Germany vs Estonia (6744 views)
Bl4d3
FiREBALL
FLoPJEHZ
kReSti
sTOWNAGE
stRay
FiREBALL
FLoPJEHZ
kReSti
sTOWNAGE
stRay
doppler
MCLEOd
Nukits
Sinnu
Ince
yEnch
MCLEOd
Nukits
Sinnu
Ince
yEnch
05.07.15 19:00 CEST
Awards | awarded to | for |
Lady Macbeth | *** FLoPJEHZ | 70 kills |
Killing Spree | DOPPLER FROM EE | 7 frags without being killed |
Accountant | *** KRESTi | 120% kills/killed ratio |
He's dead, Jim! | *** bladinatus | 29 gibs |
...and stay dead! | *** bladinatus | 62% gibs/kill |
Lead Poisoning | *** KRESTi | 53 SMG kills |
Spammity spam spam! | SINNU FROM EE | 47 SPAM kills |
Fragstealer | SINNU FROM EE | 88 damage per frag |
Die! Damn you, Die! | NUKITS FROM EE | 377 damage per frag |
What objective? | *** stownage | 388 XP |
Red Shirt | YENCH FROM EE | 75 deaths |
Are these pliers sharp? | NUKITS FROM EE | 10 deaths without fragging |
Med Pack Whore | *** stownage | 190 damage per death |
Eyes Wide Shut | *** stRay | 6 team kills |
Gingerbread man | *** FiREBALL | 19 /kills |
» View plaintext endround stats
*** KRESTi [Warmup]: | working now? |
*** FLoPJEHZ [Warmup]: | lets go |
[Countdown]: | Vote passed! |
*** ScaTmaN_ [Countdown]: | hf |
[14:44]: | Axis Command Post constructed. Charge speed increased! |
[9:21]: | The Allies have captured the forward bunker! |
[9:18]: | The Axis have captured the forward bunker! |
*** KRESTi [9:03]: | that was nasty |
[6:45]: | The Allies have captured the forward bunker! |
[6:32]: | The Depot Fence has been constructed. |
[6:09]: | The Allies have opened up the Forward spawn rear exit! |
[5:47]: | The Allies have breached the Forward Bunker Gate! |
[2:36]: | Allied team has destroyed the Axis Command Post! |
[2:25]: | The Allies have breached the Depot Gate! |
[2:17]: | Allied Command Post constructed. Charge speed increased! |
[2:00]: | The Crane Controls have been constructed. |
*** stRay [0:00]: | ggz |
[Intermission]: | >>> Clock set to: 15:00 |
*** FLoPJEHZ [Intermission]: | gg |
SINNU FROM EE [Intermission]: | gg |
DOPPLER FROM EE [Intermission]: | wp |
*** stRay [Warmup]: | Rup |
*** FLoPJEHZ [Warmup]: | lets go sinnu |
SINNU FROM EE [Countdown]: | ye sry |
[14:42]: | Axis Command Post constructed. Charge speed increased! |
[13:06]: | The Allies have captured the forward bunker! |
[13:05]: | The Allies have breached the Forward Bunker Gate! |
[12:30]: | The Allies have opened up the Forward spawn rear exit! |
[11:40]: | Allied team has destroyed the Axis Command Post! |
[11:13]: | Allied Command Post constructed. Charge speed increased! |
[11:11]: | The Allies have breached the Depot's east wall! |
[11:11]: | *** bladinatuscalled a vote. |
[11:09]: | Vote cancelled |
[11:06]: | The Allies have breached the Depot Gate! |
[10:03]: | The Allies have breached the Depot's west wall! |
[10:00]: | The Allied Truck is in position! |
[9:56]: | The Crane Controls have been constructed. |
[9:55]: | The Allies have activated the crane! |
[9:42]: | The Allies have loaded the Gold Crate onto the Truck! |
*** stRay [8:11]: | ggwp |
[8:11]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:48 (original: 15:00) |
*** FLoPJEHZ [Intermission]: | gg |
SINNU FROM EE [Intermission]: | wp |
*** stRay [Warmup]: | Rup |
*** FLoPJEHZ [Warmup]: | rup reload |
*** KRESTi [Countdown]: | hf |
[7:01]: | The Doors are opening!! |
[6:20]: | Allied Command Post spawn active! |
[6:20]: | Allied Command Post constructed. Charge speed increased! |
[5:47]: | Main blast door opening! |
[5:43]: | Main blast door closing! |
[5:34]: | Main blast door opening! |
[5:26]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 4:33 |
SINNU FROM EE [Intermission]: | wp |
YENCH FROM EE [Intermission]: | ggz |
*** stRay [Warmup]: | Rup |
[2:49]: | The Doors are opening!! |
[2:38]: | Allied Command Post spawn active! |
[2:38]: | Allied Command Post constructed. Charge speed increased! |
*** stRay [1:53]: | :D:D |
[0:53]: | Main blast door opening! |
[0:49]: | Main blast door closing! |
[0:33]: | Main blast door opening! |
[0:27]: | Main blast door closing! |
[0:22]: | Main blast door opening! |
[0:02]: | MCLEOd FROM EE disconnected |
*** stRay [0:00]: | r;D;D;D |
[Intermission]: | >>> Objective NOT reached in time (4:33) |
SINNU FROM EE [Intermission]: | wp |
*** FLoPJEHZ [Intermission]: | gg :D |
DOPPLER FROM EE [Intermission]: | wp |
INTSE FROM EE [Intermission]: | ggs :D |
SINNU FROM EE [Intermission]: | gl next |
*** stRay [Intermission]: | cheers |
[Intermission]: | NUKITS FROM EE disconnected |
*** KRESTi [Intermission]: | ggs |
[Intermission]: | YENCH FROM EE disconnected |
[Intermission]: | *** stownage disconnected |
[Intermission]: | *** bladinatus disconnected |
[Intermission]: | SINNU FROM EE disconnected |
[Intermission]: | *** stRay disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.