rockit.ET vs Team-Visual (6102 views)

be chry
gb koop
nl M1lk
gb razz
gb R0SS
gb sqzz
de Ava
nl GiZmOo
nl hybrAtek
nl iNsAne
nl L4mpje
nl outlAw
ET Reborn LAN 2015
Group C - Round 3
Best Of 2



News - Facebook - Brackets
Awards awarded to for
Lady Macbeth Ri razz 55 kills
Killing Spree Ri M1lk 9 frags without being killed
Accountant Ri razz 122% kills/killed ratio
He's dead, Jim! Ri razz 18 gibs
...and stay dead! Ri M1lk 40% gibs/kill
Lead Poisoning viSual.iNsAne 42 SMG kills
Spammity spam spam! Ri koop 22 SPAM kills
Fragstealer viSual.hybrAtek 160 damage per frag
Die! Damn you, Die! viSual.Ava 292 damage per frag
What objective? Ri razz 347 XP
Red Shirt viSual.outlAw 64 deaths
Are these pliers sharp? viSual.Ava 14 deaths without fragging
Med Pack Whore Ri M1lk 276 damage per death
Eyes Wide Shut viSual.outlAw 5 team kills
Gingerbread man Ri sqzz 17 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Ri koop100289454514027765660031650/07/218/2922/617013346
Ri M1lk90301353914028666960862090/04/233/250/519115696
Ri R0SS75266435760412885097883210/05/940/322/520617236
Ri chry943124447130114952949902580/04/734/235/621710635
Ri sqzz66239375640117748786305830/05/732/291/520215426
Ri razz1223475545180211994380012930/03/442/2912/518117859
Ri 9017542592896901269501344349818290/028/4199/2942/519515046
viSual.Ava4023420504029569693603840/00/722/270/7285187214
viSual.outlAw64239416490510847385123670/02/533/4211/720713339
viSual.GiZmOoO53261285330311684992232280/09/522/320/524517438
viSual.L4mpje89219394480114707058471210/014/17/2318/918113348
viSual.hybrAtek882784652900670058578720/04/540/332/1015216544
viSual.iNsAne77243466070014840586143600/02/542/411/4183144512
viSual.6814742203234001164434985013415320/031/5166/4132/420915649
Player Summary for bremen_b3
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ri koop7140101470011431157300/04/00/116/2KDK/KKKDDKKDKKDDDKDDDDDD
Ri M1lk5860712300014282044180/00/27/80/2KDKDKKKDKDDDDDDKDDD
Ri R0SS9056910101011851716980/01/29/70/2DDDKKKDDDKDDKKDDKKTKX
Ri chry70687104010172911681230/01/46/51/2KDKKDDKDDKDDKDXKDTD
Ri sqzz61588132003163921741080/00/38/50/2DDK/DK/DKDKDDK/KDDDKK
Ri razz8045810300214411473730/00/16/62/1K/DDDDKDKKK/DKDKKD
Ri 723274969200268853101484200/06/1236/429/11
viSual.Ava4144512001215621985510/00/26/40/4DDKKDK/KDDDDDKDT/D
viSual.outlAw1404614105032195910192220/00/210/67/1KKKDDTTDKKD/DKKXKDKKTD/KKDKK
viSual.GiZmOoO1005399200414251446760/03/06/40/1K/DKDKK/K/KK/KDKDD
viSual.L4mpje15044128301220039761030/07/01/65/2KDD/DXKKKDKKT/DKKXKKKKD
viSual.hybrAtek76481013200213111707180/00/210/80/2K/KDDDDKDDKDKDKDKKDKXK/D
viSual.iNsAne14466139200018881720360/02/011/100/0DKKDKDKDKKXKKKKDKDKKDDD
viSual.10930163611405121014888535060/012/644/3812/10

