wiSe-guys vs credibilis. (3732 views)

pl jiN
pl hunter
pl WuT
de kReSti
de s1LENT
tr FiREBALL
05.03.15 21:30 CET
Awards awarded to for
Lady Macbeth wiSe ulumulu 58 kills
Killing Spree wiSe hunter 7 frags without being killed
Accountant wiSe ulumulu 91% kills/killed ratio
He's dead, Jim! wiSe hunter 19 gibs
...and stay dead! wiSe hunter 35% gibs/kill
Lead Poisoning wiSe ulumulu 54 SMG kills
Spammity spam spam! cRe.kReSti 7 SPAM kills
Fragstealer wiSe ulumulu 202 damage per frag
Die! Damn you, Die! cRe.FiREBALL 285 damage per frag
What objective? wiSe ulumulu 455 XP
Red Shirt cRe.s1LENT 90 deaths
Are these pliers sharp? wiSe RELOAd 12 deaths without fragging
Med Pack Whore wiSe hunter 195 damage per death
Eyes Wide Shut cRe.s1LENT 3 team kills
Gingerbread man wiSe RELOAd 32 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
wiSe ulumulu9145558641601281147894861020/04/254/331/319814854
wiSe hunter8336554651900131052311690641/04/044/495/419518078
wiSe RELOAd5135141818033211059106112590/07/533/414/4270131512
wiSe 73117115321043047333060317874251/015/5131/4110/422115368
cRe.s1LENT4729942905032010372112322170/02/741/602/4247125312
cRe.kReSti70388446110211510215105942040/12/436/377/423216845
cRe.FiREBALL82382516210012311200112341210/03/447/352/222018156
cRe.64106913721325255831787330605420/07/4124/3511/223315848
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe ulumulu8412922266011741982918660/01/022/90/0/K/KK/KK//KDD/K/K/K/KK//K/KKK/K/KK/DTDKDKK/DDDKD/
wiSe hunter10096222250063402377301/01/018/152/1K/DDKDKKK/KDKK/KDKDK/DKKKDKD/KDKDKDK/DDKDKDK
wiSe RELOAd449111252001336443477360/01/010/110/2/K//KK/D/K/DKD/D/D/DD//D/KDKXKD/KKKDD
wiSe 76316557313013611244101681021/03/050/352/3
cRe.s1LENT441071329301631083890850/00/114/220/1DD//DDKDDDTKDK/KKDDDDDKDKDD/K/DD/DKDXKKDKDKD
cRe.kReSti53126142631063336395300/10/111/163/1DKDDD/KDDKDDKDKDKDK//K/DDK/KD/KDKDKSDDDK
cRe.FiREBALL501281020401737243401130/00/111/130/0/KDDD/XKDD/KD/DD/DKDK/TDKDKK/KKD
cRe.4936137751012191016811244980/10/336/513/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe ulumulu70182142020043179309200/02/111/141/1DDDKDKK//KDKKK//DKDDKDDKDKDKDKDDKD
wiSe hunter37941027600333094334460/00/010/230/1DDDKKDD/K/KDDDDKDKDD/DDDDKDDDKDDDKKDD
wiSe RELOAd28100932200834273407540/00/49/180/2DK/DKD/DDDK/DKDDK/K/DKDDDDDDD/KDD/KDD/DDD
wiSe 4537633791000159915108331000/02/530/551/4
cRe.s1LENT699416231017329333881210/01/015/151/1K/KKDK/D/KDDKK/KT/KDDKDDDKK/DKDKDDDKK/DD
cRe.kReSti11212118166118348331391320/01/116/72/0/K/KDDK/KKDDDXK/KKKKKST/K/K//KDDKKKK
cRe.FiREBALL15012530204001040573388180/03/125/92/1/KK/KDDKDKKD/DDK/K//DKKKKX/KKKKK/KDKK/KKDKKKKDKKK/K
cRe.11034064591112251083399152710/05/256/315/2
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe ulumulu7563912400422421901180/00/09/70/1DKDKDKK/K//DDKK/KDDKD
wiSe hunter625258400011981853180/00/02/73/2XKDKKDDDKKDDDD
wiSe RELOAd10088101010141598149670/01/17/53/0T/KKDK//KDDDKKK/KKKDD
wiSe 792032430901850385250430/01/118/196/3
cRe.s1LENT615681310041810167300/01/06/71/2/DKDD/DKDKK/KK/DDDKDK
cRe.kReSti887589100118901454360/00/16/42/3DK/DKDKDDKKKKDKDD
cRe.FiREBALL5445611200415501911180/00/06/60/1K/DK/KDD//DKDKDDK
cRe.681762233400952505038540/01/118/173/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe ulumulu21681136400318591575180/01/112/30/1XKKKKK/DK/KKDK/KXKKKD
wiSe hunter21212317840042614173000/03/014/40/0K/KKK/KDDK/D/KKKKKKDKKKKK
wiSe RELOAd787211143027239022311620/05/07/71/0TKKK/D/DK/K/KD/KD/DKK/TKDKD
wiSe 1692764128110214686355361800/09/133/141/1
cRe.s1LENT2042525001321612281110/00/66/160/0DDD/DDD/KDDKDDDKDD/DDDDDTDKDDKD
cRe.kReSti4066410000015062048360/01/13/100/0DDDDKDDKKKDDXDD
cRe.FiREBALL4584511000218692534720/00/25/70/0KDKDKDDK/DDDD/KD
cRe.3519214460015553668631190/01/914/330/0

» View plaintext endround stats
Player Chats
[11:26]: Match is PAUSED! (Allies)
[11:26]: Match resuming in 225 seconds!
