back 2 kill vs Wariats (2594 views)

pl hunter
pl jiN
pl WuT
pl bAstek
fr Pupa
tr rEINA
03.04.15 00:15 CEST
Awards awarded to for
Lady Macbeth BSTK 90 kills
Killing Spree hunter 6 frags without being killed
Accountant BSTK 97% kills/killed ratio
He's dead, Jim! hunter 15 gibs
...and stay dead! REINA 25% gibs/kill
Lead Poisoning BSTK 77 SMG kills
Spammity spam spam! BSTK 13 SPAM kills
Fragstealer WuT 192 damage per frag
Die! Damn you, Die! BSTK 268 damage per frag
What objective? WuT 545 XP
Red Shirt WuT 108 deaths
Are these pliers sharp? jiN 13 deaths without fragging
Med Pack Whore L3M0N 165 damage per death
Eyes Wide Shut REINA 2 team kills
Gingerbread man jiN 30 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
jiN6152457937023012934136421600/00/358/511/11227147513
WuT765458410810202916064136392560/03/668/6113/619112449
hunter82460759215022315112152652050/05/470/622/4201166611
hunter73152921629332248244110425466210/08/4196/6216/4206146511
REINA53402529713122212843154292330/05/248/691/524715737
BSTK9750590931301211513214739900/01/277/6713/516815846
L3M0N7546767881011181457113942610/07/450/616/521715758
L3M0N75137420927836246142546441103840/013/4175/6120/521115747
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
jiN701011420200928243070180/00/014/100/1/KK/K/DD/KDKKDK//KDDKDKK/DK/KDKD/D
WuT10414224233007433135781040/01/121/152/0DDKKDKDKKDKDKKKDDD/KDKDKD/KK/KD/DKKDDKK//KKK/KK
hunter133133241840044224340200/03/020/131/1K/KDDKK/KDDDKDKKDKKDKDDK/K/KKDKKDKKKKKKKDD
hunter10237662619002011379100501220/04/155/383/2
REINA4880122570053158405700/01/111/190/1DDDDKKK//DK/K/DDXKDKK/KDKDDDKDDDDDKDDD
BSTK771252127501841173880180/00/222/170/0DKKD/KDK//KDK/KDDDTKKDK/KDK/KDDDK/KDDK/KDKDKDKDKD
L3M0N2794829300627753442180/00/16/202/2K/KDDDKD///DDDDKDDDDKDDDKDKDDDDDD/DK/
L3M0N5129941811501191005011379360/01/439/562/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
jiN196242100042182312000/00/04/160/1DDDDDD/DDDDDKDDDDKK/D/K/D
WuT66130142111073247263500/01/110/113/1DK/KDSD/KK/KKDDDK/KDDD/KKD/K/DKDKDK
hunter80100162040083049307500/00/116/90/2/KDDK/KDD/K/KK//KDKK/DKDK/DKDDKKDKDK
hunter552923462510198478883000/01/230/363/4
REINA4573920100628583391340/01/08/130/1/KK/D/KKK/DDDKDK/K/DDKDDDDDDD
BSTK122105221820063023273600/00/018/114/1KDKKK/DDDKKDD/KK//DKDKKKDKK/KKK/KKKDDKKD
L3M0N9190111210042949235100/01/110/60/1//KKDDK/KKKDDDKDK/KDKKD
L3M0N8626842504001688308478340/02/136/304/3
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
jiN481131327100832483638540/00/012/141/7KDDK/DDDK/KDDDDK//KKD/KXKD/DDD/DDKD/KXDDKK
WuT59941627210730362909760/00/110/156/3/DDK/DDKD/SKKDDKDD/K/KDKKD/DKK/DDDKKKKDDKDD
hunter448411252023308141011190/02/110/201/1/KKDDDDD/DDDDDKKD/DKDDTDDDKDDDKTKKDKDK
hunter502914079512189365106482490/02/232/498/11
REINA1061231615302228833121910/01/116/111/2DK/KDTKDKKKDKKDDDDKKTKDKKXKDK/KDDD
BSTK1411342417300338573058360/00/018/126/4KK/KKKXK/KDDKKKDDKDKDXDDKKKDKKKKDKKD/DKKDKD
L3M0N1251212016111339083186250/01/117/113/1DDKKDKKDK/KDKKKKKDKK/KDDS/TKKKDDDKKDKD
L3M0N124378604871381064893651520/02/251/3410/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
jiN300137124101016301283410/00/213/20/0KDTKKKKKDKDKKKDKK
WuT5272917100122931996180/00/28/101/0DDKKDKXDDDDDDDKDKDD/KDKKKDD
hunter7247811000117211666500/00/18/90/0DKKKKDDKDKDDDDK/KDD
hunter14125629322012564449451090/00/529/211/0
REINA504171420021465208900/02/05/120/0KDDDDDKDKK/KK/DDDDKDD
BSTK109571211300216932045180/01/011/90/0/KDDKKDKKDDKDDKKKK/DKKD
