avest vs Team-Visual (2780 views)
doppler
Nukits
synce
Nukits
synce
Aie
iNsAne
outlAw
iNsAne
outlAw
10.06.15 23:00 CEST
Awards | awarded to | for |
Lady Macbeth | voutlAw | 74 kills |
Killing Spree | voutlAw | 7 frags without being killed |
Accountant | voutlAw | 145% kills/killed ratio |
He's dead, Jim! | vA i e | 10 gibs |
...and stay dead! | avSt+ SNC | 30% gibs/kill |
Lead Poisoning | voutlAw | 57 SMG kills |
Spammity spam spam! | voutlAw | 17 SPAM kills |
Fragstealer | voutlAw | 145 damage per frag |
Die! Damn you, Die! | avSt+ SNC | 249 damage per frag |
What objective? | voutlAw | 351 XP |
Red Shirt | avSt+ NKS | 68 deaths |
Are these pliers sharp? | avSt+ NKS | 11 deaths without fragging |
Med Pack Whore | vA i e | 177 damage per death |
Eyes Wide Shut | viNsAne | 3 team kills |
Gingerbread man | voutlAw | 20 /kills |
» View plaintext endround stats
avSt+ DPLR [Warmup]: | oke np |
vA i e [Warmup]: | ? |
vA i e [Warmup]: | after i log in it's np? |
vA i e [Warmup]: | :D |
avSt+ DPLR [Warmup]: | i didnt see |
avSt+ DPLR [Warmup]: | lol |
avSt+ DPLR [Warmup]: | you can quit it if you want :P |
vA i e [Warmup]: | nah |
vA i e [Warmup]: | it's fine |
avSt+ SNC [Warmup]: | why my et starts lagging like hell after changing reso and adding black bars |
avSt+ SNC [Warmup]: | :S |
viNsAne [Warmup]: | got the same on db |
voutlAw [Warmup]: | r_primitives 2 |
voutlAw [Warmup]: | ;DSDWA |
vA i e [Warmup]: | should be less laggy then |
avSt+ SNC [Warmup]: | i got it |
avSt+ SNC [Warmup]: | fps is 125 |
avSt+ SNC [Warmup]: | but feels like 15 suddenly |
viNsAne [Warmup]: | ye |
viNsAne [Warmup]: | it is your refreshrate |
avSt+ SNC [Warmup]: | with primitives 0 i have 50fps |
vA i e [Warmup]: | have exactly the same problem |
avSt+ SNC [Warmup]: | with radeon 280x rofl |
vA i e [Warmup]: | i got stable fps |
viNsAne [Warmup]: | i mean displayrefresh |
vA i e [Warmup]: | but screen feels jittery |
viNsAne [Warmup]: | what is your displayrefresh |
avSt+ SNC [Warmup]: | display is 60 |
avSt+ SNC [Warmup]: | cause of 60hz |
viNsAne [Warmup]: | tey 0 |
avSt+ SNC [Warmup]: | i should put 0 right |
viNsAne [Warmup]: | try 0 |
avSt+ SNC [Warmup]: | il try |
voutlAw [Warmup]: | mine is 100 |
viNsAne [Warmup]: | should be better |
voutlAw [Warmup]: | xD |
voutlAw [Warmup]: | got 60hz |
avSt+ SNC [Warmup]: | lmao :D |
viNsAne [Warmup]: | is it working? |
avSt+ SNC [Warmup]: | umm |
avSt+ SNC [Warmup]: | feels a bit better ye but |
viNsAne [Warmup]: | mhm |
avSt+ SNC [Warmup]: | still feels like fps is low but its 125 sta |
avSt+ SNC [Warmup]: | ble |
viNsAne [Warmup]: | that shivering shit rigth |
vA i e [Warmup]: | just a cancer game |
vA i e [Warmup]: | accept it |
vA i e [Warmup]: | i accepted my faith] |
voutlAw [Warmup]: | can we rup nows |
viNsAne [Warmup]: | try googling r_texturemode |
viNsAne [Warmup]: | gl_linear_mipmap_nearest blabla |
viNsAne [Warmup]: | ok ready |
avSt+ SNC [Warmup]: | well i got dead pixels on top and bottom of the screen pretty annoying to play when i cant see fireteam n stuff propely |
avSt+ SNC [Warmup]: | but ye we just gonna play then |
avSt+ SNC [Warmup]: | il try l8 yea thanks |
vA i e [Warmup]: | gl ee mates |
vA i e [Warmup]: | :D |
avSt+ SNC [Countdown]: | well |
avSt+ SNC [Countdown]: | gl hf |
viNsAne [Countdown]: | hf! |
[11:19]: | Allies capture the Forward Bunker! |
[11:16]: | Allies have damaged the East Wall |
[8:04]: | Door Controls have been constructed. |
[8:04]: | Allies have secured the forward bunker. |
[7:50]: | The Allies have stolen a gold crate! |
[7:16]: | The Loading Doors are Opening! |
[7:09]: | The Axis have intercepted the stolen gold crate! |
[6:57]: | The Loading Doors are Closing! |
[6:50]: | The Allies have stolen a gold crate! |
[6:18]: | The Axis have intercepted the stolen gold crate! |
[6:10]: | The Allies have stolen a gold crate! |
[5:52]: | The Axis have intercepted the stolen gold crate! |
[5:28]: | The Allies have stolen a gold crate! |