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ri koop1005688100116271093540/00/25/53/0DK/DKKDDKDKKKKDD
Ri M1lk10008710140101330661330/02/09/10/0KDKKKKKKKKTK
Ri R0SS69569130013195023581150/02/48/40/1DDDD/K/KTDKDKK/KDKKDDKD
Ri chry140771410100225511032540/02/211/51/2KDKKK/DDK/DKKDKKKDKKXKDKD
Ri sqzz7546912000517841854580/03/26/40/2/DKK/KDKDKXKD/KD/K/DKD
Ri razz200958430011555131800/00/17/21/0K/KDKKKKKDDK
Ri 2644175848902121079783163140/09/1146/215/5
viSual.Ava3027310000110052010900/00/23/70/0DDDD/DDDDKDKK
viSual.outlAw3042413200116832259180/01/23/90/1DKDKDDKDKDDDDD/DD
viSual.GiZmOoO887189101016011934670/04/15/80/0KDTDKDDDKKDDKKDKKD
viSual.L4mpje1144887100195778600/03/00/55/1KKKD/KKDKDDKDKD
viSual.hybrAtek7251811100116331915180/02/26/60/2KD/KDDKDKDDKDKDDDKK
viSual.iNsAne384551320011437189300/00/14/110/1DKD/DKXKDDDDDDKDKDD
viSual.62284366370158316107971930/010/821/465/5
Player Summary for radar
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ri koop1751592112402336222107930/01/011/611/3KDKKDKKDTKTKKKDKDKKDKDK/DKDKK/KKKK/
Ri M1lk521099175016276719411420/00/010/100/2KDDDDK/KD//KK//DKDDTDXKK/KDD
Ri R0SS901191921302740013500900/01/218/122/1DKTK/DKK/DKDDDDKDKK/KK/KDKDDDKTDKKKX/KK/K/D
Ri chry10010919196001140501685810/01/113/83/0DDK/K/D/K/K//DK/KKKDKKXDK/K/KKDK/KK/KKD
Ri sqzz759415201017307328452660/02/014/120/1DD/TD//K/KDDDKKDKK/KD/DKKDK/KDKDKKDK
Ri razz188169321711016526632121320/03/122/128/2KKXDKKKKDKXKKKXKXKKKDDKKKKK/KK/KK/KKDDKKKKDKDDT/K/K/DD
Ri 11375911510630074022779152908040/08/488/6024/9
viSual.Ava27986222016209639392030/00/37/110/2KDK/DDKDDDD//DDD/DDDDK//DDKKT
viSual.outlAw44941329201629574050560/00/013/181/4KDKT/KDKDDDDD/D/K/K/KDKKDDDKKDK/DKDDDDDDDDD
viSual.GiZmOoO2887725002219854138850/02/27/170/4DKTDDDDTDD/DKDDKDDDDDDKDDDD/DKKDKD
viSual.L4mpje4272921200625673179180/01/13/105/4D/KDKKDDKKKDK/D/KDDD/DDDKD/DD/X
viSual.hybrAtek1051301918500025103490360/02/116/131/5DKKDDDKDDDKKXKDDKDKDKDKKKDKKKKDDDKDKKD
viSual.iNsAne417112290009317539831580/00/212/170/3KXDXKDD//KDD///D/DD/DDKDDK/KKDKKK/DKDDDDKDD
viSual.485526614411042915290227795560/05/958/867/22

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ri koop543461120029761230180/02/02/72/1DKKDDDDDK/K/DDKDK
Ri M1lk1004599200211441440160/02/07/60/1DDKDKK/DKKDDK/KDKK
Ri R0SS4635613200217142214180/01/15/90/1DDKKD/DDKKDDD/DKDKD
Ri chry50584820011199110500/00/04/50/2DKKKDDDDDDK/
Ri sqzz4541511100299117571510/00/24/81/0KDDK/DDDDDKX/DKDK
Ri razz5038714101216811998880/00/17/91/2DDDDDDD/KDKDTDK/KDKKDK
Ri 582513766100111770597442910/05/429/444/7
viSual.Ava1006566200010331426400/00/06/50/1DDKKDKKDKKDD
viSual.outlAw83571012001118741184710/01/17/93/1KK/DDDDKKKDDTKKDKDKDDKD
viSual.GiZmOoO405041000051838170500/00/24/30/0KK/K///D/DDDKD
viSual.L4mpje125551082005154390600/03/03/23/2K/K/KDKXKKK/K/K/KDD
viSual.hybrAtek904991010031551146600/00/08/61/1K/DKDKK/KDKKDDK/DKD
viSual.iNsAne177611693004190510181660/00/215/31/0KK/KKK//KKKDDKKKK/KKKDKDD
viSual.103337555580118974477052770/04/543/288/5

