iOwnage vs Viezeriken (2641 views)
GiZmO
iNsAne
mENACE
NoHead
outlAw
PlAyer
iNsAne
mENACE
NoHead
outlAw
PlAyer
Fobje
Karrde
bAstek
mAxwell
thommie
Sinche
Karrde
bAstek
mAxwell
thommie
Sinche
14.05.15 21:30 CEST
Awards | awarded to | for |
Lady Macbeth | iOWNPlAyer | 71 kills |
Killing Spree | iOWN^GGiZmOoO! | 6 frags without being killed |
Accountant | iOwnoutlAw | 134% kills/killed ratio |
He's dead, Jim! | iOWNPlAyer | 19 gibs |
...and stay dead! | FockKAPOT Fobje | 36% gibs/kill |
Lead Poisoning | iOwnoutlAw | 54 SMG kills |
Spammity spam spam! | iOWNPlAyer | 40 SPAM kills |
Fragstealer | FOCKkApot Karrde | 135 damage per frag |
Die! Damn you, Die! | IOWNNOHEAD | 232 damage per frag |
What objective? | iOwnoutlAw | 336 XP |
Red Shirt | FockKAPOT Fobje | 77 deaths |
Are these pliers sharp? | IOWNNOHEAD | 12 deaths without fragging |
Med Pack Whore | iOWN^GGiZmOoO! | 193 damage per death |
Eyes Wide Shut | iOW^INiNsAne | 5 team kills |
Gingerbread man | IOWNNOHEAD | 19 /kills |
» View plaintext endround stats
Fockkapot Sinche [Warmup]: | To Valhalla |
iOwnmENACEEEEEEEEEEEEEEEE. [Countdown]: | :D |
FockKAPOT mAxwell [4:33]: | :D |
FockKAPOT mAxwell [4:29]: | maxwell |
iOWN^GGiZmOoO! [4:19]: | was wel n lastige nade ;) |
[4:18]: | The Doors are opening!! |
[3:52]: | Allied Command Post constructed. Charge speed increased! |
[3:52]: | Allied Command Post spawn active! |
FOCKkApot Karrde [2:47]: | :D |
iOwnmENACEEEEEEEEEEEEEEEE. [0:53]: | :D |
iOwnmENACEEEEEEEEEEEEEEEE. [0:53]: | :D |
iOwnmENACEEEEEEEEEEEEEEEE. [0:53]: | :D |
iOwnmENACEEEEEEEEEEEEEEEE. [0:53]: | :D |
FOCKkapot bAstek [0:30]: | GG |
iOwnoutlAw [0:07]: | GG |
[Intermission]: | >>> Objective NOT reached in time (5:38) |
iOW^INiNsAne [Intermission]: | GGNohead |
iOwnmENACEEEEEEEEEEEEEEEE. [Warmup]: | Anus Prepared > Vaseline Ready? > Let's Go! < |
[14:43]: | Axis Command Post constructed. Charge speed increased! |
[13:12]: | The Allies have captured the forward bunker! |
[12:28]: | The Allies have opened up the Forward spawn rear exit! |
[12:23]: | The Allies have breached the Forward Bunker Gate! |
[10:58]: | Allied team has destroyed the Axis Command Post! |
[10:31]: | Allied Command Post constructed. Charge speed increased! |
[9:24]: | The Allies have breached the Depot's east wall! |
[8:45]: | The Depot Fence has been constructed. |
[8:08]: | The Allies have breached the Depot Gate! |
[7:24]: | The Allies have breached the Depot's west wall! |
[5:35]: | The Allied Truck is in position! |
[5:02]: | The Crane Controls have been constructed. |
iOW^INiNsAne [5:02]: | :D |
iOW^INiNsAne [5:01]: | :D |
iOW^INiNsAne [5:01]: | :D |
iOW^INiNsAne [5:01]: | :D |
iOW^INiNsAne [5:01]: | :D |
iOW^INiNsAne [5:01]: | :D |
[5:01]: | The Allies have activated the crane! |
[4:47]: | The Allies have loaded the Gold Crate onto the Truck! |
FOCKkapot bAstek [2:37]: | xcd |
FOCKkapot bAstek [2:36]: | xd |
FOCKkapot bAstek [2:36]: | xd |
FOCKkapot bAstek [2:35]: | xd |
