Allied Command Post constructed. Charge speed increased!
[9:17]:
The Main Door has been breached!
[9:16]:
Storage Wall destroyed!
[8:47]:
The Service Door has been breached!
[5:57]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Clock set to: 4:02
[3:27]:
Allied Command Post constructed. Charge speed increased!
[3:20]:
The Main Door has been breached!
[2:40]:
The Service Door has been breached!
[1:52]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Objective reached at 2:10 (original: 4:02)
SSTAT late >:[ [Intermission]:
wp
'xD ShaMaN, [Intermission]:
wp
'xD Sebhes, [Intermission]:
gg
SSTAT WARRIOR [Warmup]:
u thought we are in 2k6 lol
'xD Sebhes, [Countdown]:
strawvberry sssssh
[11:15]:
The Allies have captured the forward bunker!
[11:08]:
Match is PAUSED! (Allies)
[11:07]:
Match resuming in 225 seconds!
'xD Sherclock, [11:07]:
ok i need to go
[11:07]:
Match resuming in 210 seconds!
[11:07]:
Match resuming in 195 seconds!
[11:07]:
Match resuming in 10 seconds!
[11:07]:
Match resuming in 9 seconds!
[11:07]:
Match resuming in 8 seconds!
[11:07]:
Match resuming in 7 seconds!
[11:07]:
Match resuming in 6 seconds!
[11:07]:
Match resuming in 5 seconds!
[11:07]:
Match resuming in 4 seconds!
[11:07]:
Match resuming in 3 seconds!
[11:07]:
Match resuming in 2 seconds!
[11:07]:
Match resuming in 1 seconds!
[11:07]:
FIGHT!
[10:30]:
The Allies have breached the Forward Bunker Gate!
[10:28]:
Axis Command Post constructed. Charge speed increased!
[10:03]:
The Allies have opened up the Forward spawn rear exit!
'xD Sherclock, [9:46]:
KANKER POTATO
[9:03]:
The Depot Fence has been constructed.
[8:59]:
Allied team has destroyed the Axis Command Post!
[8:53]:
Allied Command Post constructed. Charge speed increased!
[7:48]:
The Allies have breached the Depot's east wall!
[7:07]:
The Allies have breached the Depot Gate!
'xD ShaMaN, [6:50]:
so cant even hear footsteps anymore in this game
'xD Sherclock, [6:44]:
classics
[6:42]:
The Crane Controls have been constructed.
[6:39]:
The Allied Truck is in position!
[6:38]:
The Allies have activated the crane!
[6:25]:
The Allies have loaded the Gold Crate onto the Truck!
[2:43]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 9:16
SSTAT WARRIOR [Warmup]:
i swear with lpse
SSTAT WARRIOR [Warmup]:
lose
SSTAT WARRIOR [Warmup]:
we lose it
'xD Sebhes, [Warmup]:
hahahaha
SSTAT WARRIOR [Warmup]:
i swear
'xD Sebhes, [Warmup]:
trust is real
'xD Sherclock, [Warmup]:
i swear if we dont start in 2 mins i am leaving
SSTAT WARRIOR [Warmup]:
can't escort a truck
SSTAT WARRIOR [Warmup]:
6 mins to get truck
'xD Sherclock, [Warmup]:
so u can win by that way
'xD Sebhes, [Warmup]:
hahahahahahahahahaha
SSTAT WARRIOR [Countdown]:
i dont give shit about ur feelings
'xD Sebhes, [Countdown]:
apricot hahaa
SSTAT WARRIOR [Countdown]:
feelings ?
SSTAT WARRIOR [8:45]:
Meine Ehre heiBt Treue ! My Honor Is Called Loyalty !
[7:34]:
The Allies have captured the forward bunker!
[7:32]:
The Axis have captured the forward bunker!
[7:08]:
The Allies have breached the Forward Bunker Gate!
[6:31]:
Axis Command Post constructed. Charge speed increased!
[6:09]:
The Allies have opened up the Forward spawn rear exit!
[5:36]:
The Depot Fence has been constructed.
[5:33]:
Allied team has destroyed the Axis Command Post!
[5:26]:
Allied Command Post constructed. Charge speed increased!
[5:22]:
The Allies have breached the Depot Gate!
[4:19]:
The Allies have breached the Depot's east wall!
[4:01]:
The Allied Truck is in position!
'xD Sherclock, [1:30]:
EAT SHIT GAME
SSTAT late >:[ [1:13]:
Quality rek provided by #SSTAT
SSTAT late >:[ [1:09]:
gg
'xD ShaMaN, [1:06]:
cheap shits
SSTAT WARRIOR [1:00]:
steaming ?
SSTAT WARRIOR [1:00]:
lol
'xD Sherclock, [0:44]:
words t cheap bro
[Intermission]:
>>> Objective NOT reached in time (9:16)
[Intermission]:
'xD Sebhes, disconnected
[Intermission]:
SSTAT late >:[ disconnected
SSTAT trmp [Intermission]:
ggs
[Intermission]:
'xD Sherclock, disconnected
[Intermission]:
'xD ShaMaN, disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.