FreeABJ [Warmup]: | lol :p |
:@ jiewie #FreeUPLI [Warmup]: | heady cgaced?? |
:@ ulumulu [Warmup]: | roll the bones |
sCs H:DY #FreeABJ [Warmup]: | eerste ronde van vandaag piemel |
:@ jiewie #FreeUPLI [Warmup]: | Friet aan t halen? |
:@ jiewie #FreeUPLI [Countdown]: | hf |
[11:12]: | The Allies have captured the forward bunker! |
[10:59]: | The Depot Fence has been constructed. |
[10:53]: | Axis Command Post constructed. Charge speed increased! |
[10:27]: | The Allies have opened up the Forward spawn rear exit! |
[10:23]: | The Allies have breached the Forward Bunker Gate! |
sCs V:KO #FreeABJ [9:41]: | dus ice |
[9:31]: | Allied team has destroyed the Axis Command Post! |
[9:18]: | The Allies have breached the Depot Gate! |
[9:09]: | Allied Command Post constructed. Charge speed increased! |
[7:59]: | The Allies have breached the Depot's east wall! |
[7:58]: | The Crane Controls have been constructed. |
[7:23]: | The Crane Controls have been destroyed. |
[7:14]: | The Crane Controls have been constructed. |
[7:12]: | The Allied Truck is in position! |
[7:12]: | The Allies have activated the crane! |
[6:58]: | The Allies have loaded the Gold Crate onto the Truck! |
[5:51]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:08 (original: 12:00) |
sCs H:DY #FreeABJ [Intermission]: | +d |
sCs H:DY #FreeABJ [Intermission]: | xDD |
sCs V:KO #FreeABJ [Warmup]: | rup undead |
:@ ulumulu [Warmup]: | roll the bones |
:@ ulumulu [Countdown]: | its uNDEAd |
[8:32]: | Axis have captured the Forward Bunker! |
[7:45]: | Allies have reclaimed the Forward Bunker! |
[7:17]: | The Axis have blown the Main Entrance! |
[7:13]: | Axis have captured the Forward Bunker! |
:@ ulumulu [6:41]: | :XD |
[2:54]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 7:05 |
:@ ulumulu [Warmup]: | roll the bones |
[6:31]: | Axis have captured the Forward Bunker! |
[6:12]: | The Axis have blown the Main Entrance! |
[5:42]: | The Axis have blown the Side Wall! |
[5:18]: | Allies have reclaimed the Forward Bunker! |
:@ jiewie #FreeUPLI [4:48]: | xD |
[3:58]: | Axis have captured the Forward Bunker! |
[3:24]: | Allies have reclaimed the Forward Bunker! |
[3:23]: | Axis have captured the Forward Bunker! |
:@ CAE #BANABJECT [2:36]: | ?D |
[0:33]: | Allies have reclaimed the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (7:05) |
:@ jiewie #FreeUPLI [Intermission]: | ggs |
:@ CAE #BANABJECT [Intermission]: | gg |
[Intermission]: | sCs H:DY #FreeABJ disconnected |
[Intermission]: | :@ ulumulu disconnected |
[Intermission]: | sCs V:KO #FreeABJ disconnected |
[Intermission]: | :@ CAE #BANABJECT disconnected |
[Intermission]: | :@ jiewie #FreeUPLI disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.