Skull Commando Squad vs EASY PEASY LEMON SQUEEZY (3404 views)
ViKO
timbolina
timbolina
h2o
miNi
miNi
23.02.15 19:00 CET
Awards | awarded to | for |
Lady Macbeth | EZPZ-h2o | 60 kills |
Killing Spree | EZPZ-h2o | 6 frags without being killed |
Accountant | EZPZ-h2o | 95% kills/killed ratio |
He's dead, Jim! | sCs V:KO | 13 gibs |
...and stay dead! | sCs V:KO | 28% gibs/kill |
Lead Poisoning | EZPZ-h2o | 55 SMG kills |
Spammity spam spam! | sCs V:KO | 8 SPAM kills |
Fragstealer | EZPZ-h2o | 182 damage per frag |
Die! Damn you, Die! | sCs V:KO | 327 damage per frag |
What objective? | EZPZ-h2o | 384 XP |
Red Shirt | sCs V:KO | 79 deaths |
Are these pliers sharp? | EZPZ-h2o | 7 deaths without fragging |
Med Pack Whore | EZPZ-miNi | 184 damage per death |
Gingerbread man | sCs V:KO | 29 /kills |
» View plaintext endround stats
sCs t1Mbolina [Warmup]: | rup |
EZPZ-h2o [Warmup]: | MINI BEING DICK |
sCs t1Mbolina [Warmup]: | what a cockface |
sCs V:KO [Warmup]: | D |
sCs t1Mbolina [Warmup]: | hewwwoooo |
EZPZ-h2o [Warmup]: | skull commando squad ready for duty |
sCs V:KO [Warmup]: | always |
sCs t1Mbolina [Warmup]: | scs <3 you played for it too |
sCs t1Mbolina [Warmup]: | DJ porny me so horny come on get the vibe |
EZPZ-h2o [Warmup]: | talk to this dick mini |
EZPZ-miNi [Warmup]: | allo |
EZPZ-miNi [Warmup]: | »ready |
sCs V:KO [Countdown]: | hf |
EZPZ-h2o [Countdown]: | glHfgetrekt |
EZPZ-h2o [Countdown]: | 220kg |
[10:45]: | The Allies have captured the forward bunker! |
[10:20]: | Axis Command Post constructed. Charge speed increased! |
[10:04]: | The Allies have breached the Forward Bunker Gate! |
[9:52]: | The Allies have opened up the Forward spawn rear exit! |
[8:56]: | Allied team has destroyed the Axis Command Post! |
[8:42]: | Allied Command Post constructed. Charge speed increased! |
[5:40]: | The Allies have breached the Depot's east wall! |
[5:23]: | The Depot Fence has been constructed. |
[5:16]: | The Allies have breached the Depot Gate! |
[4:05]: | The Allied Truck is in position! |
[2:49]: | The Crane Controls have been constructed. |
[2:48]: | The Allies have activated the crane! |
[2:35]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:37]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:22 |
EZPZ-miNi [Warmup]: | »ready |
sCs t1Mbolina [Countdown]: | ac_players |
[11:03]: | The Allies have captured the forward bunker! |
[11:02]: | The Axis have captured the forward bunker! |
[9:03]: | The Allies have captured the forward bunker! |
[9:00]: | The Axis have captured the forward bunker! |
[5:07]: | The Allies have captured the forward bunker! |
EZPZ-h2o [4:42]: | ice! |
[4:37]: | Axis Command Post constructed. Charge speed increased! |
[4:23]: | The Allies have breached the Forward Bunker Gate! |
[3:48]: | The Allies have opened up the Forward spawn rear exit! |
[3:33]: | Allied team has destroyed the Axis Command Post! |
[3:04]: | Allied Command Post constructed. Charge speed increased! |
[2:41]: | The Depot Fence has been constructed. |
[2:20]: | The Allies have breached the Depot Gate! |
[1:52]: | The Allied Truck is in position! |
[Intermission]: | >>> Objective NOT reached in time (11:22) |
sCs t1Mbolina [Countdown]: | glhf |
[9:06]: | The Axis have blown the Main Entrance! |
[8:37]: | Axis have captured the Forward Bunker! |
[7:36]: | Allies have reclaimed the Forward Bunker! |
[7:35]: | Axis have captured the Forward Bunker! |
[7:16]: | Allies have reclaimed the Forward Bunker! |
[6:46]: | Axis have captured the Forward Bunker! |
[4:42]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 5:17 |
EZPZ-miNi [Warmup]: | »ready |
[4:19]: | The Axis have blown the Main Entrance! |
[4:10]: | Axis have captured the Forward Bunker! |
[3:01]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 2:16 (original: 5:17) |
EZPZ-h2o [Intermission]: | what now |
[7:41]: | The Doors are opening!! |
[6:34]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:25 |
EZPZ-miNi [Warmup]: | »ready |
[1:49]: | The Doors are opening!! |
[1:25]: | Axis have returned the objective! |
EZPZ-h2o [0:31]: | GG |
sCs V:KO [0:30]: | gg |
EZPZ-miNi [0:30]: | GG |
[Intermission]: | >>> Objective NOT reached in time (3:25) |
[Intermission]: | EZPZ-miNi disconnected |
[Intermission]: | EZPZ-h2o disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.