P*SSYBASHERS vs inteRaction (4284 views)

gb jam
fi Rong
fi Sungi
cz denton
cz cpu
cz Rifleman
26.07.15 20:00 CEST
Awards awarded to for
Lady Macbeth pussy.jAm 42 kills
Killing Spree pussy.rNg 6 frags without being killed
Accountant pussy.jAm 127% kills/killed ratio
He's dead, Jim! pussy.jAm 9 gibs
...and stay dead! iR*denton 46% gibs/kill
Lead Poisoning pussy.jAm 36 SMG kills
Spammity spam spam! pussy.sNg 5 SPAM kills
Fragstealer pussy.rNg 144 damage per frag
Die! Damn you, Die! iR*denton 247 damage per frag
What objective? pussy.jAm 216 XP
Red Shirt iR*denton 50 deaths
Are these pliers sharp? iR*denton 13 deaths without fragging
Med Pack Whore pussy.jAm 174 damage per death
Eyes Wide Shut iR*Rifleman 3 team kills
Gingerbread man pussy.jAm 13 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
pussy.rNg9719434352011270665400480/01/332/172/420815466
pussy.jAm12721642339001358334974360/04/036/182/213915153
pussy.sNg7421426358011355314746460/00/322/195/121313624
pussy.9962410210319023818430151201300/05/390/199/118714744
iR*cpu62147264250110500266972060/03/322/282/319215926
iR*denton2617513506018463558561340/02/110/412/2357117213
iR*Rifleman63169264140313548358771350/02/224/233/421114339
iR*494916513315053115120184304750/07/256/237/425314029
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
pussy.rNg116123211800094642291800/01/119/71/1D/K/K//KKDKKKKKKDKKDK/DKKK/K/KKK/DD/DKD
pussy.jAm1471342819600933092956180/03/024/91/1KDK/KKK/K/KKDDKDK/DDK/KK/KKDKKKKKD/KKK/KKKK/DDK
pussy.sNg7512218244001136162958180/00/015/133/0DKDD/KK/KK/DK/KK/DK/KKD/KD/KD/KKD/KDKKDD/D
pussy.1133796761100029115678832360/04/158/295/2
iR*cpu4810013272017346944731880/00/213/171/1/KDKDDDKK/K/DDK//DKDDKDDDDKKDTD/DDDDK/KKD
iR*denton15112532400425773548180/01/03/261/2DDDDDDDDK//D/DDDDDDDDDKDDDDDDDKD/KKDD
iR*Rifleman56901425200627863546180/00/213/151/3KK/KD/DDD/D/DK/DDDKDKK/DDKKKDDDDXKDDKDKK
iR*403023284801178832115672240/01/429/583/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
pussy.rNg100711111101320971834480/00/111/71/1D/KDKKX/KK/DKKDDKDKKDTKD
pussy.jAm8357101230041970161100/01/09/70/1KDKKDDK/DK//KDDK/KDKDK
pussy.sNg6389711401217751579280/00/36/62/1DDTKKDD/KKK/DDKKDDDX
pussy.822172834802958425024760/01/426/203/3
iR*cpu84371113300312561868180/03/07/101/1KK/D/KK/DDDDDKDKKDKKDKDKX
iR*denton3550514201414921853400/01/15/110/0/KKDKXDXDDK/K//DDDDDDT
iR*Rifleman64659142026227621211020/00/010/71/1DDTDDTK/K//DKK/K/KDKDKK/D
iR*61152254170313502458421600/04/122/282/2
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
pussy.rNg1000000000017300/00/12/30/1DDKDKDD
pussy.jAm2001821000028834300/00/02/10/0DKK
pussy.1501821000028851600/00/14/40/1
iR*cpu100911000026723300/00/11/10/0KXD
iR*denton10011330000530297760/00/02/31/0KDKDDK
iR*Rifleman2001021001124467150/02/01/00/0KTK/
iR*133306500111041597910/02/14/41/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
pussy.rNg33026100032747500/00/00/00/1D
pussy.jAm200721000026664180/00/01/11/0DKK
pussy.sNg100310000014020900/00/01/00/0K
pussy.11110571000733748180/00/02/11/1
iR*cpu10011100001012300/00/01/00/1KD
iR*denton020100003615800/00/00/10/0D
iR*Rifleman100411000017714300/00/00/11/0KD
iR*67723000022342400/00/01/21/1

» View plaintext endround stats
Player Chats
iR*Rifleman [Warmup]: ok, everything working now ...
pussy.sNg [Countdown]: GL HF
pussy.rNg [Countdown]: hfhf
pussy.sNg [Countdown]: <LORDI> We've currently 10 empty fanboy slots, welcome aboard.
pussy.sNg [Countdown]: <LORDI> We've currently 10 empty fanboy slots, welcome aboard.
pussy.sNg [Countdown]: <LORDI> We've currently 10 empty fanboy slots, welcome aboard.
[9:07]: The Allies have captured the forward bunker!
[8:50]: Axis Command Post constructed. Charge speed increased!
[8:11]: The Allies have opened up the Forward spawn rear exit!
[8:08]: The Axis have captured the forward bunker!
[8:03]: The Allies have breached the Forward Bunker Gate!
[6:02]: The Allies have breached the Depot Gate!
[5:56]: Allied team has destroyed the Axis Command Post!
[5:53]: Allied Command Post constructed. Charge speed increased!
[4:23]: The Depot Fence has been constructed.
[4:22]: The Allies have breached the Depot's east wall!
[3:26]: The Allied Truck is in position!
[1:06]: Axis team has destroyed the Allied Command Post!
[1:03]: Allied Command Post constructed. Charge speed increased!
[0:30]: The Crane Controls have been constructed.
[0:29]: The Allies have activated the crane!
[0:15]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
pussy.sNg [Countdown]: <LORDI> I'm the rock holding this team steady, positive & calm in teamspeak for optimal atmosphere for Nerd Rektage(c). Mark my words, you wont even win a map.
[10:33]: The Allies have breached the Forward Bunker Gate!
[10:03]: Allied Command Post constructed. Charge speed increased!
[9:48]: The Allies have breached the Depot Gate!
[9:46]: The Allies have opened up the Forward spawn rear exit!
[9:33]: The Depot Fence has been constructed.
[8:17]: The Crane Controls have been constructed.
[8:16]: The Allies have breached the Depot's east wall!
[8:14]: The Allied Truck is in position!
[8:13]: The Allies have activated the crane!
[8:00]: The Allies have loaded the Gold Crate onto the Truck!
[5:53]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 6:06 (original: 12:00)
[9:14]: The Main Door has been breached!
[9:03]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 0:56
pussy.sNg [0:05]: ggwp
pussy.rNg [0:02]: dat nade
[Intermission]: >>> Objective NOT reached in time (0:56)
iR*denton [Intermission]: gg
[Intermission]: iR*denton disconnected
[Intermission]: pussy.sNg disconnected
[Intermission]: pussy.rNg disconnected
iR*Rifleman [Intermission]: gg cya
[Intermission]: iR*cpu disconnected
[Intermission]: iR*Rifleman disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.