'xD Trickjump, vs BigHero3 (2720 views)
Sebhes
Shaman
Sherclock
Shaman
Sherclock
eujen
FiREBALL
s1LENT
FiREBALL
s1LENT
11.04.15 17:15 CEST
Awards | awarded to | for |
Lady Macbeth | asDXeujen | 57 kills |
Killing Spree | s 1 L E N T :[ | 6 frags without being killed |
Accountant | asDXeujen | 93% kills/killed ratio |
He's dead, Jim! | asDXeujen | 15 gibs |
...and stay dead! | asDXeujen | 26% gibs/kill |
Lead Poisoning | asDXeujen | 52 SMG kills |
Spammity spam spam! | FiREBALL[HB] | 4 SPAM kills |
Fragstealer | asDXeujen | 176 damage per frag |
Die! Damn you, Die! | 'xD ShaMaN, | 246 damage per frag |
What objective? | 'xD ShaMaN, | 372 XP |
Red Shirt | 'xD Sebhes, | 74 deaths |
Are these pliers sharp? | 'xD Sherclock, | 8 deaths without fragging |
Med Pack Whore | FiREBALL[HB] | 156 damage per death |
Eyes Wide Shut | asDXeujen | 2 team kills |
Gingerbread man | FiREBALL[HB] | 26 /kills |
» View plaintext endround stats
'xD ShaMaN, [Warmup]: | FORFEIT, NEXT MAP BOYS |
s 1 L E N T :[ [Warmup]: | Groningen |
'xD Sebhes, [Countdown]: | the internet is better I see |
s 1 L E N T :[ [Countdown]: | no its not |
'xD Sebhes, [Countdown]: | oh |
'xD Sebhes, [Countdown]: | :< |
'xD Sherclock, [11:57]: | loicatin is |
[9:52]: | The Allies have captured the forward bunker! |
[9:51]: | The Axis have captured the forward bunker! |
'xD ShaMaN, [7:31]: | bs |
[5:12]: | The Allies have captured the forward bunker! |
[4:59]: | The Depot Fence has been constructed. |
[4:53]: | Axis Command Post constructed. Charge speed increased! |
[4:32]: | The Allies have breached the Forward Bunker Gate! |
[4:17]: | The Allies have opened up the Forward spawn rear exit! |
[3:40]: | Allied team has destroyed the Axis Command Post! |
[3:36]: | Allied Command Post constructed. Charge speed increased! |
[3:17]: | The Allies have breached the Depot Gate! |
s 1 L E N T :[ [3:16]: | :( |
'xD ShaMaN, [2:54]: | Pussy |
[2:37]: | The Allies have breached the Depot's east wall! |
[1:03]: | The Crane Controls have been constructed. |
[0:29]: | The Allied Truck is in position! |
[Intermission]: | >>> Clock set to: 12:00 |
[11:08]: | The Allies have captured the forward bunker! |
[10:51]: | The Depot Fence has been constructed. |
[10:29]: | The Allies have opened up the Forward spawn rear exit! |
[10:25]: | The Allies have breached the Forward Bunker Gate! |
[10:06]: | Axis Command Post constructed. Charge speed increased! |
[9:32]: | Allied team has destroyed the Axis Command Post! |
[9:27]: | Allied Command Post constructed. Charge speed increased! |
[7:49]: | The Allies have breached the Depot's east wall! |
[6:06]: | Match is PAUSED! (Axis) |
[6:05]: | Match resuming in 225 seconds! |
[6:05]: | Match resuming in 210 seconds! |
[6:06]: | Match resuming in 10 seconds! |
[6:06]: | Match resuming in 9 seconds! |
[6:06]: | Match resuming in 8 seconds! |
[6:06]: | Match resuming in 7 seconds! |
[6:06]: | Match resuming in 6 seconds! |
[6:06]: | Match resuming in 5 seconds! |
[6:06]: | Match resuming in 4 seconds! |
[6:06]: | Match resuming in 3 seconds! |
[6:06]: | Match resuming in 2 seconds! |
[6:06]: | Match resuming in 1 seconds! |
[6:06]: | FIGHT! |
s 1 L E N T :[ [4:25]: | :) |
[3:56]: | The Allies have breached the Depot Gate! |
[2:44]: | The Allied Truck is in position! |
s 1 L E N T :[ [0:10]: | :) |
s 1 L E N T :[ [0:10]: | :) |
s 1 L E N T :[ [0:09]: | :) |
s 1 L E N T :[ [0:09]: | :) |
s 1 L E N T :[ [0:09]: | :) |
s 1 L E N T :[ [0:09]: | :) |
'xD ShaMaN, [0:05]: | movement |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
[11:17]: | Allies have damaged the East Wall |
[10:48]: | Allies capture the Forward Bunker! |
[8:15]: | Allies have secured the forward bunker. |
[8:15]: | Door Controls have been constructed. |
[8:14]: | The Loading Doors are Opening! |
[7:58]: | The Loading Doors are Closing! |
[7:56]: | The Allies have stolen a gold crate! |
'xD ShaMaN, [7:51]: | lol |
'xD ShaMaN, [7:50]: | these hits |
[6:10]: | The Loading Doors are Opening! |
[6:06]: | The Allies have secured a gold crate! |
[5:57]: | The Allies have stolen a gold crate! |
[5:41]: | Allies have escaped with the Gold! |
[5:41]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 6:18 |
[5:34]: | Allies have damaged the West Wall |
[5:33]: | Allies capture the Forward Bunker! |
[5:24]: | Match is PAUSED! (Axis) |
[5:24]: | Match resuming in 225 seconds! |
[5:24]: | Match resuming in 210 seconds! |
[5:24]: | Allies team locked from spectators by 'xD Sebhes, |
[5:24]: | Allies team locked by 'xD Sherclock, |
[5:24]: | Match resuming in 195 seconds! |
[5:24]: | Allies team unlocked by 'xD Sherclock, |
[5:24]: | Allies team locked by 'xD Sherclock, |
[5:24]: | Match resuming in 180 seconds! |
[5:24]: | Allies team unlocked by 'xD Sherclock, |
[5:24]: | Match resuming in 165 seconds! |
[5:24]: | Allies team locked by 'xD Sherclock, |
[5:24]: | Match resuming in 150 seconds! |
[5:24]: | Match resuming in 10 seconds! |
[5:24]: | Match resuming in 9 seconds! |
[5:24]: | Match resuming in 8 seconds! |
[5:24]: | Match resuming in 7 seconds! |
[5:24]: | Match resuming in 6 seconds! |
[5:24]: | Match resuming in 5 seconds! |
[5:24]: | Match resuming in 4 seconds! |
[5:24]: | Match resuming in 3 seconds! |
[5:24]: | Match resuming in 2 seconds! |
[5:24]: | Match resuming in 1 seconds! |
[5:24]: | FIGHT! |
[3:43]: | Allies have secured the forward bunker. |
[3:43]: | Door Controls have been constructed. |
[3:42]: | The Loading Doors are Opening! |
[3:40]: | The Allies have stolen a gold crate! |
[3:37]: | The Loading Doors are Closing! |
[3:25]: | The Axis have intercepted the stolen gold crate! |
[3:19]: | The Allies have stolen a gold crate! |
[2:45]: | The Loading Doors are Opening! |
[2:40]: | The Allies have secured a gold crate! |
s 1 L E N T :[ [2:34]: | best inet eu |
[2:25]: | The Allies have stolen a gold crate! |
[2:11]: | Allies have escaped with the Gold! |
[2:11]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective reached at 4:06 (original: 6:18) |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.