WE BEIR YOU vs SUPERSANKARIT (2379 views)
jAck
nAnji
nAnji
froxe
tursas
tursas
08.03.15 20:30 CET
Awards | awarded to | for |
Lady Macbeth | super homppi | 51 kills |
Killing Spree | super homppi | 10 frags without being killed |
Accountant | super homppi | 93% kills/killed ratio |
He's dead, Jim! | BEIR. jAck | 17 gibs |
...and stay dead! | BEIR. jAck | 41% gibs/kill |
Lead Poisoning | super homppi | 41 SMG kills |
Spammity spam spam! | super homppi | 7 SPAM kills |
Fragstealer | super homppi | 143 damage per frag |
Die! Damn you, Die! | super twitch.tv/froxey | 211 damage per frag |
What objective? | super homppi | 300 XP |
Red Shirt | BEIR. nAnjii | 68 deaths |
Are these pliers sharp? | BEIR. nAnjii | 10 deaths without fragging |
Med Pack Whore | super twitch.tv/froxey | 115 damage per death |
Gingerbread man | BEIR. nAnjii | 22 /kills |
» View plaintext endround stats
BEIR. nAnjii [Warmup]: | we are good to go |
[8:48]: | The Allies have captured the forward bunker! |
[8:47]: | The Axis have captured the forward bunker! |
[7:50]: | The Allies have captured the forward bunker! |
[7:34]: | The Depot Fence has been constructed. |
[7:29]: | Axis Command Post constructed. Charge speed increased! |
[7:06]: | The Allies have breached the Forward Bunker Gate! |
[7:05]: | The Allies have opened up the Forward spawn rear exit! |
[6:15]: | Allied team has destroyed the Axis Command Post! |
[6:15]: | The Allies have breached the Depot's west wall! |
[5:46]: | Allied Command Post constructed. Charge speed increased! |
[5:43]: | The Allies have breached the Depot Gate! |
[4:47]: | The Allies have breached the Depot's east wall! |
[4:11]: | The Crane Controls have been constructed. |
[4:10]: | The Allied Truck is in position! |
[4:10]: | The Allies have activated the crane! |
[3:57]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:03]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:56 |
super twitch.tv/froxey [Warmup]: | sec ts crashed |
[9:33]: | The Allies have breached the Forward Bunker Gate! |
[9:23]: | Axis Command Post constructed. Charge speed increased! |
[8:40]: | The Allies have opened up the Forward spawn rear exit! |
[8:24]: | Allied team has destroyed the Axis Command Post! |
[8:20]: | Allied Command Post constructed. Charge speed increased! |
[7:33]: | The Allies have breached the Depot Gate! |
[6:31]: | The Allies have breached the Depot's east wall! |
[5:37]: | The Crane Controls have been constructed. |
[5:21]: | The Allied Truck is in position! |
[4:34]: | The Allies have activated the crane! |
[4:21]: | The Allies have loaded the Gold Crate onto the Truck! |
super twitch.tv/froxey [0:48]: | wat |
[0:13]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:42 (original: 10:56) |
[10:33]: | The Tank has been repaired! |
[10:30]: | Allied team has stolen the Tank! |
[10:17]: | Tank Barrier #1 has been constructed. |
[10:01]: | Axis Command Post constructed. Charge speed increased! |
[9:29]: | Tank Barrier #1 has been destroyed. |
[9:02]: | Truck Barrier #1 has been constructed. |
[8:47]: | Allied team has destroyed the Axis Command Post! |
[8:44]: | Allied team has destroyed the Bank Doors! |
[8:41]: | Allied Command Post constructed. Charge speed increased! |
[8:10]: | The Tank has been damaged! |
[7:46]: | Truck Barrier #1 has been destroyed. |
[6:07]: | Allied team is escaping with the Gold Crate! |
[4:48]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:11 |
[6:17]: | The Tank has been repaired! |
[6:13]: | The Tank has been damaged! |
BEIR. nAnjii [5:19]: | GG :d |
super twitch.tv/froxey [5:12]: | its not over yet |
BEIR. nAnjii [4:22]: | NOW IT IS :d |
BEIR. nAnjii [4:01]: | :d |
super twitch.tv/froxey [3:18]: | gg? |
BEIR. nAnjii [3:05]: | JEAH :d |
[2:25]: | BEIR. jAck disconnected |
BEIR. nAnjii [2:17]: | thx fo game bb :) |
[2:16]: | BEIR. nAnjii disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.