[3:45]: | The Allies have stolen a gold crate! |
[3:45]: | Axis have returned the objective! |
[3:45]: | The Axis have intercepted the stolen gold crate! |
avSt+ DPLR [3:25]: | gay map |
voutlAw [3:22]: | :') |
viNsAne [3:19]: | SC |
[3:14]: | The Axis have intercepted the stolen gold crate! |
[3:10]: | The Allies have stolen a gold crate! |
avSt+ DPLR [3:08]: | :D |
[2:43]: | The Axis have intercepted the stolen gold crate! |
[2:38]: | The Loading Doors are Opening! |
[2:30]: | The Allies have stolen a gold crate! |
[1:55]: | The Loading Doors are Closing! |
[1:42]: | The Loading Doors are Opening! |
[1:23]: | The Axis have intercepted the stolen gold crate! |
[1:20]: | The Loading Doors are Closing! |
[1:10]: | The Allies have stolen a gold crate! |
[0:51]: | The Loading Doors are Opening! |
[0:36]: | The Allies have secured a gold crate! |
[0:33]: | The Allies have stolen a gold crate! |
[0:23]: | The Loading Doors are Closing! |
voutlAw [0:22]: | :') |
voutlAw [0:22]: | :') |
voutlAw [0:22]: | :') |
voutlAw [0:21]: | :') |
[Intermission]: | >>> Clock set to: 12:00 |
avSt+ DPLR [Intermission]: | wp |
[Intermission]: | Axis have returned the objective! |
voutlAw [Intermission]: | DAT NADE THO |
avSt+ SNC [Intermission]: | dat nade on the elevator |
avSt+ SNC [Warmup]: | nice1 |
avSt+ SNC [Warmup]: | yea |
voutlAw [Warmup]: | fragmovie worthy |
voutlAw [Warmup]: | :D |
[11:32]: | Allies capture the Forward Bunker! |
[10:15]: | Door Controls have been constructed. |
[10:15]: | Allies have secured the forward bunker. |
[10:14]: | The Loading Doors are Opening! |
[10:05]: | Match is PAUSED! (Allies) |
[10:05]: | Match resuming in 225 seconds! |
[10:05]: | Match resuming in 10 seconds! |
[10:05]: | Match resuming in 9 seconds! |
[10:05]: | Match resuming in 8 seconds! |
[10:05]: | Match resuming in 7 seconds! |
[10:05]: | Match resuming in 6 seconds! |
[10:05]: | Match resuming in 5 seconds! |
[10:05]: | Match resuming in 4 seconds! |
[10:05]: | Match resuming in 3 seconds! |
[10:05]: | Match resuming in 2 seconds! |
[10:05]: | Match resuming in 1 seconds! |
[10:05]: | FIGHT! |
[10:02]: | The Allies have stolen a gold crate! |
avSt+ SNC [10:01]: | :D |
[9:59]: | The Loading Doors are Closing! |
avSt+ DPLR [9:52]: | lol |
voutlAw [9:50]: | accidentally vidrestarted |
[9:48]: | The Axis have intercepted the stolen gold crate! |
avSt+ SNC [9:48]: | emm |
[9:41]: | The Allies have stolen a gold crate! |
[9:24]: | The Loading Doors are Opening! |
[9:14]: | The Allies have secured a gold crate! |
[9:04]: | The Allies have stolen a gold crate! |
voutlAw [9:00]: | :') |
[8:36]: | The Allies have secured a gold crate! |
[8:36]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 3:23 (original: 12:00) |
voutlAw [Intermission]: | GGS |
avSt+ DPLR [Intermission]: | outaimed |
[9:17]: | The Main Door has been breached! |
[9:15]: | Storage Wall destroyed! |
[8:33]: | Allied Command Post constructed. Charge speed increased! |
[7:45]: | The Service Door has been breached! |
avSt+ DPLR [6:02]: | unreal |
voutlAw [1:21]: | gg |
[1:04]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 8:55 |
viNsAne [Intermission]: | HOW MANY hits you needed |
avSt+ DPLR [Intermission]: | shouldve done it the 1st time |
[8:11]: | The Main Door has been breached! |
[7:44]: | Allied Command Post constructed. Charge speed increased! |
voutlAw [7:22]: | faggut |
[7:00]: | The Service Door has been breached! |
viNsAne [5:00]: | THIS AC |
voutlAw [4:58]: | :') |
avSt+ DPLR [4:16]: | wp |
[4:02]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Objective reached at 4:52 (original: 8:55) |
viNsAne [Intermission]: | gg |
[Intermission]: | viNsAne disconnected |
avSt+ SNC [Intermission]: | gg :F |
[Intermission]: | avSt+ NKS disconnected |
[Intermission]: | avSt+ DPLR disconnected |
voutlAw [Intermission]: | gg lads |
[Intermission]: | avSt+ SNC disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.