ROCK vs iOwnage (2201 views)
Sherclock
mAxwell
mAxwell
menace
yilli
yilli
09.03.15 19:00 CET
Awards | awarded to | for |
Lady Macbeth | 1OWN4GEy__l | 65 kills |
Killing Spree | 1OWN4GEy__l | 7 frags without being killed |
Accountant | 1OWN4GEy__l | 94% kills/killed ratio |
He's dead, Jim! | 1OWN4GEy__l | 9 gibs |
...and stay dead! | 1OWN4GEmENACE. | 26% gibs/kill |
Lead Poisoning | 1OWN4GEy__l | 62 SMG kills |
Spammity spam spam! | 1OWN4GEmENACE. | 5 SPAM kills |
Fragstealer | R*mAxwell | 155 damage per frag |
Die! Damn you, Die! | 1OWN4GEmENACE. | 259 damage per frag |
What objective? | 1OWN4GEy__l | 406 XP |
Red Shirt | 1OWN4GEmENACE. | 86 deaths |
Are these pliers sharp? | R*mAxwell | 10 deaths without fragging |
Med Pack Whore | 1OWN4GEy__l | 150 damage per death |
Eyes Wide Shut | 1OWN4GEy__l | 3 team kills |
Gingerbread man | R*mAxwell | 30 /kills |
» View plaintext endround stats
[7:29]: | The Doors are opening!! |
[5:35]: | Allied Command Post spawn active! |
[5:35]: | Allied Command Post constructed. Charge speed increased! |
[1:58]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 8:01 |
1OWN4GEmENACE. [Intermission]: | XD |
1OWN4GEy__l [Intermission]: | I can nearly aim today |
R*mAxwell [Intermission]: | GAMBLING outside |
R*mAxwell [Intermission]: | :D |
[6:11]: | Match is PAUSED! (Allies) |
[6:11]: | Match resuming in 225 seconds! |
[6:11]: | Match resuming in 210 seconds! |
[6:11]: | Match resuming in 195 seconds! |
[6:11]: | Match resuming in 180 seconds! |
[6:11]: | Match resuming in 165 seconds! |
[6:11]: | Match resuming in 10 seconds! |
R*Sherclock [6:11]: | sry |
[6:11]: | Match resuming in 9 seconds! |
[6:11]: | Match resuming in 8 seconds! |
[6:11]: | Match resuming in 7 seconds! |
[6:11]: | Match resuming in 6 seconds! |
[6:11]: | Match resuming in 5 seconds! |
[6:11]: | Match resuming in 4 seconds! |
[6:11]: | Match resuming in 3 seconds! |
[6:11]: | Match resuming in 2 seconds! |
[6:11]: | Match resuming in 1 seconds! |
[6:11]: | FIGHT! |
[4:13]: | The Doors are opening!! |
[1:32]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 6:28 (original: 8:01) |
[11:19]: | Door Controls have been constructed. |
[11:19]: | Allies have secured the forward bunker. |
[11:17]: | The Loading Doors are Opening! |
[11:15]: | Allies have damaged the West Wall |
[11:03]: | The Allies have stolen a gold crate! |
[11:03]: | The Loading Doors are Closing! |
[10:40]: | The Axis have intercepted the stolen gold crate! |
[10:24]: | The Allies have stolen a gold crate! |
[10:08]: | The Axis have intercepted the stolen gold crate! |
[9:36]: | The Loading Doors are Opening! |
[9:25]: | The Allies have stolen a gold crate! |
[9:18]: | The Loading Doors are Closing! |
[8:40]: | Axis have returned the objective! |
[8:40]: | The Axis have intercepted the stolen gold crate! |
[8:35]: | The Allies have stolen a gold crate! |
[8:01]: | The Axis have intercepted the stolen gold crate! |
[7:45]: | The Allies have stolen a gold crate! |
[7:35]: | The Loading Doors are Opening! |
[7:31]: | The Allies have secured a gold crate! |
[7:28]: | The Loading Doors are Closing! |
[7:25]: | The Allies have stolen a gold crate! |
[6:45]: | The Loading Doors are Opening! |
[6:39]: | The Allies have secured a gold crate! |
[6:39]: | Allies have escaped with the Gold! |
1OWN4GEmENACE. [Intermission]: | gg |
[Intermission]: | >>> Clock set to: 5:20 |
[4:28]: | Allies capture the Forward Bunker! |
[4:04]: | Allies have damaged the West Wall |
[3:37]: | Axis reclaim the Forward Bunker! |
[3:00]: | Allies capture the Forward Bunker! |
[2:37]: | Axis reclaim the Forward Bunker! |
[1:38]: | Allies capture the Forward Bunker! |
[0:08]: | Door Controls have been constructed. |
[0:08]: | Allies have secured the forward bunker. |
R*Sherclock [0:07]: | w |
R*Sherclock [0:03]: | wanna do 3rd? |
[Intermission]: | >>> Objective NOT reached in time (5:20) |
[11:38]: | The Allies have captured the forward bunker! |
[11:22]: | The Depot Fence has been constructed. |
[11:17]: | Axis Command Post constructed. Charge speed increased! |
[10:43]: | The Allies have breached the Forward Bunker Gate! |
[10:26]: | The Allies have opened up the Forward spawn rear exit! |
[9:03]: | The Allies have breached the Depot Gate! |
[8:51]: | Allied team has destroyed the Axis Command Post! |
R*mAxwell [8:04]: | this game |
[8:03]: | Allied Command Post constructed. Charge speed increased! |
[7:20]: | The Allies have breached the Depot's east wall! |
[6:00]: | The Allied Truck is in position! |
[5:21]: | The Crane Controls have been constructed. |
[5:20]: | The Allies have activated the crane! |
[5:06]: | The Allies have loaded the Gold Crate onto the Truck! |
R*mAxwell [3:32]: | wp |
[3:00]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:59 |
R*mAxwell [Intermission]: | worst et map |
1OWN4GEmENACE. [Warmup]: | i will get the 200 deaths without fragging stat |
R*mAxwell [Warmup]: | xD |
R*Sherclock [Warmup]: | 0-11 |
1OWN4GEmENACE. [Warmup]: | 1 afl |
1OWN4GEmENACE. [Warmup]: | smoke |
[7:51]: | The Allies have captured the forward bunker! |
R*mAxwell [7:40]: | NICE COVI |
R*Sherclock [7:34]: | U DONT HAVE CHARGE |
[7:31]: | The Depot Fence has been constructed. |
[7:22]: | Axis Command Post constructed. Charge speed increased! |
[7:08]: | The Allies have breached the Forward Bunker Gate! |
[6:47]: | The Allies have opened up the Forward spawn rear exit! |
[4:55]: | Allied team has destroyed the Axis Command Post! |
[4:52]: | Allied Command Post constructed. Charge speed increased! |
[3:44]: | The Allies have breached the Depot Gate! |
[3:37]: | The Allies have breached the Depot's east wall! |
1OWN4GEmENACE. [2:27]: | wtf |
[2:22]: | The Allied Truck is in position! |
R*mAxwell [1:40]: | wp |
[1:27]: | Axis team has destroyed the Allied Command Post! |
[1:09]: | R*mAxwell disconnected |
R*Sherclock [1:03]: | need to go for offiu |
R*Sherclock [1:01]: | thanks for warmup |
1OWN4GEmENACE. [0:58]: | np |
[0:57]: | R*Sherclock disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.