Axis Command Post constructed. Charge speed increased!
[8:26]:
The side gate has been built!
[8:24]:
Allies have destroyed the Main Gate!
[8:09]:
The side gate has been destroyed!
[7:23]:
The side gate has been built!
[6:43]:
Allies have destroyed the Bunker Controls!
[6:43]:
Allies have destroyed the Bunker Controls!
[6:43]:
Allies have destroyed the Bunker Controls!
[6:43]:
Allies have destroyed the Bunker Controls!
[6:43]:
Allies have destroyed the Bunker Controls!
[6:43]:
Allies have destroyed the Bunker Controls!
[Intermission]:
>>> Clock set to: 3:17
[Intermission]:
>>> Objective NOT reached in time (3:17)
2&1 subak [Warmup]:
its awesome @ 2015
2&1 subak [Warmup]:
I dont play but im back to Et for offi
2&1 subak [Warmup]:
2015
2&1 subak [Warmup]:
go
2&1 subak [Warmup]:
hf
PURURUMON [Countdown]:
what does it have to do with 2015
[6:57]:
The Doors are opening!!
2&1 j [6:28]:
xd
2&1 j [4:56]:
xd
[1:10]:
Axis have returned the objective!
[Intermission]:
>>> Clock set to: 10:00
2&1 j [Warmup]:
pozdrawiam zawiedzionych fanow
2&1 j [Warmup]:
naszczescie dostarczylem dwie akcje do busta
[8:14]:
The Doors are opening!!
[8:07]:
Main blast door opening!
[8:01]:
Main blast door closing!
[7:44]:
Allied Command Post spawn active!
[7:44]:
Allied Command Post constructed. Charge speed increased!
[6:11]:
Main blast door opening!
[6:06]:
Main blast door closing!
2&1 subak [5:05]:
surrender
[5:04]:
Allied team has transmitted the documents!
2&1 subak [Intermission]:
gg
[Intermission]:
>>> Objective reached at 4:55 (original: 10:00)
[Intermission]:
2&1 subak disconnected
FUFUMON [Intermission]:
ty bb
2&1 j [Intermission]:
GG
PURURUMON [Intermission]:
gg
2&1 j [Intermission]:
TY
[Intermission]:
2&1 j disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.