[11:26]: Match resuming in 210 seconds!
[11:26]: Match resuming in 10 seconds!
[11:26]: Match resuming in 9 seconds!
[11:26]: Match resuming in 8 seconds!
[11:26]: Match resuming in 7 seconds!
[11:26]: Match resuming in 6 seconds!
[11:26]: Match resuming in 5 seconds!
[11:26]: Match resuming in 4 seconds!
[11:26]: Match resuming in 3 seconds!
[11:26]: Match resuming in 2 seconds!
[11:26]: Match resuming in 1 seconds!
[11:26]: FIGHT!
[8:10]: The Allies have captured the forward bunker!
[8:08]: The Axis have captured the forward bunker!
[7:37]: The Allies have breached the Forward Bunker Gate!
[7:24]: Axis Command Post constructed. Charge speed increased!
[6:52]: The Allies have opened up the Forward spawn rear exit!
[6:00]: The Allies have breached the Depot's east wall!
[5:49]: Allied team has destroyed the Axis Command Post!
[5:08]: Allied Command Post constructed. Charge speed increased!
[2:55]: The Allies have breached the Depot Gate!
[2:32]: The Allies have breached the Depot's west wall!
[2:06]: The Crane Controls have been constructed.
[2:03]: The Allied Truck is in position!
[2:03]: The Allies have activated the crane!
[1:50]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
wiSe ulumulu [Warmup]: roll the bones
[10:17]: The Allies have captured the forward bunker!
[10:15]: The Axis have captured the forward bunker!
[10:14]: The Allies have captured the forward bunker!
[9:49]: Axis Command Post constructed. Charge speed increased!
[9:18]: The Allies have opened up the Forward spawn rear exit!
[9:15]: The Allies have breached the Forward Bunker Gate!
[8:40]: Allied team has destroyed the Axis Command Post!
[8:21]: The Depot Fence has been constructed.
[8:12]: Allied Command Post constructed. Charge speed increased!
[8:08]: The Allies have breached the Depot Gate!
[7:25]: The Allies have breached the Depot's east wall!
[6:18]: The Allied Truck is in position!
[1:24]: The Crane Controls have been constructed.
[1:23]: The Allies have activated the crane!
[1:10]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Objective NOT reached in time (12:00)
wiSe hunter [Intermission]: gg
wiSe ulumulu [Warmup]: roll the bones
[11:05]: The Tank has been repaired!
[11:02]: Allied team has stolen the Tank!
[10:58]: The Tank has been damaged!
[10:32]: The Tank has been repaired!
[9:48]: Axis Command Post constructed. Charge speed increased!
[9:25]: The Tank has been damaged!
[9:02]: The Tank has been repaired!
[8:58]: Allied team has destroyed the Axis Command Post!
[8:51]: Allied team has destroyed the Bank Doors!
[8:35]: Allied Command Post constructed. Charge speed increased!
[8:29]: The Tank has been damaged!
[6:07]: Allied team is escaping with the Gold Crate!
[5:08]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:51
wiSe ulumulu [Warmup]: roll the bones
[6:26]: Allied Command Post constructed. Charge speed increased!
[Intermission]: >>> Objective NOT reached in time (6:51)
cRe.kReSti [Intermission]: gg wp
wiSe ulumulu [Intermission]: ggs
[Intermission]: wiSe ulumulu disconnected
[Intermission]: cRe.kReSti disconnected
[Intermission]: wiSe RELOAd disconnected
wiSe hunter [Intermission]: gg
[Intermission]: cRe.s1LENT disconnected
[Intermission]: wiSe hunter disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.