'xD Trickjump, vs JasonStathamfanclub (4110 views)

nl Sebhes
gb Shaman
ee Hing
fi lEku


Crossfire ET 2on2 Champions bracket
Grand Final

Play offs - #crossfire - Rules

eu 'xD Trickjump, has to win twice!
05.04.15 19:15 CEST
Awards awarded to for
Lady Macbeth Violence Energy 88 kills
Killing Spree 'xD Sebhes, 4 frags without being killed
Accountant Violence Energy 77% kills/killed ratio
He's dead, Jim! 'xD Sebhes, 19 gibs
...and stay dead! 'xD Sebhes, 24% gibs/kill
Lead Poisoning 'xD Sebhes, 77 SMG kills
Spammity spam spam! Violence Energy 13 SPAM kills
Fragstealer Violence Energy 197 damage per frag
Die! Damn you, Die! 'xD ShaMaN, 274 damage per frag
What objective? 'xD Sebhes, 624 XP
Red Shirt 'xD ShaMaN, 133 deaths
Are these pliers sharp? Violence Energy 14 deaths without fragging
Med Pack Whore lEku 155 damage per death
Eyes Wide Shut 'xD Sebhes, 5 team kills
Gingerbread man lEku 42 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
lEku6746678117401421771317333830/08/366/705/3227148410
Violence Energy775688811417123916405153631680/01/376/6713/6186134414
le72103416623121138134118326962510/09/3142/6718/6207141412
'xD ShaMaN,525727013311233517198175082050/03/566/884/8246130311
'xD Sebhes,726248011019153915498166103130/03/477/604/919415046
'xD S61119615024330387432696341185180/06/4143/608/922014049
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lEku773579000314371329180/00/17/50/0KDKDKK/DK/D/DKKD
Violence Energy112379830031279118100/00/08/41/1DKDK/KK/KKDDK/KKD
le95721617300627162510180/00/115/91/1
'xD ShaMaN,283741401011705166600/00/03/141/0KD/DDDDXDDXDSKKDKDDD
'xD Sebhes,100787720238051050630/01/08/30/1KDKDKDKT/TK//DKK
'xD S641151121212425102716630/01/011/171/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lEku4540511000114751436180/00/14/91/0K/KKKDDDDDDDDDDK
Violence Energy6047610000212201414180/00/06/70/1KDDD/KKDDK/KDKDD
le53871121000326952850360/00/110/161/1
'xD ShaMaN,1006399202311971252540/01/010/60/0DKDKD/K/KK/KDDTKKTKD
'xD Sebhes,1005399110316531443360/00/08/61/1KDDK/KDDKK/K/KKDXXKS
'xD S1001161818312628502695900/01/018/121/1
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lEku37323820031050101600/00/03/40/1DKD/XDKD/K/D
Violence Energy715957101311678121230/00/04/32/1KKD/KDTDDK//K
le54918153016221718281230/00/07/72/2
'xD ShaMaN,6036351002841107700/00/02/21/1DK/KKD/D
'xD Sebhes,10031661001987114000/00/05/50/0KDKDDKK/KDDK
'xD S806791120031828221700/00/07/71/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lEku1003577000311871287180/01/06/50/0DK/KKKK/DDKK/DX
Violence Energy133368610131157767270/00/09/30/0DKK/KK//KDKDTKK
