P*SSYBASHERS vs Team-Visual (3290 views)
Hevimies
Rong
Sungi
Rong
Sungi
hybrAtek
outlAw
iNsAne
outlAw
iNsAne
07.05.15 20:45 CEST
Awards | awarded to | for |
Lady Macbeth | rng.ini | 32 kills |
Killing Spree | MomSaysImSpecial VISUAL | 7 frags without being killed |
Accountant | rng.ini | 103% kills/killed ratio |
He's dead, Jim! | rng.ini | 10 gibs |
...and stay dead! | sng.exe | 32% gibs/kill |
Lead Poisoning | hvms.dll | 12 SMG kills |
Spammity spam spam! | rng.ini | 1 SPAM kills |
Die! Damn you, Die! | sng.exe | 233 damage per frag |
What objective? | rng.ini | 91 XP |
Red Shirt | vOryVZAk0n3 VISUAL | 40 deaths |
Are these pliers sharp? | vOryVZAk0n3 VISUAL | 8 deaths without fragging |
Med Pack Whore | succidamQue VISUAL | 156 damage per death |
Eyes Wide Shut | vOryVZAk0n3 VISUAL | 1 team kills |
Gingerbread man | vOryVZAk0n3 VISUAL | 8 /kills |
» View plaintext endround stats
[8:11]: | The Allies have captured the forward bunker! |
[8:10]: | The Axis have captured the forward bunker! |
[6:20]: | The Allies have captured the forward bunker! |
[6:11]: | The Axis have captured the forward bunker! |
[6:02]: | The Allies have captured the forward bunker! |
[5:25]: | Axis Command Post constructed. Charge speed increased! |
[5:15]: | The Allies have breached the Forward Bunker Gate! |
[5:05]: | The Allies have opened up the Forward spawn rear exit! |
[4:08]: | Allied team has destroyed the Axis Command Post! |
[3:35]: | The Allies have breached the Depot Gate! |
[3:33]: | The Depot Fence has been constructed. |
[3:12]: | Allied Command Post constructed. Charge speed increased! |
[3:04]: | The Allies have breached the Depot's east wall! |
succidamQue VISUAL [2:53]: | OFC |
[2:51]: | The Allied Truck is in position! |
succidamQue VISUAL [2:50]: | get cancer box |
vOryVZAk0n3 VISUAL [2:48]: | :D |
[2:44]: | The Crane Controls have been constructed. |
[2:43]: | The Allies have activated the crane! |
[2:30]: | The Allies have loaded the Gold Crate onto the Truck! |
succidamQue VISUAL [1:02]: | easy peasy lemon squeezy |
[0:56]: | MomSaysImSpecial VISUAL disconnected |
[0:50]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:14 (original: 9:04) |
vOryVZAk0n3 VISUAL [Intermission]: | gh |
rng.ini [Intermission]: | gg |
[Intermission]: | vOryVZAk0n3 VISUAL disconnected |
sng.exe [Intermission]: | gg |
[Intermission]: | succidamQue VISUAL disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.