red as a beetroot vs Double Dutch Dragons (3464 views)
hazz
lettu
walle
lettu
walle
lEku
jiN
WuT
jiN
WuT
12.04.15 19:00 CEST
Awards | awarded to | for |
Lady Macbeth | b2k lEku | 96 kills |
Killing Spree | B2K JINMEISTER | 6 frags without being killed |
Accountant | b2k lEku | 120% kills/killed ratio |
He's dead, Jim! | B2K JINMEISTER | 15 gibs |
...and stay dead! | RAAB HAZZ | 22% gibs/kill |
Lead Poisoning | b2k lEku | 80 SMG kills |
Spammity spam spam! | B2K WUT | 10 SPAM kills |
Fragstealer | B2K JINMEISTER | 147 damage per frag |
Die! Damn you, Die! | RAAB HAZZ | 268 damage per frag |
What objective? | b2k lEku | 557 XP |
Red Shirt | RAAB WALLE | 107 deaths |
Are these pliers sharp? | RAAB HAZZ | 11 deaths without fragging |
Med Pack Whore | b2k lEku | 189 damage per death |
Eyes Wide Shut | RAAB LETTU | 2 team kills |
Gingerbread man | b2k lEku | 29 /kills |
» View plaintext endround stats
RAAB WALLE [Warmup]: | gr |
[13:20]: | The Allies have captured the forward bunker! |
[13:19]: | The Axis have captured the forward bunker! |
[13:18]: | The Allies have captured the forward bunker! |
[13:05]: | b2k lEkucalled a vote. |
[13:03]: | Vote passed! |
[9:47]: | Axis Command Post constructed. Charge speed increased! |
[9:47]: | Allies team locked from spectators by RAAB WALLE |
[9:38]: | The Allies have breached the Forward Bunker Gate! |
[9:35]: | The Allies have opened up the Forward spawn rear exit! |
[7:47]: | Allied team has destroyed the Axis Command Post! |
[7:43]: | Allied Command Post constructed. Charge speed increased! |
[7:22]: | Match is PAUSED! (Allies) |
[7:22]: | Match resuming in 225 seconds! |
[7:22]: | Match resuming in 10 seconds! |
[7:22]: | Match resuming in 9 seconds! |
[7:22]: | Match resuming in 8 seconds! |
[7:22]: | Match resuming in 7 seconds! |
[7:22]: | Match resuming in 6 seconds! |
[7:22]: | Match resuming in 5 seconds! |
[7:22]: | Match resuming in 4 seconds! |
[7:22]: | Match resuming in 3 seconds! |
[7:22]: | Match resuming in 2 seconds! |
[7:22]: | Match resuming in 1 seconds! |
[7:22]: | FIGHT! |
[5:54]: | The Allies have breached the Depot Gate! |
B2K WUT [5:20]: | CMON |
B2K WUT [5:20]: | KURWO |
B2K WUT [5:19]: | JEBANA |
[5:17]: | The Allies have breached the Depot's east wall! |
[5:09]: | The Crane Controls have been constructed. |
[5:00]: | The Allied Truck is in position! |
[4:59]: | The Allies have activated the crane! |
[4:46]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:34]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:25 |
[Intermission]: | RAAB LETTU disconnected |
B2K JINMEISTER [Warmup]: | roll the bones |
[7:53]: | The Allies have captured the forward bunker! |
[7:50]: | The Axis have captured the forward bunker! |
[7:44]: | The Allies have captured the forward bunker! |
[7:19]: | Axis Command Post constructed. Charge speed increased! |
[6:58]: | The Allies have opened up the Forward spawn rear exit! |
[6:56]: | The Allies have breached the Forward Bunker Gate! |
[6:11]: | Match is PAUSED! (Allies) |
RAAB WALLE [6:11]: | dont unpause |
[6:11]: | Match resuming in 225 seconds! |
[6:11]: | Match resuming in 210 seconds! |
[6:11]: | Match resuming in 195 seconds! |
[6:11]: | Match resuming in 180 seconds! |
[6:11]: | Match resuming in 165 seconds! |
[6:11]: | Match resuming in 150 seconds! |
RAAB WALLE [6:11]: | im good |
[6:11]: | Match resuming in 135 seconds! |
RAAB WALLE [6:11]: | or not fuck this |
[6:11]: | Match resuming in 120 seconds! |
[6:11]: | Match resuming in 105 seconds! |
[6:11]: | Match resuming in 90 seconds! |
B2K WUT [6:11]: | so tell us if you want to play or not |
[6:11]: | Match resuming in 75 seconds! |
[6:11]: | Match resuming in 60 seconds! |
RAAB WALLE [6:11]: | ok unpause |
[6:11]: | Match resuming in 10 seconds! |
[6:11]: | Match resuming in 9 seconds! |
[6:11]: | Match resuming in 8 seconds! |
[6:11]: | Match resuming in 7 seconds! |
[6:11]: | Match resuming in 6 seconds! |
[6:11]: | Match resuming in 5 seconds! |
[6:11]: | Match resuming in 4 seconds! |
[6:11]: | Match resuming in 3 seconds! |
