avest vs P*SSYBASHERS (2288 views)
synce
doppler
Nukits
doppler
Nukits
Sungi
Rong
Hevimies
Rong
Hevimies
07.05.15 21:15 CEST
Awards | awarded to | for |
Lady Macbeth | rng.ini | 10 kills |
Killing Spree | sng.exe | 3 frags without being killed |
Accountant | sng.exe | 100% kills/killed ratio |
He's dead, Jim! | hvms.dll | 3 gibs |
...and stay dead! | avSt+ NKS | 67% gibs/kill |
Lead Poisoning | sng.exe | 9 SMG kills |
Spammity spam spam! | hvms.dll | 3 SPAM kills |
Fragstealer | avSt+ NKS | 117 damage per frag |
Die! Damn you, Die! | hvms.dll | 236 damage per frag |
What objective? | avSt+ SNC | 57 XP |
Red Shirt | avSt+ NKS | 13 deaths |
Are these pliers sharp? | avSt+ NKS | 8 deaths without fragging |
Med Pack Whore | sng.exe | 185 damage per death |
Gingerbread man | sng.exe | 3 /kills |
» View plaintext endround stats
sng.exe [Warmup]: | why no rups |
avSt+ NKS [Warmup]: | doppler fixing his laggs |
avSt+ SNC [Warmup]: | hes brb |
hvms.dll [Warmup]: | Mulla on niin hirRrvee arrravika etta ikkunat kolisoo kun ma huuan taalla HUrRRrrRaa aiti vetelee aina korrville kun arrra taalla Rrutisee |
hvms.dll [Warmup]: | Mulla on niin hirRrvee arrravika etta ikkunat kolisoo kun ma huuan taalla HUrRRrrRaa aiti vetelee aina korrville kun arrra taalla Rrutisee |
hvms.dll [Warmup]: | Mulla on niin hirRrvee arrravika etta ikkunat kolisoo kun ma huuan taalla HUrRRrrRaa aiti vetelee aina korrville kun arrra taalla Rrutisee |
hvms.dll [Warmup]: | <mamut|JaKaZc> u r retarded jezuz fucking christ |
[8:59]: | Allied Command Post constructed. Charge speed increased! |
[8:08]: | The Service Door has been breached! |
hvms.dll [7:13]: | Mulla on niin hirRrvee arrravika etta ikkunat kolisoo kun ma huuan taalla HUrRRrrRaa aiti vetelee aina korrville kun arrra taalla Rrutisee |
hvms.dll [7:12]: | [!!!]Bodin: im best player of Hirntot and i can see hax or no hax |
[7:06]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 2:53 |
avSt+ DPR [Intermission]: | fucking lags |
sng.exe [Warmup]: | sup? |
sng.exe [Warmup]: | mm again waiting for enemy more than playing .. :P |
[2:04]: | The Main Door has been breached! |
[1:41]: | Allied Command Post constructed. Charge speed increased! |
[0:13]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Objective reached at 2:40 (original: 2:53) |
[Intermission]: | rng.ini disconnected |
sng.exe [Intermission]: | gg |
[Intermission]: | sng.exe disconnected |
avSt+ NKS [Intermission]: | ;D |
[Intermission]: | avSt+ SNC disconnected |
[Intermission]: | hvms.dll disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.