» View plaintext endround stats
Player Chats
viSual.GiZmOoO [Warmup]: dont swap for longer offi
viSual.outlAw [Warmup]: :D
viSual.GiZmOoO [Warmup]: ready boys
viSual.outlAw [Warmup]: Efax: LETS BO GOYS!
viSual.L4mpje [Warmup]: gl hf
viSual.iNsAne [Warmup]: no luuck just fun
[Countdown]: viSual.iNsAne readied the Axis!
[Countdown]: The Allies have captured the forward bunker!
[Countdown]: The Axis have reclaimed the forward bunker!
viSual.iNsAne [Countdown]: hfg
viSual.Ava [14:24]: w
[14:05]: The Allies have captured the forward bunker!
[14:04]: The Axis have reclaimed the forward bunker!
[14:02]: The Allies have captured the forward bunker!
[13:59]: The side door has been destroyed!
[13:26]: The main gate has been destroyed!
[13:16]: Allied Command Post constructed. Charge speed increased!
[13:05]: The Allies have captured the keycard. The generator has been started!
[13:04]: Allied team has gained access to the truck!
[12:58]: Truck Barrier #1 has been constructed.
[12:32]: The Truck has been repaired!
[11:39]: Truck Barrier #1 has been destroyed.
[9:22]: Allied team has escaped
[Intermission]: >>> Clock set to: 5:37
viSual.outlAw [Intermission]: gg
viSual.L4mpje [Intermission]: wp
viSual.outlAw [Warmup]: hybrAtek: even pauze jongens. Ik ga iedereen muten.
viSual.L4mpje [Warmup]: ga covy shit
viSual.outlAw [Warmup]: :D
viSual.iNsAne [Warmup]: GA COVY
viSual.iNsAne [Countdown]: hf!
[5:22]: Axis Command Post constructed. Charge speed increased!
[4:27]: The Allies have captured the forward bunker!
[4:22]: Truck Barrier #1 has been constructed.
[4:18]: The main gate has been destroyed!
[4:16]: The side door has been destroyed!
viSual.iNsAne [0:34]: scop
Ri sqzz [0:06]: gg
viSual.outlAw [0:01]: gg
[Intermission]: >>> Objective NOT reached in time (5:37)
viSual.L4mpje [Intermission]: wp
viSual.iNsAne [Intermission]: gg
[11:38]: Axis Command Post constructed. Charge speed increased!
[11:21]: Allies capture the Forward Bunker!
viSual.outlAw [11:03]: :D
[10:37]: Allies have breached the Side Entrance!
[10:36]: Allies have breached the Main Entrance and secured the Forward Bunker!
[8:21]: Allied team has destroyed the Axis Command Post!
[8:17]: Allied Command Post constructed. Charge speed increased!
[6:37]: Allies have secured the East Radar Parts!
viSual.hybrAtek [0:34]: gg
viSual.outlAw [0:20]: gg
[Intermission]: >>> Clock set to: 12:00
viSual.iNsAne [Intermission]: WP
Ri koop [Countdown]: rAzZ: deh deh deh count touch this
viSual.iNsAne [Countdown]: :D
viSual.outlAw [Countdown]: hybrAtek: even pauze jongens. Ik ga iedereen muten.
[11:39]: Axis Command Post constructed. Charge speed increased!
[10:56]: Allies have breached the Main Entrance and secured the Forward Bunker!
[10:06]: Allies have breached the Side Entrance!
[9:05]: Allies have secured the West Radar Parts!
[8:21]: Allied team has destroyed the Axis Command Post!
[8:18]: Allied Command Post constructed. Charge speed increased!
viSual.hybrAtek [6:42]: wp
[6:34]: Allies have secured the East Radar Parts!
[Intermission]: >>> Objective reached at 5:25 (original: 12:00)
viSual.outlAw [Intermission]: gg
viSual.L4mpje [Intermission]: wp guys
[Intermission]: Ri M1lk disconnected
Ri koop [Intermission]: gg
[Intermission]: viSual.outlAw disconnected
[Intermission]: Ri koop disconnected
[Intermission]: viSual.GiZmOoO disconnected
[Intermission]: viSual.Ava disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.