L3M0N10062111110031787151000/02/04/70/1KKKDD/KK/KDKKKDD/DDKKD
L3M0N861603036600749455644180/05/020/280/1
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
jiN6169813201521841738470/00/19/50/2/DKDDK//K/KDKDKKD/KTDD
WuT100771212200318901706400/00/012/70/2K/K/KDDKDKKD/KDKDDKKKKDD
hunter10061111120041964200000/00/011/80/0KDKDDKDDKK//KK/K/KKKDXD
hunter8720731366011260385444870/00/132/200/4
REINA2550416010616681851900/00/04/90/0SDKDDK//DDD/DDK//D/K
BSTK71611014000216332024180/00/07/123/0DKDKKKDKKD/DDDKKKK/DDDDD
L3M0N90681011300121432163180/01/08/101/0DKKDKDKDDDDKDDDKKK/KK
L3M0N6217924413109544460381260/01/019/314/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
jiN754268100486679300/00/06/40/0/DKDKK/K/DKK/D
WuT112309810041267815180/01/17/31/0/KDKDKK/KD/KKKDK/
hunter713557300310731021360/00/15/30/0/KDKDDK//KDK
hunter8610720235001132062629540/01/218/101/0
REINA5735470001811920180/00/04/50/1DKD/DKDKDKD
BSTK162316000080999600/00/01/60/0DDDKDDD
L3M0N77327910011009129000/02/15/70/0K/KKDKKDDDKDDDKD
L3M0N50901222100226293206180/02/110/180/1

» View plaintext endround stats
Player Chats
jiN [Warmup]: roll the bones
L3M0N [11:58]: hf
[10:04]: The Allies have captured the forward bunker!
[10:02]: The Axis have captured the forward bunker!
[9:59]: The Allies have captured the forward bunker!
[9:28]: Axis Command Post constructed. Charge speed increased!
[9:18]: The Allies have opened up the Forward spawn rear exit!
[9:16]: The Allies have breached the Forward Bunker Gate!
WuT [8:24]: lol
WuT [8:23]: lean blocked
[7:58]: Allied team has destroyed the Axis Command Post!
[7:42]: Axis Command Post constructed. Charge speed increased!
[7:41]: The Allies have breached the Depot's east wall!
[6:41]: Allied team has destroyed the Axis Command Post!
[6:37]: Allied Command Post constructed. Charge speed increased!
[5:12]: The Allies have breached the Depot Gate!
[4:56]: The Depot Fence has been constructed.
BSTK [0:54]: gg
[Intermission]: >>> Clock set to: 12:00
jiN [Warmup]: rip in piece
jiN [Warmup]: me
jiN [Warmup]: roll the bones
[10:50]: The Allies have captured the forward bunker!
BSTK [10:47]: typek na fula selfuje
WuT [10:39]: nie strasz
jiN [10:39]: chuj z tym
L3M0N [10:23]: i taped on full and ?
[10:23]: Axis Command Post constructed. Charge speed increased!
jiN [10:17]: rip
WuT [10:17]: and
hunter [10:14]: nothing
BSTK [10:12]: Rip
WuT [10:08]: le baguette putain merde kurwa
BSTK [10:05]: xD
L3M0N [10:01]: i was playing engi without medics ain attack
BSTK [10:00]: putain
WuT [9:57]: +
REINA [9:56]: :XD
WuT [9:53]: omlette du fromage <3
[9:49]: The Allies have breached the Forward Bunker Gate!
[9:13]: The Allies have opened up the Forward spawn rear exit!
[8:01]: The Depot Fence has been constructed.
[7:59]: Allied team has destroyed the Axis Command Post!
[7:55]: Allied Command Post constructed. Charge speed increased!
jiN [7:48]: :XD
[7:44]: The Allies have breached the Depot Gate!
[7:08]: The Crane Controls have been constructed.
[6:04]: The Allies have breached the Depot's east wall!
jiN [5:56]: roll the bones
[5:14]: The Allied Truck is in position!
[5:12]: The Allies have activated the crane!
jiN [5:10]: kurwa ile mozna ich carrowac
BSTK [5:05]: xd
[4:58]: The Allies have loaded the Gold Crate onto the Truck!
WuT [4:41]: UUUUUUUUUUUUUUUU
WuT [4:39]: BASTEK SZOU
jiN [1:38]: PIERDOLE TO
[1:31]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:28 (original: 12:00)
BSTK [Warmup]: umie mowic juz
BSTK [Warmup]: r?