[6:11]: | Match resuming in 2 seconds! |
[6:11]: | Match resuming in 1 seconds! |
[6:11]: | FIGHT! |
[5:41]: | Allied team has destroyed the Axis Command Post! |
[5:00]: | Allied Command Post constructed. Charge speed increased! |
[4:24]: | The Depot Fence has been constructed. |
[4:06]: | The Allies have breached the Depot Gate! |
[3:34]: | Match is PAUSED! (Axis) |
[3:33]: | Match resuming in 225 seconds! |
[3:33]: | Match resuming in 210 seconds! |
[3:33]: | Match resuming in 10 seconds! |
[3:33]: | Match resuming in 9 seconds! |
[3:33]: | Match resuming in 8 seconds! |
[3:33]: | Match resuming in 7 seconds! |
[3:33]: | Match resuming in 6 seconds! |
[3:33]: | Match resuming in 5 seconds! |
[3:33]: | Match resuming in 4 seconds! |
[3:33]: | Match resuming in 3 seconds! |
[3:33]: | Match resuming in 2 seconds! |
[3:33]: | Match resuming in 1 seconds! |
[3:33]: | FIGHT! |
[3:08]: | The Allies have breached the Depot's east wall! |
[2:29]: | The Allied Truck is in position! |
[Intermission]: | >>> Objective NOT reached in time (8:25) |
RAAB LETTU [Warmup]: | changing inet sec |
B2K JINMEISTER [Warmup]: | roll the bones |
[10:16]: | The Tank has been repaired! |
[10:13]: | Allied team has stolen the Tank! |
[9:47]: | Allied Command Post constructed. Charge speed increased! |
B2K JINMEISTER [9:09]: | :XD |
[8:51]: | Allied team has destroyed the Bank Doors! |
[8:47]: | The Tank has been damaged! |
[4:45]: | Allied team is escaping with the Gold Crate! |
[3:33]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:26 |
B2K JINMEISTER [Warmup]: | roll the bones |
B2K JINMEISTER [Warmup]: | roll the bones |
RAAB LETTU [Warmup]: | <@wallele> yritetään pysyä insestistä pois |
RAAB LETTU [Warmup]: | <@lettu> striimaan insestinki jos toimii =D |
RAAB LETTU [Warmup]: | <clouver> insestiiiiiiiiiii |
RAAB LETTU [Warmup]: | <@hazz> just insestimenoa ku oon lähös lenkille |
RAAB LETTU [Warmup]: | <@maza`> vähä liia kaukan insestist |
[7:16]: | The Tank has been repaired! |
[7:13]: | Allied team has stolen the Tank! |
[6:38]: | Tank Barrier #1 has been constructed. |
[4:14]: | Axis Command Post constructed. Charge speed increased! |
[4:02]: | The Tank has been damaged! |
[2:02]: | Truck Barrier #1 has been constructed. |
[1:18]: | 'xD Sebhes, connected |
'xD Sebhes, [0:41]: | whats the score here |
B2K WUT [0:38]: | 2-2 |
[0:29]: | Tank Barrier #1 has been destroyed. |
'xD Sebhes, [0:28]: | winner please message me after this match |
'xD Sebhes, [0:25]: | gl to both of u |
[0:24]: | 'xD Sebhes, disconnected |
[Intermission]: | >>> Objective NOT reached in time (8:26) |
[Intermission]: | RAAB WALLE disconnected |
B2K JINMEISTER [Warmup]: | roll the bones |
[8:50]: | Match is PAUSED! (Allies) |
[8:49]: | Match resuming in 225 seconds! |
B2K WUT [8:50]: | intense gaming |
[8:49]: | Match resuming in 210 seconds! |
[8:49]: | Match resuming in 10 seconds! |
[8:49]: | Match resuming in 9 seconds! |
[8:49]: | Match resuming in 8 seconds! |
[8:49]: | Match resuming in 7 seconds! |
[8:49]: | Match resuming in 6 seconds! |
[8:49]: | Match resuming in 5 seconds! |
[8:49]: | Match resuming in 4 seconds! |
[8:49]: | Match resuming in 3 seconds! |
[8:49]: | Match resuming in 2 seconds! |
[8:49]: | Match resuming in 1 seconds! |
[8:49]: | FIGHT! |
RAAB LETTU [8:05]: | :D:D:D |
RAAB LETTU [8:01]: | wtf is that |
B2K JINMEISTER [4:19]: | :XD |
[Intermission]: | >>> Clock set to: 10:00 |
[Intermission]: | RAAB WALLE disconnected |
B2K JINMEISTER [Warmup]: | roll the bones |
[8:43]: | The Doors are opening!! |
[8:40]: | Main blast door opening! |
[8:29]: | Allied team has transmitted the documents! |
b2k lEku [Intermission]: | T>dd |
[Intermission]: | >>> Objective reached at 1:30 (original: 10:00) |
[Intermission]: | RAAB LETTU disconnected |
RAAB WALLE [Intermission]: | ggs |
B2K JINMEISTER [Intermission]: | gg |
[Intermission]: | B2K WUT disconnected |
[Intermission]: | b2k lEku disconnected |
[Intermission]: | B2K JINMEISTER disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.