avest vs yolo (2428 views)
03.04.15 12:45 CEST
Awards | awarded to | for |
Lady Macbeth | lEku | 40 kills |
Killing Spree | NKS | 3 frags without being killed |
Accountant | SNC | 84% kills/killed ratio |
He's dead, Jim! | lEku | 6 gibs |
...and stay dead! | NKS | 17% gibs/kill |
Lead Poisoning | lEku | 36 SMG kills |
Spammity spam spam! | Walrus | 6 SPAM kills |
Fragstealer | NKS | 211 damage per frag |
Die! Damn you, Die! | Walrus | 350 damage per frag |
What objective? | SNC | 268 XP |
Red Shirt | lEku | 48 deaths |
Are these pliers sharp? | Walrus | 7 deaths without fragging |
Med Pack Whore | NKS | 186 damage per death |
Eyes Wide Shut | SNC | 1 team kills |
Gingerbread man | lEku | 19 /kills |
» View plaintext endround stats
SNC [Warmup]: | :D |
lEku [Warmup]: | =DDD |
SNC [Warmup]: | hes smoking, 2min or so |
SNC [Warmup]: | leku, ac? |
lEku [Warmup]: | told u it crashes after 2 mins |
SNC [Warmup]: | aah ye |
SNC [Warmup]: | :/ |
lEku [Warmup]: | i can start it again if u want |
SNC [Warmup]: | naah its okay |
lEku [Countdown]: | hf |
[8:32]: | Allied Command Post constructed. Charge speed increased! |
[5:58]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 4:01 |
[2:57]: | Allied Command Post constructed. Charge speed increased! |
[2:55]: | The Main Door has been breached! |
[2:07]: | Match is PAUSED! (Axis) |
[2:06]: | Match resuming in 225 seconds! |
[2:06]: | Match resuming in 10 seconds! |
[2:06]: | Match resuming in 9 seconds! |
[2:06]: | Match resuming in 8 seconds! |
[2:06]: | Match resuming in 7 seconds! |
[2:06]: | Match resuming in 6 seconds! |
[2:06]: | Match resuming in 5 seconds! |
[2:06]: | Match resuming in 4 seconds! |
[2:06]: | Match resuming in 3 seconds! |
[2:06]: | Match resuming in 2 seconds! |
[2:06]: | Match resuming in 1 seconds! |
[2:06]: | FIGHT! |
[2:02]: | The Service Door has been breached! |
[Intermission]: | >>> Objective NOT reached in time (4:01) |
[11:16]: | Allies have damaged the West Wall |
[10:44]: | Allies capture the Forward Bunker! |
[10:08]: | Allies have secured the forward bunker. |
[10:08]: | Door Controls have been constructed. |
[10:07]: | The Loading Doors are Opening! |
[9:58]: | The Loading Doors are Closing! |
[9:58]: | The Allies have stolen a gold crate! |
[9:46]: | The Loading Doors are Opening! |
[9:39]: | The Allies have secured a gold crate! |
[9:18]: | The Loading Doors are Closing! |
[9:18]: | The Allies have stolen a gold crate! |
[8:54]: | The Axis have intercepted the stolen gold crate! |
[8:38]: | The Allies have stolen a gold crate! |
[8:14]: | The Axis have intercepted the stolen gold crate! |
[7:58]: | The Allies have stolen a gold crate! |
[7:41]: | The Loading Doors are Opening! |
[7:30]: | Allies have escaped with the Gold! |
[7:30]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 4:29 |
[4:11]: | Allies capture the Forward Bunker! |
[4:11]: | Match is PAUSED! (Axis) |
[3:57]: | Match resuming in 225 seconds! |
[3:57]: | Match resuming in 10 seconds! |
[3:57]: | Match resuming in 9 seconds! |
[3:57]: | Match resuming in 8 seconds! |
[3:57]: | Match resuming in 7 seconds! |
[3:57]: | Match resuming in 6 seconds! |
[3:57]: | Match resuming in 5 seconds! |
[3:57]: | Match resuming in 4 seconds! |
[3:57]: | Match resuming in 3 seconds! |
[3:57]: | Match resuming in 2 seconds! |
[3:57]: | Match resuming in 1 seconds! |
[3:57]: | FIGHT! |
[3:45]: | Allies have damaged the East Wall |
[1:45]: | Axis reclaim the Forward Bunker! |
[1:28]: | Allies capture the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (4:29) |
[7:06]: | The Doors are opening!! |
[6:12]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:47 |
[2:05]: | The Doors are opening!! |
[1:46]: | Allied Command Post constructed. Charge speed increased! |
[1:46]: | Allied Command Post spawn active! |
lEku [Intermission]: | gg |
[Intermission]: | >>> Objective NOT reached in time (3:47) |
NKS [Intermission]: | gge |
SNC [Intermission]: | ggs |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.