le117711513101623442054450/01/015/80/0
'xD ShaMaN,62485830001387113500/00/15/70/0KDDDDDKKKDKDD
'xD Sebhes,2835271000667120900/00/02/70/0KDDDDDDKD
'xD S458371540002054234400/00/17/140/0
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lEku81911822000103651352420/01/017/120/0KDDKDK/K/KK/K/KDK/KDK/D/DKK/DK/DDDKK/KKD
Violence Energy1101222220600103770300300/01/017/104/0DKDK/K/KDK/KDK/DKDKK//DKKK/K/KDKKDKK/KK/KD
le962134042600207421652720/02/034/224/0
'xD ShaMaN,3013193020063536348500/00/19/220/3KD/DDDDDDDKDD/DKDX/KD/DDKDDDD/KX/DKDDDDKK
'xD Sebhes,6113913213025299139361040/00/115/140/1KKKKDDKDDDK/D/TK/KDDK/DKD/TKKDKDDDDD
'xD S46270225150211652774211040/00/224/360/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lEku196252610162580336790/00/06/200/0D/DDK//KT/DKDDDDDDDK/DDKDDDD/DDD
Violence Energy278982920062676321100/00/05/233/1DDKDK/DKXKDD/DDDD/DDDD/K/D/DDKDDDDDKDK
le231511355301125256657890/00/011/433/1
'xD ShaMaN,851011720111932283013930/00/017/81/2K/KK/KDKDDD/KK/KKDSKD/DKT/KK/KDK/K/KDD
'xD Sebhes,1361222619600163350224300/00/026/30/1K/DK/D/DKK/KK/K/KK/K/KK/KKK/K/KK/K/KX/KK/KKKK/
'xD S11122343397112565785256930/00/043/111/3
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lEku383751300051898191800/01/14/70/0/DDD/DK/K/DKDKDKD/
Violence Energy665881210021565168500/00/18/80/1DK/DDDKK/KKDDDKDDDKK
le5295132510073463360300/01/212/150/1
'xD ShaMaN,8451111310071955171300/01/110/50/0KK/KK//KDDDK/KK/KD/KDK/D
'xD Sebhes,5045714100716481750540/01/05/71/0D/KK/KDDKDK/D/DK/K//D
'xD S679618272001436033463540/02/115/121/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lEku14671191300082943198100/04/013/52/0KKDK//KKK/K/K/KK/KKKK//KKDKDKDKD
Violence Energy13050131021061660161200/00/111/32/0DKKK/KKDK/K/K//KK/KDSKKD
le1381213223210144603359300/04/124/84/0
'xD ShaMaN,2642519100218102348400/01/14/160/1DKDDDDDKDDXDD/DDDDDK/DKDK
'xD Sebhes,2360417101217832255560/00/35/90/3KDDD/DDTDDDDDDDKK/DDKD
'xD S25102936201435934603960/01/49/250/4
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lEku1203965000197086400/01/04/21/2DKKKKD/KKDD
Violence Energy100255500001084106400/00/15/30/1KDKDKDKDDK
le11064111000012054192800/01/19/51/3
'xD ShaMaN,45445110004891107100/00/14/51/1/KDD/KD/DKDDK/KD
'xD Sebhes,8045452001103798300/01/01/42/0DDKKD/KDK
'xD S638991620051928205400/01/15/93/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lEku10024331002522611180/00/02/11/0KD//KK
Violence Energy574547100482761400/00/03/31/0DK/KD//K/KD
le7969710200613491225180/00/05/42/0
'xD ShaMaN,5019240001648748180/00/02/30/0KD/DKD
'xD Sebhes,401625100157760100/00/02/20/2KDDK/DD
'xD S453549100212251349180/00/04/50/2

