Boomaye vs devotis (2413 views)
Ava
iNsAne
mENACE
iNsAne
mENACE
Azur
Snatix
lEku
Snatix
lEku
27.05.15 19:45 CEST
Awards | awarded to | for |
Lady Macbeth | devo.Azur | 42 kills |
Killing Spree | devo.lEku | 8 frags without being killed |
Accountant | devo.lEku | 108% kills/killed ratio |
He's dead, Jim! | viSual.Ava | 9 gibs |
...and stay dead! | viSual.Ava | 32% gibs/kill |
Lead Poisoning | devo.lEku | 34 SMG kills |
Spammity spam spam! | devo.Azur | 12 SPAM kills |
Fragstealer | devo.Azur | 172 damage per frag |
Die! Damn you, Die! | devo.Snatix | 374 damage per frag |
What objective? | viSual.Ava | 253 XP |
Red Shirt | bOomAye! iNsAne | 57 deaths |
Are these pliers sharp? | fsdlkfjaskldjfsdl | 11 deaths without fragging |
Med Pack Whore | viSual.Ava | 198 damage per death |
Eyes Wide Shut | bOomAye! iNsAne | 2 team kills |
Gingerbread man | devo.Azur | 25 /kills |
» View plaintext endround stats
bOomAye! iNsAne [Warmup]: | it automatically deletes the cgac program |
devo.Snatix [Warmup]: | it's ok |
devo.Azur [Warmup]: | i got the same, but redling it takes 1sec |
devo.Azur [Warmup]: | :P |
devo.Snatix [Warmup]: | if you win |
devo.Snatix [Warmup]: | we'll bust you |
devo.Snatix [Warmup]: | rup |
devo.Azur [Warmup]: | snatix has plans for tonight |
devo.Azur [Countdown]: | 5 ET games and 7 cs go games |
devo.Snatix [Countdown]: | only? |
devo.Snatix [Countdown]: | you don't know me well |
bOomAye! iNsAne [8:52]: | omg |
[8:25]: | The Allies have captured the forward bunker! |
[7:55]: | The Allies have breached the Forward Bunker Gate! |
[7:52]: | Axis Command Post constructed. Charge speed increased! |
[7:41]: | The Allies have opened up the Forward spawn rear exit! |
[6:58]: | Allied team has destroyed the Axis Command Post! |
[6:41]: | The Allies have breached the Depot Gate! |
[6:39]: | Allied Command Post constructed. Charge speed increased! |
[6:34]: | The Depot Fence has been constructed. |
[5:46]: | The Allies have breached the Depot's east wall! |
[5:02]: | The Allied Truck is in position! |
[4:56]: | The Crane Controls have been constructed. |
[4:55]: | The Allies have activated the crane! |
devo.Azur [4:48]: | how do you like them nades? :D |
[4:42]: | The Allies have loaded the Gold Crate onto the Truck! |
fsdlkfjaskldjfsdl [3:58]: | XD |
[2:37]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:22 |
devo.Snatix [Intermission]: | the fragsteal is strong |
[8:12]: | The Allies have captured the forward bunker! |
[8:10]: | The Axis have captured the forward bunker! |
[7:05]: | The Allies have captured the forward bunker! |
[7:02]: | The Axis have captured the forward bunker! |
[7:01]: | The Allies have captured the forward bunker! |
[7:00]: | The Axis have captured the forward bunker! |
[6:51]: | The Allies have captured the forward bunker! |
[6:27]: | Axis Command Post constructed. Charge speed increased! |
[6:14]: | The Allies have opened up the Forward spawn rear exit! |
[5:54]: | The Allies have breached the Forward Bunker Gate! |
[4:45]: | The Depot Fence has been constructed. |
[3:54]: | Allied team has destroyed the Axis Command Post! |
[3:51]: | Allied Command Post constructed. Charge speed increased! |
[2:47]: | The Allies have breached the Depot's east wall! |
[2:24]: | The Allies have breached the Depot Gate! |
bOomAye! iNsAne [2:11]: | this windows kanker 8 |
fsdlkfjaskldjfsdl [1:10]: | XD |
bOomAye! iNsAne [0:32]: | cant play like this rly mygod |
bOomAye! iNsAne [0:30]: | brb |
[0:26]: | The Allied Truck is in position! |
[Intermission]: | >>> Objective NOT reached in time (9:22) |
devo.Snatix [Warmup]: | ready perharps |
devo.Azur [Warmup]: | perherpes |
[9:11]: | The Sea Wall Door has been breached! |
[8:37]: | The Sea Wall has been breached! |
[6:49]: | Allies capture the Forward Bunker! |
[5:06]: | Allies transmitted the documents! |
[Intermission]: | >>> Clock set to: 4:53 |
fsdlkfjaskldjfsdl [Warmup]: | 5 |
bOomAye! iNsAne [Warmup]: | RDY G2G |
bOomAye! iNsAne [Warmup]: | perhaps |
devo.Snatix [Warmup]: | lost electricity |
devo.Snatix [Warmup]: | :dd |
fsdlkfjaskldjfsdl [Warmup]: | wp |
fsdlkfjaskldjfsdl [Warmup]: | WTF |
fsdlkfjaskldjfsdl [Warmup]: | XD |
fsdlkfjaskldjfsdl [Warmup]: | XD |
fsdlkfjaskldjfsdl [Warmup]: | XD |
fsdlkfjaskldjfsdl [Warmup]: | XD |
fsdlkfjaskldjfsdl [Warmup]: | XD |
fsdlkfjaskldjfsdl [Warmup]: | XD |
bOomAye! iNsAne [Warmup]: | well? |
devo.Snatix [Warmup]: | dunno |
bOomAye! iNsAne [Warmup]: | k then im gonna leave |
bOomAye! iNsAne [Warmup]: | ggs |
devo.Snatix [Warmup]: | :D? |
fsdlkfjaskldjfsdl [Warmup]: | loal |
fsdlkfjaskldjfsdl [Warmup]: | ggs |
devo.Snatix [Warmup]: | k cu |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.