BSTK [Warmup]: czy nie
WuT [Warmup]: pijany jest
WuT [Warmup]: to ma teraz nadludzkie moce
BSTK [Warmup]: razem z matula sie schlal napewno
jiN [Warmup]: roll the bones
jiN [Warmup]: no ponoc z bastkowa
WuT [Warmup]: XDDD
jiN [Countdown]: w sumie przepraszam, bo najebales wiecej dmg ode mnie
[11:15]: Allies have damaged the West Wall
WuT [10:44]: not my map
WuT [10:41]: lets go back to wuttply
WuT [10:41]: please
[10:26]: Allies capture the Forward Bunker!
WuT [10:07]: o
WuT [7:27]: spawn
WuT [7:26]: nie bierz
[7:25]: Axis reclaim the Forward Bunker!
jiN [6:52]: ryja tego zamknij
[6:04]: Allies capture the Forward Bunker!
[5:29]: Door Controls have been constructed.
[5:29]: Allies have secured the forward bunker.
[5:28]: The Loading Doors are Opening!
[5:19]: The Allies have stolen a gold crate!
[5:13]: The Loading Doors are Closing!
[4:26]: The Loading Doors are Opening!
[4:23]: The Allies have secured a gold crate!
[4:19]: The Loading Doors are Closing!
[4:18]: The Allies have stolen a gold crate!
[3:38]: The Allies have stolen a gold crate!
[3:38]: Axis have returned the objective!
[3:38]: The Axis have intercepted the stolen gold crate!
[2:37]: The Allies have stolen a gold crate!
[2:37]: The Axis have intercepted the stolen gold crate!
[2:03]: The Axis have intercepted the stolen gold crate!
[1:59]: The Allies have stolen a gold crate!
[1:41]: The Axis have intercepted the stolen gold crate!
[1:19]: The Allies have stolen a gold crate!
REINA [1:14]: :D:D
[1:11]: The Loading Doors are Opening!
[1:08]: The Loading Doors are Closing!
[0:21]: The Loading Doors are Opening!
[0:14]: Allies have escaped with the Gold!
[0:14]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 11:45
WuT [Intermission]: z
WuT [Intermission]: ez
jiN [Warmup]: roll the bones
REINA [Warmup]: i playing so bad
WuT [Countdown]: english version of this?
[11:00]: Allies have damaged the East Wall
[8:07]: Allies capture the Forward Bunker!
[7:21]: Door Controls have been constructed.
[7:21]: Allies have secured the forward bunker.
[7:20]: The Loading Doors are Opening!
[7:16]: The Allies have stolen a gold crate!
[6:52]: The Loading Doors are Closing!
[6:48]: The Axis have intercepted the stolen gold crate!
[6:31]: The Allies have stolen a gold crate!
[5:54]: The Axis have intercepted the stolen gold crate!
[5:50]: The Allies have stolen a gold crate!
[5:23]: The Loading Doors are Opening!
[5:19]: The Allies have secured a gold crate!
[5:11]: The Allies have stolen a gold crate!
[5:00]: The Loading Doors are Closing!
[4:57]: The Allies have secured a gold crate!
[4:57]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 6:47 (original: 11:45)
BSTK [Warmup]: 1 poszedl
BSTK [Warmup]: sie jebac
BSTK [Warmup]: XD
WuT [Warmup]: -aim_fov 99999
BSTK [Warmup]: oops
WuT [Warmup]: le ass
WuT [Warmup]: please rup
L3M0N [Warmup]: stfu
WuT [Warmup]: I'm not your mother
WuT [Warmup]: so please
WuT [Warmup]: behave
L3M0N [Warmup]: idc :3
WuT [Countdown]: tough competitor I see
BSTK [9:36]: jaki malysz
[8:04]: The Doors are opening!!
[7:00]: Axis have returned the objective!
[6:54]: Allied Command Post constructed. Charge speed increased!
[6:54]: Allied Command Post spawn active!
[2:48]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 7:11
jiN [Warmup]: roll the bones
[5:15]: The Doors are opening!!
[5:02]: Allied Command Post spawn active!
[5:02]: Allied Command Post constructed. Charge speed increased!
BSTK [3:43]: GG
jiN [3:37]: IZLI XDDDDDDDDDDDD
[3:32]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 3:39 (original: 7:11)
WuT [Intermission]: dobra
WuT [Intermission]: gg
hunter [Intermission]: gg
WuT [Intermission]: bastek
WuT [Intermission]: szacun
[Intermission]: WuT disconnected
[Intermission]: REINA disconnected
[Intermission]: hunter disconnected
L3M0N [Intermission]: GG
jiN [Intermission]: XD
jiN [Intermission]: XD
jiN [Intermission]: XD
[Intermission]: BSTK disconnected
[Intermission]: jiN disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.