[2:35]: | 'xD Sebhes, connected |
FOCKkapot bAstek [2:35]: | xd |
[2:24]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 12:35 |
FockKAPOT mAxwell [Intermission]: | WP |
'xD Sebhes, [Intermission]: | menace |
iOwnmENACEEEEEEEEEEEEEEEE. [Intermission]: | yo |
FockKAPOT mAxwell [Intermission]: | dit spel is magisch 6v6 |
'xD Sebhes, [Intermission]: | mocht het geval zijn dat jullie verliezen spelen jullie dan nog een match? |
iOW^INiNsAne [Warmup]: | DENK Niet |
iOW^INiNsAne [Warmup]: | moet zo weg |
FOCKkApot Thomm1e [Warmup]: | OPDONDEREN MOURINHO |
'xD Sebhes, [Warmup]: | maxwell zelfde vraag voor jou |
iOwnmENACEEEEEEEEEEEEEEEE. [Warmup]: | nope |
Fockkapot Sinche [Warmup]: | To Valhalla |
'xD Sebhes, [Warmup]: | ok is goed |
FOCKkApot Thomm1e [Warmup]: | :d |
'xD Sebhes, [Warmup]: | maxwell jij? |
FOCKkApot Thomm1e [Warmup]: | NEE |
FOCKkApot Thomm1e [Warmup]: | HIJ AMG NIET VAN MIJ |
FockKAPOT mAxwell [Warmup]: | noo, 3 are going sebhes |
'xD Sebhes, [Warmup]: | ok is cool |
Fockkapot Sinche [Warmup]: | To Valhalla |
'xD Sebhes, [Warmup]: | thxsucces |
iOwnmENACEEEEEEEEEEEEEEEE. [Warmup]: | <20:59:34> Pl0xX : got to accept all these nubs |
[10:51]: | The Allies have captured the forward bunker! |
[10:31]: | Axis Command Post constructed. Charge speed increased! |
[10:30]: | The Allies have breached the Forward Bunker Gate! |
[10:05]: | The Allies have opened up the Forward spawn rear exit! |
[9:10]: | Allied team has destroyed the Axis Command Post! |
[9:07]: | Allied Command Post constructed. Charge speed increased! |
[9:04]: | The Depot Fence has been constructed. |
iOwnoutlAw [8:14]: | fu./ |
[7:52]: | The Allies have breached the Depot's east wall! |
[7:17]: | The Allies have breached the Depot Gate! |
[6:53]: | The Allied Truck is in position! |
Fockkapot Sinche [6:07]: | lol |
Fockkapot Sinche [6:03]: | nice trigger |
[5:38]: | The Crane Controls have been constructed. |
iOwnoutlAw [5:37]: | wht |
[5:31]: | The Allies have activated the crane! |
[5:18]: | The Allies have loaded the Gold Crate onto the Truck! |
FockKAPOT mAxwell [3:59]: | wp |
iOwnmENACEEEEEEEEEEEEEEEE. [3:32]: | :D |
Fockkapot Sinche [3:03]: | gg |
[2:54]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:40 (original: 12:35) |
iOwnoutlAw [Intermission]: | gg |
FOCKkApot Thomm1e [Intermission]: | gg |
FockKAPOT Fobje [Intermission]: | gg |
[Intermission]: | iOwnoutlAw disconnected |
[Intermission]: | FockKAPOT Fobje disconnected |
[Intermission]: | iOWNiNsAne disconnected |
[Intermission]: | FOCKkapot bAstek disconnected |
[Intermission]: | iOwnmENACEEEEEEEEEEEEEEEE. disconnected |
[Intermission]: | FOCKkApot Thomm1e disconnected |
[Intermission]: | Fockkapot Sinche disconnected |
FOCKkApot Karrde [Intermission]: | ggs |
[Intermission]: | iOWNGiZmOoO! disconnected |
[Intermission]: | FOCKkApot Karrde disconnected |
[Intermission]: | FockKAPOT mAxwell disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.