Forward Momentum vs ducklings (3405 views)
Foreigner
Tomun
vein
Tomun
vein
fumoffu
shady
yii
shady
yii
22.03.15 20:00 CET
Awards | awarded to | for |
Lady Macbeth | <o_/ yiii | 64 kills |
Killing Spree | <o_/ Fumoffu | 7 frags without being killed |
Accountant | <o_/ shady | 113% kills/killed ratio |
He's dead, Jim! | [>>] Dementia M | 19 gibs |
...and stay dead! | [>>] Dementia M | 43% gibs/kill |
Lead Poisoning | [>>]ETPlayer | 50 SMG kills |
Spammity spam spam! | <o_/ yiii | 9 SPAM kills |
Fragstealer | <o_/ yiii | 189 damage per frag |
Die! Damn you, Die! | [>>] Foreigner | 244 damage per frag |
What objective? | <o_/ yiii | 407 XP |
Red Shirt | [>>] Dementia M | 84 deaths |
Are these pliers sharp? | [>>] Foreigner | 11 deaths without fragging |
Med Pack Whore | <o_/ shady | 216 damage per death |
Eyes Wide Shut | [>>]ETPlayer | 3 team kills |
Gingerbread man | [>>] Dementia M | 23 /kills |
» View plaintext endround stats
[10:41]: | The Tank has been repaired! |
[10:38]: | Allied team has stolen the Tank! |
[10:14]: | Allied Command Post constructed. Charge speed increased! |
[9:51]: | Truck Barrier #1 has been constructed. |
[8:59]: | Allied team has destroyed the Bank Doors! |
[8:47]: | The Tank has been damaged! |
[7:46]: | Allied team is escaping with the Gold Crate! |
[6:57]: | Truck Barrier #1 has been destroyed. |
[6:07]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 5:52 |
[3:57]: | The Tank has been repaired! |
[3:54]: | Allied team has stolen the Tank! |
[3:38]: | Tank Barrier #1 has been constructed. |
[3:17]: | Axis Command Post constructed. Charge speed increased! |
[3:15]: | Truck Barrier #1 has been constructed. |
[>>] Foreigner [2:07]: | ours is supply |
[1:53]: | The Tank has been damaged! |
[Intermission]: | >>> Objective NOT reached in time (5:52) |
<o_/ shady [9:33]: | ? |
<o_/ shady [9:25]: | why u suddenly check there |
<o_/ shady [9:25]: | xd |
[9:10]: | The Allies have captured the forward bunker! |
[8:52]: | Axis Command Post constructed. Charge speed increased! |
[8:28]: | The Allies have opened up the Forward spawn rear exit! |
[8:25]: | The Allies have breached the Forward Bunker Gate! |
[5:49]: | Allied team has destroyed the Axis Command Post! |
[5:29]: | Allied Command Post constructed. Charge speed increased! |
[5:19]: | The Allies have breached the Depot Gate! |
[4:36]: | The Allies have breached the Depot's east wall! |
[4:20]: | The Depot Fence has been constructed. |
[2:56]: | The Allied Truck is in position! |
[2:21]: | The Crane Controls have been constructed. |
[2:20]: | The Allies have activated the crane! |
[2:06]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
[10:55]: | The Allies have captured the forward bunker! |
[10:16]: | Allied Command Post constructed. Charge speed increased! |
[10:12]: | The Allies have breached the Forward Bunker Gate! |
[8:47]: | The Allies have breached the Depot's east wall! |
[8:25]: | The Depot Fence has been constructed. |
[8:17]: | The Allies have breached the Depot Gate! |
[>>] Foreigner [7:39]: | worst game of my life |
[5:35]: | Match is PAUSED! (Axis) |
[>>] Foreigner [5:34]: | :< |
[5:35]: | Match resuming in 225 seconds! |
[5:34]: | Match resuming in 10 seconds! |
[5:34]: | Match resuming in 9 seconds! |
<o_/ shady [5:35]: | :c |
[5:34]: | Match resuming in 8 seconds! |
[5:34]: | Match resuming in 7 seconds! |
[5:34]: | Match resuming in 6 seconds! |
[5:34]: | Match resuming in 5 seconds! |
[5:34]: | Match resuming in 4 seconds! |
[5:34]: | Match resuming in 3 seconds! |
[5:34]: | Match resuming in 2 seconds! |
[5:34]: | Match resuming in 1 seconds! |
[5:34]: | FIGHT! |
[>>] Foreigner [5:34]: | oh I'm still lagged out |
[>>] Foreigner [5:34]: | nice |
[4:37]: | The Allied Truck is in position! |
[3:36]: | Match is PAUSED! (Axis) |
[3:36]: | Match resuming in 10 seconds! |
[3:36]: | Match resuming in 9 seconds! |
[3:36]: | Match resuming in 8 seconds! |
[3:36]: | Match resuming in 7 seconds! |
[3:36]: | Match resuming in 6 seconds! |
[3:36]: | Match resuming in 5 seconds! |
[>>] Foreigner [3:36]: | diggin these lagouts |
[3:36]: | Match resuming in 4 seconds! |
[3:36]: | Match resuming in 3 seconds! |
[3:36]: | Match resuming in 2 seconds! |
[3:36]: | Match resuming in 1 seconds! |
[3:36]: | FIGHT! |
[0:42]: | The Depot Fence has been destroyed. |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
<o_/ yiii [Intermission]: | ggs |
[Intermission]: | <o_/ yiii disconnected |
[Intermission]: | <o_/ shady disconnected |
[Intermission]: | <o_/ Fumoffu disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.