ja ik heb mijn mama gevraagd of ik niet voor een keer wat later op mocht blijven
iA! JeeTz. [Warmup]:
wow en dat mocht gewoon?
'xD Henkie, [Warmup]:
ja was ook verbaad
'xD Henkie, [Warmup]:
verbaasd*
iA! Warrior [Warmup]:
zozo dat je dat durft te vragen aan je mama
iA! JeeTz. [Warmup]:
moet je zeker wel afwassen morgen?
iA! Warrior [Warmup]:
durf ik niet hoor
'xD Henkie, [Warmup]:
ja wc schoonmaken ook
'xD Henkie, [Countdown]:
gl hf xD
iA^M! wedsEck [Countdown]:
hf
iA! JeeTz. [Countdown]:
pff nou in elk geval wel stoer dat je het vroeg
'xD Puppet. [Countdown]:
hf no luck
'xD 7ele. <+3 [11:55]:
nogmaals, speclock als jullie willen
iA! Warrior [11:49]:
nah
[11:48]:
Match is PAUSED! (Axis)
iA! Warrior [11:48]:
maakt niet uit
'xD Henkie, [11:48]:
xD
'xD 7ele. <+3 [11:48]:
ok ^^
iA!Bob [11:48]:
JA OKE
'xD Sebhes, [11:47]:
1 sec
'xD Puppet. [11:48]:
...
'xD 7ele. <+3 [11:48]:
ik zeg toch niks
'xD Sebhes, [11:48]:
vriendin van nitro komt eraan
'xD Maxwell, [11:48]:
100 acc
iA^M! wedsEck [11:47]:
doe maar reset ^^
'xD Maxwell, [11:47]:
dit gaat lekker
'xD Henkie, [11:48]:
zo die 13 seconden waren voor ons
'xD Sebhes, [11:47]:
cheerleaden
[11:48]:
Match resuming in 225 seconds!
iA! JeeTz. [11:47]:
wij laten jullie toch winnen
iA! Warrior [11:48]:
mag je onze wh en aimbot wel bekijken
'xD Sebhes, [11:48]:
:D
[11:48]:
Match resuming in 10 seconds!
iA! Warrior [11:48]:
je mag*
[11:48]:
Match resuming in 9 seconds!
[11:48]:
Match resuming in 8 seconds!
[11:48]:
Match resuming in 7 seconds!
[11:48]:
Match resuming in 6 seconds!
[11:48]:
Match resuming in 5 seconds!
[11:48]:
Match resuming in 4 seconds!
[11:48]:
Match resuming in 3 seconds!
[11:48]:
Match resuming in 2 seconds!
[11:48]:
Match resuming in 1 seconds!
[11:48]:
FIGHT!
[11:38]:
Axis Command Post constructed. Charge speed increased!
iA^M! wedsEck [11:10]:
ga dood haha
iA! Warrior [10:45]:
wat vindt je van me aimbot?
'xD 7ele. <+3 [10:23]:
ging beter met fg
'xD 7ele. <+3 [10:21]:
:D!
iA! Warrior [10:16]:
vondt ik ook al
iA^M! wedsEck [10:10]:
:S
iA! Warrior [10:10]:
maar weer terug naar fg?
'xD Puppet. [8:29]:
gvd sebastiaan
'xD Sebhes, [8:27]:
haha
'xD Puppet. [8:26]:
da was nie lief
iA! JeeTz. [8:20]:
tututut
iA^M! wedsEck [6:55]:
geef ons ietsje ruimte jongens :(
iA! JeeTz. [5:31]:
haha
[4:59]:
Allies capture the Forward Bunker!
[4:48]:
Axis reclaim the Forward Bunker!
iA^M! wedsEck [4:47]:
wtf
[4:18]:
Allies capture the Forward Bunker!
[3:31]:
Allies have breached the Main Entrance and secured the Forward Bunker!
[3:17]:
NgN connected
iA!Bob [1:13]:
/ff
'xD 7ele. <+3 [0:59]:
eerst wachten tot 20 mins
'xD 7ele. <+3 [0:56]:
:D!
iA^M! wedsEck [0:34]:
lolol
iA^M! wedsEck [0:20]:
^^
[0:16]:
Allies have breached the Side Entrance!
iA! JeeTz. [0:04]:
add 50min
iA^M! wedsEck [0:01]:
lolol
[Intermission]:
>>> Clock set to: 12:00
'xD Puppet. [Intermission]:
ik win
'xD Sebhes, [Intermission]:
gg
'xD Puppet. [Intermission]:
gg
iA^M! wedsEck [Warmup]:
oke nu zullen we ff serieus spelen
'xD Sebhes, [Warmup]:
xD
iA!Made [Warmup]:
was dit al voor het echt dan?
