Allied Command Post constructed. Charge speed increased!
[4:11]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 5:48
'xD MASTER, [Intermission]:
fat shit
[2:04]:
The Doors are opening!!
[Intermission]:
>>> Objective NOT reached in time (5:48)
'xD iNsAne, [Intermission]:
I picked that retarded thompson by mistake
[9:23]:
Axis have captured the Forward Bunker!
[9:08]:
The Axis have blown the Main Entrance!
[7:07]:
The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 2:52
'xD MASTER, [Warmup]:
fumble and sebhes
'xD MASTER, [Warmup]:
the 0 brothers
'xD Sebhes, [Warmup]:
haha
[1:49]:
Axis have captured the Forward Bunker!
'xD Sebhes, [1:38]:
HAHAHA
rtcw.fmz [0:35]:
gg wp
'xD Sebhes, [0:29]:
3rd map
'xD MASTER, [0:25]:
deli?
'xD iNsAne, [0:23]:
longer one
'xD MASTER, [0:15]:
DOCKRUN ONE???????
'xD iNsAne, [0:11]:
nO
[Intermission]:
>>> Objective NOT reached in time (2:52)
rtcw.fmz [Intermission]:
cccccccccccc
rtcw.fmz [Intermission]:
fumble on his own
rtcw.fmz [Intermission]:
in 0 club
[Intermission]:
rtcw.fmz disconnected
'xD Sebhes, [Intermission]:
3rd map
[11:37]:
The Allies have captured the forward bunker!
[11:34]:
The Axis have captured the forward bunker!
[11:19]:
The Allies have captured the forward bunker!
[10:57]:
The Allies have breached the Forward Bunker Gate!
[10:47]:
Axis Command Post constructed. Charge speed increased!
[10:26]:
The Allies have opened up the Forward spawn rear exit!
[10:04]:
Allied team has destroyed the Axis Command Post!
[9:54]:
Allied Command Post constructed. Charge speed increased!
[9:26]:
The Depot Fence has been constructed.
[8:57]:
The Allies have breached the Depot Gate!
[8:32]:
The Allies have breached the Depot's east wall!
[7:36]:
The Allied Truck is in position!
[7:07]:
The Depot Fence has been destroyed.
[6:35]:
The Crane Controls have been constructed.
[6:34]:
The Allies have activated the crane!
[6:21]:
The Allies have loaded the Gold Crate onto the Truck!
[3:48]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 8:11
[7:39]:
Axis team locked from spectators by 'xD iNsAne,
[4:43]:
The Allies have captured the forward bunker!
[4:42]:
The Axis have captured the forward bunker!
rtcw.rAz [3:32]:
u lucky cunt
'xD iNsAne, [2:54]:
:D
[0:18]:
The Allies have captured the forward bunker!
[0:05]:
The Depot Fence has been constructed.
[Intermission]:
>>> Objective NOT reached in time (8:11)
[Countdown]:
Allies team locked from spectators by 'xD MASTER,
[11:47]:
rtcw.fmz disconnected
[11:16]:
Allies have damaged the West Wall
[11:16]:
Allies have damaged the East Wall
[11:06]:
Allies capture the Forward Bunker!
[10:05]:
Door Controls have been constructed.
[10:05]:
Allies have secured the forward bunker.
[9:59]:
The Allies have stolen a gold crate!
[9:45]:
The Loading Doors are Opening!
[9:41]:
The Allies have secured a gold crate!
[9:38]:
The Allies have stolen a gold crate!
[9:37]:
The Loading Doors are Closing!
[9:22]:
The Loading Doors are Opening!
[9:16]:
The Loading Doors are Closing!
[8:08]:
The Loading Doors are Opening!
[8:06]:
Allies have escaped with the Gold!
[8:06]:
The Allies have secured a gold crate!
[Intermission]:
>>> Clock set to: 3:53
[3:00]:
Allies capture the Forward Bunker!
[2:33]:
Allies have damaged the East Wall
[2:24]:
Axis reclaim the Forward Bunker!
[1:56]:
Allies capture the Forward Bunker!
[0:39]:
Axis reclaim the Forward Bunker!
[Intermission]:
>>> Objective NOT reached in time (3:53)
rtcw.rAz [Intermission]:
gg
'xD iNsAne, [Intermission]:
gg
[Intermission]:
'xD iNsAne, disconnected
rtcw.fmz [Intermission]:
gg
[Intermission]:
rtcw.stA disconnected
[Intermission]:
rtcw.jAm disconnected
[Intermission]:
'xD Sebhes, disconnected
[Intermission]:
rtcw.rAz disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.