'xD Trickjump, vs RYKNIJ GORYLKU @ DDD (2563 views)
Sebhes
Shaman
Sherclock
Shaman
Sherclock
lEku
yokoo
WuT
yokoo
WuT
01.04.15 19:45 CEST
Awards | awarded to | for |
Lady Macbeth | lEku | 56 kills |
Killing Spree | lEku | 8 frags without being killed |
Accountant | lEku | 114% kills/killed ratio |
He's dead, Jim! | 'xD Sherclock, | 11 gibs |
...and stay dead! | 'xD Sherclock, | 38% gibs/kill |
Lead Poisoning | lEku | 51 SMG kills |
Spammity spam spam! | Mel | 7 SPAM kills |
Fragstealer | Mel | 167 damage per frag |
Die! Damn you, Die! | 'xD Sherclock, | 311 damage per frag |
What objective? | Mel | 362 XP |
Red Shirt | 'xD Sherclock, | 76 deaths |
Are these pliers sharp? | 'xD Sebhes, | 12 deaths without fragging |
Med Pack Whore | 'xD Sebhes, | 145 damage per death |
Eyes Wide Shut | 'xD Sherclock, | 1 team kills |
Gingerbread man | Mel | 29 /kills |
» View plaintext endround stats
'xD Sebhes, [9:53]: | hahaha |
[9:19]: | The Allies have captured the forward bunker! |
[8:38]: | Allied Command Post constructed. Charge speed increased! |
[8:36]: | The Allies have opened up the Forward spawn rear exit! |
[8:33]: | The Allies have breached the Forward Bunker Gate! |
[7:52]: | Match is PAUSED! (Allies) |
Mel [7:52]: | dobrak |
[7:51]: | Match resuming in 225 seconds! |
[7:52]: | Match resuming in 10 seconds! |
[7:52]: | Match resuming in 9 seconds! |
[7:52]: | Match resuming in 8 seconds! |
[7:52]: | Match resuming in 7 seconds! |
[7:52]: | Match resuming in 6 seconds! |
[7:52]: | Match resuming in 5 seconds! |
[7:52]: | Match resuming in 4 seconds! |
[7:52]: | Match resuming in 3 seconds! |
[7:52]: | Match resuming in 2 seconds! |
[7:52]: | Match resuming in 1 seconds! |
[7:52]: | FIGHT! |
[6:28]: | The Allies have breached the Depot Gate! |
[6:26]: | The Depot Fence has been constructed. |
[5:50]: | The Allies have breached the Depot's east wall! |
[5:17]: | The Allied Truck is in position! |
[5:01]: | The Crane Controls have been constructed. |
[5:01]: | The Allies have activated the crane! |
'xD ShaMaN, [4:50]: | lol |
[4:47]: | The Allies have loaded the Gold Crate onto the Truck! |
'xD ShaMaN, [4:31]: | what a fuk bitch rly |
[Intermission]: | >>> Clock set to: 12:00 |
[10:06]: | The Allies have captured the forward bunker! |
[9:53]: | The Depot Fence has been constructed. |
[9:47]: | Axis Command Post constructed. Charge speed increased! |
[9:27]: | The Allies have breached the Forward Bunker Gate! |
[9:15]: | The Allies have opened up the Forward spawn rear exit! |
[8:25]: | The Allies have breached the Depot Gate! |
[8:20]: | Allied team has destroyed the Axis Command Post! |
[8:16]: | Allied Command Post constructed. Charge speed increased! |
[7:01]: | The Allies have breached the Depot's east wall! |
[5:57]: | The Allied Truck is in position! |
[0:45]: | The Crane Controls have been constructed. |
[0:45]: | The Allies have activated the crane! |
'xD ShaMaN, [0:38]: | fk bithces |
[0:31]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
[9:56]: | 'xD Sebhes,called a vote. |
[9:55]: | *** Match Reset! *** |
[9:55]: | Vote passed! |
lEku [Warmup]: | Ready |
'xD Sebhes, [Warmup]: | thx |
'xD Sherclock, [Countdown]: | sebhes cant hold in his pants |
[9:26]: | Allied Command Post constructed. Charge speed increased! |
[9:01]: | The Main Door has been breached! |
[8:46]: | The Service Door has been breached! |
[6:46]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 3:13 |
lEku [2:53]: | =DDD |
'xD Sebhes, [2:52]: | ??? |
[2:30]: | The Main Door has been breached! |
[2:21]: | Allied Command Post constructed. Charge speed increased! |
[1:32]: | The Service Door has been breached! |
[Intermission]: | >>> Objective NOT reached in time (3:13) |
Mel [Intermission]: | gg |
WuT [Intermission]: | gold? |
'xD Sherclock, [Intermission]: | yea sure |
WuT [Intermission]: | pee time |
WuT [Intermission]: | vote it |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.