'xD Henkie, [Warmup]:
nee joh
iA! JeeTz. [Warmup]:
warmup
iA^M! wedsEck [Warmup]:
ready
[11:31]:
Axis Command Post constructed. Charge speed increased!
[11:30]:
Allies capture the Forward Bunker!
[11:29]:
Axis reclaim the Forward Bunker!
[11:15]:
Allies capture the Forward Bunker!
[11:12]:
Axis reclaim the Forward Bunker!
[11:10]:
Allies capture the Forward Bunker!
[10:47]:
Axis reclaim the Forward Bunker!
[10:42]:
Allies capture the Forward Bunker!
[10:34]:
Allies have breached the Main Entrance and secured the Forward Bunker!
[10:09]:
Allies have secured the West Radar Parts!
[9:52]:
Allies have secured the East Radar Parts!
[Intermission]:
>>> Objective reached at 2:07 (original: 12:00)
'xD Puppet. [Intermission]:
pff
'xD Puppet. [Intermission]:
noobs
'xD Puppet. [Intermission]:
dat had sneller gekunt
'xD Sebhes, [Intermission]:
>.<
'xD Henkie, [Intermission]:
close
iA^M! wedsEck [14:15]:
shuffle?
'xD Puppet. [14:10]:
xp shuffle
[13:55]:
The Allies have breached the Forward Bunker Gate!
[13:31]:
The Depot Fence has been constructed.
[13:09]:
Allied Command Post constructed. Charge speed increased!
[13:07]:
The Allies have opened up the Forward spawn rear exit!
[13:06]:
The Allies have breached the Depot Gate!
iA^M! wedsEck [12:44]:
fuck
[12:35]:
The Allies have breached the Depot's east wall!
[12:32]:
The Allied Truck is in position!
[12:02]:
The Crane Controls have been constructed.
[12:01]:
The Allies have activated the crane!
[11:48]:
The Allies have loaded the Gold Crate onto the Truck!
iA! Warrior [11:46]:
jullie doen er wel lang over
iA! Warrior [11:42]:
ga is wat doen
iA! JeeTz. [11:38]:
bedankt voor de vernedering he
[10:46]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 4:13
'xD Puppet. [Intermission]:
ez
iA^M! wedsEck [Warmup]:
heb echt waar nog nooit zo snel supply gespeeld
iA!Made [4:08]:
we zijn meer een gezelligheidsteam enzo
iA! Warrior [4:01]:
biertje :P
iA!Bob [3:54]:
babbbeltje
iA! Warrior [3:38]:
borrelnootjes?
iA!Bob [3:34]:
sure
iA^M! wedsEck [3:32]:
liever tijger
'xD Sebhes, [3:30]:
":DD
iA! Warrior [3:28]:
neem jij ze mee of ik?
iA!Bob [3:22]:
ik heb wel nog wat nootjes
iA! Warrior [3:19]:
netje
'xD 7ele. <+3 [3:17]:
pfffff ik woon nu in zwitserland
'xD Puppet. [3:16]:
borrelnootjes met tijgerprint
iA! Warrior [3:15]:
pak ik de chips
'xD 7ele. <+3 [3:11]:
geen tijgernootjes :(
iA!Bob [2:52]:
3 min guys
iA!Bob [2:49]:
op het gemak
iA!Bob [2:46]:
we winnen easy
'xD Sebhes, [2:44]:
haha
iA!Bob [2:13]:
wil je mijn vrinedje zijn?
iA!Bob [2:11]:
vriendje
iA! Warrior [2:06]:
zeker <3
'xD Sebhes, [1:02]:
xD
[Intermission]:
>>> Objective NOT reached in time (4:13)
'xD Sebhes, [Intermission]:
:D
'xD Puppet. [Intermission]:
ik heb sebhes met panza gekilled
'xD Puppet. [Intermission]:
worth
[Intermission]:
'xD Nitro, disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.