Hodor vs to Make odds even (2925 views)
igla
hunter
WuT
ViKO
bltzZ
milhAus
hunter
WuT
ViKO
bltzZ
milhAus
Abj
dialer
Blk
Frag'Stealer
lesti
BloOdje
dialer
Blk
Frag'Stealer
lesti
BloOdje
DoubleDutch Dragons M.E.G.A. Day #2
Round 1 - Best Of 1
01.03.15 20:30 CET
Awards | awarded to | for |
Lady Macbeth | tMoe ~ dialer | 49 kills |
Killing Spree | tMoe ~ dialer | 6 frags without being killed |
Accountant | tMoe ~ dialer | 126% kills/killed ratio |
He's dead, Jim! | h{ IGLA | 15 gibs |
...and stay dead! | tMoe ~ impressive | 39% gibs/kill |
Lead Poisoning | tMoe ~ dialer | 45 SMG kills |
Spammity spam spam! | h{ IGLA | 24 SPAM kills |
Fragstealer | tMoe ~ dialer | 128 damage per frag |
Die! Damn you, Die! | tMoe ~ BloOdje | 250 damage per frag |
What objective? | tMoe ~ Abj | 245 XP |
Red Shirt | RELOAd | 47 deaths |
Are these pliers sharp? | tMoe ~ BloOdje | 10 deaths without fragging |
Med Pack Whore | tMoe ~ incredible | 208 damage per death |
Eyes Wide Shut | tMoe ~ Abj | 3 team kills |
Gingerbread man | h{ ViKO | 16 /kills |
» View plaintext endround stats
tMoe ~ BloOdje [Warmup]: | dmuchne w alkomat |
tMoe ~ BloOdje [Warmup]: | zw |
tMoe ~ blkkkkk [Warmup]: | fiut |
tMoe ~ blkkkkk [Warmup]: | dawaj dawaj |
tMoe ~ BloOdje [Warmup]: | dawaj wut |
tMoe ~ BloOdje [Warmup]: | taga hodoru |
h{ IGLA [Warmup]: | :D |
tMoe ~ blkkkkk [Countdown]: | gl |
tMoe ~ Abj [Countdown]: | HF |
[13:44]: | The Allies have captured the forward bunker! |
[13:43]: | The Axis have reclaimed the forward bunker! |
[12:13]: | The Allies have captured the forward bunker! |
[12:11]: | The Axis have reclaimed the forward bunker! |
[12:09]: | The Allies have captured the forward bunker! |
[12:08]: | The Axis have reclaimed the forward bunker! |
[12:06]: | The Allies have captured the forward bunker! |
[11:57]: | Axis Command Post constructed. Charge speed increased! |
[11:42]: | The side door has been destroyed! |
[11:29]: | The Wooden Barrier has been constructed. |
[11:22]: | Truck Barrier #1 has been constructed. |
[11:11]: | The main gate has been destroyed! |
tMoe ~ impressive [10:59]: | jak lochito |
[10:26]: | Allied team has destroyed the Axis Command Post! |
[10:22]: | Allied Command Post constructed. Charge speed increased! |
[9:09]: | The Allies have captured the keycard. The generator has been started! |
[9:08]: | Allied team has gained access to the truck! |
[9:07]: | Truck Barrier #1 has been destroyed. |
[8:16]: | Axis team has destroyed the Allied Command Post! |
[7:49]: | Allied Command Post constructed. Charge speed increased! |
[6:50]: | Axis team has destroyed the Allied Command Post! |
[6:27]: | The Truck has been repaired! |
[6:04]: | Truck Barrier #1 has been constructed. |
[4:47]: | Allied Command Post constructed. Charge speed increased! |
[4:16]: | Truck Barrier #1 has been destroyed. |
[3:56]: | Truck Barrier #2 has been constructed. |
[3:53]: | Axis team has destroyed the Allied Command Post! |
[3:12]: | Truck Barrier #2 has been destroyed. |
tMoe ~ BloOdje [3:06]: | lepiej jak jin |
tMoe ~ BloOdje [2:52]: | XD |
[2:50]: | Allied team has escaped |
[Intermission]: | >>> Clock set to: 12:09 |
tMoe ~ Abj [Intermission]: | REkin |
h{ IGLA [Intermission]: | gg |
tMoe ~ BloOdje [Intermission]: | XDDDDDDDDDDDDDDD |
tMoe ~ Abj [Intermission]: | xD |
tMoe ~ BloOdje [Warmup]: | dobra |
tMoe ~ blkkkkk [Warmup]: | i oto mamy nowego boskiego |
tMoe ~ BloOdje [Warmup]: | odpalam |
tMoe ~ blkkkkk [Warmup]: | na scenie |
tMoe ~ blkkkkk [Warmup]: | XDDDDDDDDDDDDDD |
[11:43]: | The Allies have captured the forward bunker! |
[11:25]: | Axis Command Post constructed. Charge speed increased! |
[11:16]: | The side door has been destroyed! |
tMoe ~ impressive [11:08]: | kurwa |
[11:03]: | The Wooden Barrier has been constructed. |
[11:00]: | The main gate has been destroyed! |
[10:32]: | Truck Barrier #1 has been constructed. |
[10:01]: | Allied team has destroyed the Axis Command Post! |
[9:23]: | Allied Command Post constructed. Charge speed increased! |
[8:45]: | Axis have returned the objective! |
[7:56]: | The Allies have captured the keycard. The generator has been started! |
[7:54]: | Allied team has gained access to the truck! |
[7:10]: | Truck Barrier #1 has been destroyed. |
[6:50]: | Truck Barrier #2 has been constructed. |
tMoe ~ dialer [4:58]: | ja jebie |
[4:40]: | The Truck has been repaired! |
[3:10]: | Truck Barrier #2 has been destroyed. |
tMoe ~ BloOdje [3:07]: | ide wytrzezwiec |
tMoe ~ BloOdje [3:04]: | cu on lan |
[2:34]: | Allied team has escaped |
[Intermission]: | >>> Objective reached at 9:35 (original: 12:09) |
tMoe ~ blkkkkk [Intermission]: | ngg |
tMoe ~ Abj [Intermission]: | gg |
tMoe ~ impressive [Intermission]: | gg |
h{ IGLA [Intermission]: | gg |
[Intermission]: | h{ ViKO disconnected |
[Intermission]: | tMoe ~ blkkkkk disconnected |
tMoe ~ BloOdje [Intermission]: | XDDDDDDDDDDDDDDDD |
[Intermission]: | tMoe ~ BloOdje disconnected |
[Intermission]: | h{ milhAus disconnected |
[Intermission]: | h{ bltzZ disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.