The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 7:37
|i| mENACE [Intermission]:
phenchot da
|i| mENACE [Intermission]:
kanker ghandu dat je bent
'xD iNsAne, [Warmup]:
oyy!
'xD iNsAne, [Warmup]:
:D
'xD iNsAne, [Warmup]:
:D
'xD iNsAne, [Warmup]:
:D
'xD iNsAne, [Warmup]:
haaahaha
'xD iNsAne, [Warmup]:
vriend
'xD iNsAne, [Warmup]:
110 120 130
'xD iNsAne, [Warmup]:
geen enkel probleem
|i| kARMA [Warmup]:
koevoet..
'xD iNsAne, [Countdown]:
of een baksteen
[7:11]:
Axis have captured the Forward Bunker!
'xD iNsAne, [6:58]:
....
'xD iNsAne, [6:56]:
vriendje
'xD iNsAne, [6:53]:
prone
'xD iNsAne, [6:51]:
bana boy
[6:46]:
The Axis have blown the Main Entrance!
[6:39]:
Allies have reclaimed the Forward Bunker!
[6:00]:
The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Objective reached at 1:37 (original: 7:37)
[11:32]:
Allied Command Post constructed. Charge speed increased!
[9:46]:
The Tank has been repaired!
[9:43]:
Allied team has stolen the Tank!
'xD kApot, [9:31]:
Miss fortune : Don't get cocky
[9:22]:
Truck Barrier #1 has been constructed.
[8:15]:
Axis team has destroyed the Allied Command Post!
[8:08]:
Allied Command Post constructed. Charge speed increased!
[8:07]:
Allied team has destroyed the Bank Doors!
|i| DDMSm8 [7:45]:
zo beroerd te raken
|i| DDMSm8 [7:44]:
:d
'xD Sebhes, [7:33]:
MENACE
'xD Sebhes, [7:31]:
:P
|i| mENACE [7:31]:
schande
'xD Sebhes, [7:28]:
wat doe je haha
[7:21]:
Truck Barrier #1 has been destroyed.
|i| kARMA [6:59]:
:/
[6:58]:
The Tank has been damaged!
[2:18]:
Allied team is escaping with the Gold Crate!
[1:20]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 10:39
'xD iNsAne, [Intermission]:
pffff
[10:13]:
Allied Command Post constructed. Charge speed increased!
|i| DDMSm8 [9:50]:
:D
'xD Sebhes, [9:43]:
:P
[8:36]:
The Tank has been repaired!
[8:32]:
The Tank has been damaged!
|i| DDMSm8 [8:13]:
...
|i| mENACE [8:06]:
denk je visa
[7:02]:
The Tank has been repaired!
[7:00]:
Allied team has stolen the Tank!
[6:52]:
The Tank has been damaged!
[6:31]:
The Tank has been repaired!
|i| mENACE [5:52]:
:D
'xD kApot, [5:51]:
:D
[5:38]:
The Tank has been damaged!
[5:32]:
The Tank has been repaired!
[5:29]:
Axis team has destroyed the Allied Command Post!
[5:23]:
Truck Barrier #1 has been constructed.
[4:53]:
Axis Command Post constructed. Charge speed increased!
[4:40]:
The Tank has been damaged!
[4:36]:
The Tank has been repaired!
[4:25]:
Allied team has destroyed the Bank Doors!
[2:02]:
Allied team has destroyed the Axis Command Post!
|i| kARMA [1:54]:
hp?
'xD Sebhes, [1:52]:
6
'xD kApot, [1:50]:
:D
|i| kARMA [1:49]:
aight
'xD kApot, [0:39]:
wat probeer je met je kniva
'xD kApot, [0:37]:
:D
|i| mENACE [0:28]:
hp
[Intermission]:
>>> Objective NOT reached in time (10:39)
|i| mENACE [Intermission]:
munt
'xD iNsAne, [Intermission]:
kbegin warm te worden
|i| kARMA [9:10]:
JIJ VEEL WACHTEN MAKE DEZE
'xD iNsAne, [8:50]:
:D
[8:37]:
The Doors are opening!!
[8:17]:
Allied Command Post constructed. Charge speed increased!
[8:17]:
Allied Command Post spawn active!
|i| kARMA [6:52]:
:d
[6:03]:
Main blast door opening!
[5:46]:
Main blast door closing!
[5:16]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 4:43
|i| kARMA [Intermission]:
ik haat deze map zooo erg :D
|i| kARMA [Intermission]:
tfoe
'xD Sebhes, [Intermission]:
>:)
'xD iNsAne, [Intermission]:
haha
'xD Sebhes, [4:13]:
gg
[3:25]:
The Doors are opening!!
|i| kARMA [2:22]:
#:
|i| mENACE [0:02]:
GG
|i| kARMA [0:00]:
gg'z
[Intermission]:
>>> Objective NOT reached in time (4:43)
[Intermission]:
'xD kApot, disconnected
'xD Sebhes, [Intermission]:
gg
[Intermission]:
'xD Sebhes, disconnected
[Intermission]:
|i| mENACE disconnected
[Intermission]:
|i| kARMA disconnected
[Intermission]:
'xD iNsAne, disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.