'xD Trickjump, vs innerSense (3563 views)
Sebhes
Shaman
Shaman
hing
lEku
lEku
15.03.15 18:00 CET
Awards | awarded to | for |
Lady Macbeth | JCFC hink | 57 kills |
Killing Spree | JCFC hink | 4 frags without being killed |
Accountant | JCFC hink | 102% kills/killed ratio |
He's dead, Jim! | JCFC hink | 16 gibs |
...and stay dead! | JCFC hink | 28% gibs/kill |
Lead Poisoning | JCFC hink | 41 SMG kills |
Spammity spam spam! | JCFC hink | 10 SPAM kills |
Fragstealer | JCFC hink | 165 damage per frag |
Die! Damn you, Die! | 'xD ShaMaN, | 286 damage per frag |
What objective? | JCFC hink | 374 XP |
Red Shirt | 'xD Sebhes, | 73 deaths |
Are these pliers sharp? | 'xD ShaMaN, | 17 deaths without fragging |
Med Pack Whore | JSFC lEku | 161 damage per death |
Gingerbread man | 'xD ShaMaN, | 25 /kills |
» View plaintext endround stats
JSFC lEku [Countdown]: | hf |
'xD Sebhes, [Countdown]: | hf |
[11:32]: | Allies capture the Forward Bunker! |
[11:17]: | Allies have damaged the West Wall |
[10:35]: | Axis reclaim the Forward Bunker! |
[10:06]: | Allies capture the Forward Bunker! |
[8:50]: | Axis reclaim the Forward Bunker! |
[7:55]: | Allies capture the Forward Bunker! |
[7:16]: | Axis reclaim the Forward Bunker! |
[7:10]: | Match is PAUSED! (Allies) |
[7:10]: | 'xD ShaMaN, disconnected |
[7:10]: | Match resuming in 225 seconds! |
[7:10]: | Match resuming in 210 seconds! |
[7:10]: | Match resuming in 195 seconds! |
[7:10]: | Match resuming in 180 seconds! |
[7:10]: | test connected |
[7:10]: | Match resuming in 165 seconds! |
[7:10]: | Match resuming in 150 seconds! |
[7:10]: | Match resuming in 135 seconds! |
[7:10]: | Match resuming in 10 seconds! |
[7:10]: | Match resuming in 9 seconds! |
[7:10]: | Match resuming in 8 seconds! |
[7:10]: | Match resuming in 7 seconds! |
[7:10]: | Match resuming in 6 seconds! |
[7:10]: | Match resuming in 5 seconds! |
[7:10]: | Match resuming in 4 seconds! |
[7:10]: | Match resuming in 3 seconds! |
[7:10]: | Match resuming in 2 seconds! |
[7:10]: | Match resuming in 1 seconds! |
[7:10]: | FIGHT! |
[6:30]: | Allies capture the Forward Bunker! |
[6:13]: | Axis reclaim the Forward Bunker! |
[5:35]: | Allies capture the Forward Bunker! |
[4:40]: | Axis reclaim the Forward Bunker! |
[2:40]: | Allies capture the Forward Bunker! |
[0:50]: | Allies have secured the forward bunker. |
[0:50]: | Door Controls have been constructed. |
[0:48]: | The Loading Doors are Opening! |
[0:44]: | The Allies have stolen a gold crate! |
[0:34]: | The Loading Doors are Closing! |
[Intermission]: | >>> Clock set to: 12:00 |
[11:16]: | Allies have damaged the West Wall |
[11:08]: | Allies capture the Forward Bunker! |
[10:29]: | Door Controls have been constructed. |
[10:29]: | Allies have secured the forward bunker. |
[10:27]: | The Loading Doors are Opening! |
[10:09]: | The Allies have stolen a gold crate! |
[10:06]: | The Loading Doors are Closing! |
[9:24]: | Axis have returned the objective! |
[9:24]: | The Axis have intercepted the stolen gold crate! |
[9:17]: | The Allies have stolen a gold crate! |
[9:12]: | The Loading Doors are Opening! |
[8:54]: | The Allies have secured a gold crate! |
[8:49]: | The Allies have stolen a gold crate! |
[8:36]: | The Loading Doors are Closing! |
[8:30]: | The Axis have intercepted the stolen gold crate! |
[8:09]: | The Allies have stolen a gold crate! |
[7:43]: | The Axis have intercepted the stolen gold crate! |
[7:39]: | The Allies have stolen a gold crate! |
[7:15]: | The Axis have intercepted the stolen gold crate! |
[7:09]: | The Allies have stolen a gold crate! |
[6:53]: | The Axis have intercepted the stolen gold crate! |
[6:49]: | The Allies have stolen a gold crate! |
[6:03]: | Axis have returned the objective! |
[6:03]: | The Axis have intercepted the stolen gold crate! |
[5:49]: | The Allies have stolen a gold crate! |
[5:42]: | The Loading Doors are Opening! |
[5:36]: | The Allies have secured a gold crate! |
[5:36]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 6:23 (original: 12:00) |
[8:54]: | Storage Wall destroyed! |
[7:58]: | Allied Command Post constructed. Charge speed increased! |
[7:58]: | The Main Door has been breached! |
[6:52]: | The Service Door has been breached! |
[5:20]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 4:39 |
[3:59]: | Allied Command Post constructed. Charge speed increased! |
[3:13]: | The Service Door has been breached! |
[2:38]: | The Main Door has been breached! |
[0:00]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Objective reached at 4:39 (original: 4:39) |
'xD ShaMaN, [Intermission]: | lol |
[9:26]: | Axis have captured the Forward Bunker! |
[8:49]: | The Axis have blown the Main Entrance! |
[8:41]: | Allies have reclaimed the Forward Bunker! |
[8:34]: | Axis have captured the Forward Bunker! |
[8:21]: | Match is PAUSED! (Allies) |
[8:21]: | Match resuming in 225 seconds! |
[8:21]: | Match resuming in 210 seconds! |
[8:21]: | Match resuming in 10 seconds! |
[8:21]: | Match resuming in 9 seconds! |
[8:21]: | Match resuming in 8 seconds! |
[8:21]: | Match resuming in 7 seconds! |
[8:21]: | Match resuming in 6 seconds! |
[8:21]: | Match resuming in 5 seconds! |
[8:21]: | Match resuming in 4 seconds! |
[8:21]: | Match resuming in 3 seconds! |
[8:21]: | Match resuming in 2 seconds! |
[8:21]: | Match resuming in 1 seconds! |
[8:21]: | FIGHT! |
[5:16]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 4:43 |
JSFC lEku [Warmup]: | Ready |
[3:19]: | Axis have captured the Forward Bunker! |
[2:10]: | The Axis have blown the Main Entrance! |
'xD ShaMaN, [1:40]: | si ubnhit |
[Intermission]: | >>> Objective NOT reached in time (4:43) |
[Intermission]: | 'xD ShaMaN, disconnected |
[Intermission]: | JSFC lEku disconnected |
'xD Sebhes, [Intermission]: | gratz |
[Intermission]: | JCFC hink disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.