» View plaintext endround stats
Player Chats
lEku [Countdown]: HF
'xD Sebhes, [Countdown]: same
[11:32]: Allies capture the Forward Bunker!
[11:28]: Axis reclaim the Forward Bunker!
[11:15]: Allies have damaged the West Wall
[10:58]: Allies capture the Forward Bunker!
[8:55]: Door Controls have been constructed.
[8:55]: Allies have secured the forward bunker.
[8:51]: The Loading Doors are Opening!
[8:48]: The Allies have stolen a gold crate!
[8:34]: The Allies have secured a gold crate!
[8:28]: The Allies have stolen a gold crate!
[8:06]: The Loading Doors are Closing!
[7:19]: The Loading Doors are Opening!
[7:11]: The Allies have secured a gold crate!
[7:11]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 4:48
[4:19]: Allies capture the Forward Bunker!
[4:05]: Allies have damaged the West Wall
[3:53]: Door Controls have been constructed.
[3:53]: Allies have secured the forward bunker.
[3:52]: The Loading Doors are Opening!
[3:30]: The Allies have stolen a gold crate!
[3:27]: The Loading Doors are Closing!
[2:49]: The Axis have intercepted the stolen gold crate!
[2:25]: The Allies have stolen a gold crate!
[1:30]: Axis have returned the objective!
[1:30]: The Axis have intercepted the stolen gold crate!
[1:10]: The Allies have stolen a gold crate!
[0:46]: The Axis have intercepted the stolen gold crate!
[0:30]: The Allies have stolen a gold crate!
[0:15]: The Axis have intercepted the stolen gold crate!
[Intermission]: >>> Objective NOT reached in time (4:48)
[9:12]: The Main Door has been breached!
[7:21]: Storage Wall destroyed!
[7:20]: Allied Command Post constructed. Charge speed increased!
[6:31]: The Service Door has been breached!
[5:56]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 4:03
[3:38]: Match is PAUSED! (Axis)
[3:38]: Match resuming in 10 seconds!
[3:38]: Match resuming in 9 seconds!
[3:38]: Match resuming in 8 seconds!
[3:38]: Match resuming in 7 seconds!
[3:38]: Match resuming in 6 seconds!
[3:38]: Match resuming in 5 seconds!
[3:38]: Match resuming in 4 seconds!
[3:38]: Match resuming in 3 seconds!
[3:38]: Match resuming in 2 seconds!
[3:38]: Match resuming in 1 seconds!
[3:38]: FIGHT!
[3:14]: The Main Door has been breached!
[1:27]: Allied Command Post constructed. Charge speed increased!
[Intermission]: >>> Objective NOT reached in time (4:03)
[9:19]: The Allies have captured the forward bunker!
[9:15]: The Axis have captured the forward bunker!
[8:20]: The Allies have captured the forward bunker!
[7:57]: Axis Command Post constructed. Charge speed increased!
[7:36]: The Allies have breached the Forward Bunker Gate!
[6:58]: The Allies have opened up the Forward spawn rear exit!
[6:38]: Allied team has destroyed the Axis Command Post!
[6:29]: The Depot Fence has been constructed.
[6:21]: Allied Command Post constructed. Charge speed increased!
[5:31]: The Allies have breached the Depot Gate!
[4:51]: The Allies have breached the Depot's east wall!
[3:31]: The Allied Truck is in position!
[3:05]: The Crane Controls have been constructed.
[3:04]: The Allies have activated the crane!
[2:51]: The Allies have loaded the Gold Crate onto the Truck!
[0:08]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:51
[10:36]: The Allies have captured the forward bunker!
[10:09]: Axis Command Post constructed. Charge speed increased!
[9:56]: The Allies have opened up the Forward spawn rear exit!
[9:56]: The Allies have breached the Forward Bunker Gate!
[8:44]: Allied team has destroyed the Axis Command Post!
[8:43]: The Allies have breached the Depot Gate!
[8:39]: Allied Command Post constructed. Charge speed increased!
[8:37]: The Depot Fence has been constructed.
[7:13]: The Allies have breached the Depot's east wall!
lEku [3:35]: <dd
lEku [3:33]: THOSE PACK
[3:03]: The Allied Truck is in position!
[Intermission]: >>> Objective NOT reached in time (11:51)
'xD Sebhes, [Intermission]: 0-0 again
Violence Energy [Intermission]: yes
'xD ShaMaN, [Intermission]: LOH
lEku [Warmup]: f3
[6:50]: The Doors are opening!!
[6:26]: Allied Command Post constructed. Charge speed increased!
[6:26]: Allied Command Post spawn active!
[4:28]: Match is PAUSED! (Axis)
'xD ShaMaN, [4:28]: lol
'xD Sebhes, [4:28]: my keyboard
'xD Sebhes, [4:28]: im automatically movie to the left
[4:28]: Match resuming in 225 seconds!
Violence Energy [4:28]: press left key then
Violence Energy [4:28]: happens literally all the time
Violence Energy [4:28]: on every keyboard
'xD Sebhes, [4:28]: allright
[4:28]: Match resuming in 210 seconds!
'xD Sebhes, [4:28]: thx
'xD Sebhes, [4:28]: inb4 showing up from backdoor now cause cant move to the right anymore
'xD Sebhes, [4:28]: be prepared
[4:28]: Match resuming in 195 seconds!
Violence Energy [4:28]: you have 1 more pause
[4:28]: Match resuming in 10 seconds!
[4:28]: Match resuming in 9 seconds!
[4:28]: Match resuming in 8 seconds!
[4:28]: Match resuming in 7 seconds!
[4:28]: Match resuming in 6 seconds!
[4:28]: Match resuming in 5 seconds!
[4:28]: Match resuming in 4 seconds!
[4:28]: Match resuming in 3 seconds!
[4:28]: Match resuming in 2 seconds!
[4:28]: Match resuming in 1 seconds!
[4:28]: FIGHT!
[3:45]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 6:14
'xD Sebhes, [1:42]: xd
[0:51]: The Doors are opening!!
[Intermission]: >>> Objective NOT reached in time (6:14)
[9:17]: The Main Door has been breached!
[7:37]: Allied Command Post constructed. Charge speed increased!
[6:48]: The Service Door has been breached!
[6:03]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 3:56
[2:51]: The Main Door has been breached!
[2:25]: Storage Wall destroyed!
[2:20]: Allied Command Post constructed. Charge speed increased!
'xD Sebhes, [1:31]: wp boys
[1:29]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Objective reached at 2:26 (original: 3:56)
[Intermission]: lEku disconnected
[Intermission]: 'xD ShaMaN, disconnected
Violence Energy [Intermission]: i will suck your dick
'xD Sebhes, [Intermission]: come lan
[Intermission]: Violence Energy disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.