Skull Commando Squad vs huan (2482 views)

nl mENACE
be ViKO
fi Webe
de Bio
de looser
de Sunni
31.07.15 00:30 CEST
Awards awarded to for
Lady Macbeth ^+sCsWebe 53 kills
Killing Spree huan.sunni 3 frags without being killed
Accountant sCsmENACE 85% kills/killed ratio
He's dead, Jim! sCsmENACE 16 gibs
...and stay dead! sCsmENACE 32% gibs/kill
Lead Poisoning ^+sCsWebe 46 SMG kills
Spammity spam spam! sCsmENACE 9 SPAM kills
Fragstealer huan.sunni 154 damage per frag
Die! Damn you, Die! ^+sCsWebe 232 damage per frag
What objective? sCsViKO 326 XP
Red Shirt huan.Bio.O 76 deaths
Are these pliers sharp? huan.Bio.O 13 deaths without fragging
Med Pack Whore huan.Looser 161 damage per death
Eyes Wide Shut sCsmENACE 2 team kills
Gingerbread man sCsViKO 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
sCsmENACE85318505916021386638249800/03/140/419/317314036
sCsViKO6832645659102593888787540/00/142/363/220913338
^+sCsWebe80303536610001511831106671080/03/246/464/522316235
huan.sunni7917227346001262084824180/00/025/201/223014234
sCs78111917522441126536090325272600/06/0153/2017/220914436
huan.Bio.O5928045767012185699072410/03/238/485/7190119313
huan.sunni771652431500452245687180/01/123/230/321818335
huan.Looser632904063902197602101702110/00/339/393/3190161210
huan.6473510917021034421395249292700/04/3100/398/319915439
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sCsmENACE88871618901527762381220/00/012/135/0KDD/KDKDKDKDDTKDKK/KK/K/KKDDKDDKK/D
sCsViKO77931418610530762486360/00/012/122/0/KKDSKKD/KK/D/KDKDDKKDKDDDKDK/KD
^+sCsWebe10095171740033648305800/02/214/121/1KDKDDDKK/DDKXKKDKK/DKKKDKDK/DKDDKDK
sCs88275475319111395007925580/02/238/378/1
huan.Bio.O338492720052160309200/01/18/170/4DKKD//DKDKDK/DKDDDDDDDDDDDDDK/D/DDKK
huan.sunni93115151650033247323100/01/014/120/1DKDDK/KDD/KKDK/KDDDKDKDKKKKDKKD
huan.Looser781291519700725183177210/00/115/90/2KD//DK/KKDKKDKKDKDK/D/KK/DKDK/DKDD
huan.68328396214001579259500210/02/237/380/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sCsmENACE818991130021687149100/01/07/81/1KDKDDDKD/DKDKKK/DDKK
sCsViKO75105121610062305185200/00/111/91/0/KKDD/D/KKK//DKDD/KKDKDKKDKD
^+sCsWebe68661116100427862713360/01/010/120/0DDDKDKK/K//DDDKDKKDDK/KDDKK
sCs7526032435001267786056360/02/128/292/1
huan.Bio.O6266101600052083216800/01/08/121/1DK/KD/K/XDK/DKDKXDDKKK/KDDDD
huan.sunni5750814000119772456180/00/18/100/2KDDDDKDDDKKK/DKDDDDDKK
huan.Looser1006013130025199621541100/00/114/71/0KK/KK/KDKKDT/K/KDTDDK/KDKKDD
huan.73176314300211605667781280/01/230/292/3
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sCsmENACE505491830031668224500/00/17/122/2//DDKDKKK/DKDKKDDDDDKDKDDDD
sCsViKO5271917000621412497180/00/09/90/2DKKKKDDKDK//DDDDD/DKDK///K
^+sCsWebe5262917200325242502360/00/07/122/2KD/D/DKDDDDKKKKDDDDK/DDKKD
huan.sunni93891415500729542130180/00/013/71/1KDKKDD/KK/KDK/KDDK/KK//DKK/KD
sCs62276416710001992879374720/00/136/405/7
huan.Bio.O106721716301822911699230/01/014/63/2KDKKK/KDDKKT/K/KDKDK/K/K/K/DKKDK/D
huan.sunni10001100000000/00/01/10/0KD
huan.Looser5363815200518992375800/00/06/102/1DKDDDDXKDK/D/KD/KKDK/K/D
huan.86135263250113419040741030/01/021/175/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sCsmENACE133881612101325322132580/02/014/81/0KDKKDDDKK/KKKDKDK/TKKDKK/KDKD
sCsViKO7157101420081866195200/00/010/60/0K//K/DK/KDKDKDDK/K/K/K/D
^+sCsWebe100801616300528732394360/00/015/101/2DDKKK/KDKDDDKDKK/KK/KKDX/KKDK/KDD
huan.sunni6883131910053254269400/00/012/130/1K///DKK/KD/KDKDDKDKDDDKDKDDDKDKK
sCs93308556170121105259172940/02/051/372/3
huan.Bio.O5258917200320352113180/00/18/131/0DKDDD/KDKKDDDDK/KDKDKDDK/D
huan.Looser253841600021189246400/00/14/130/0KDDKDKD/DDD/DDDDDDDK
huan.39961333200532244577180/00/212/261/0

» View plaintext endround stats
Player Chats
huan.sunni [Warmup]: SUPERMAN!
huan.sunni [Warmup]: :<
sCsViKO [Warmup]: srry for the wait
^+sCsWebe [Warmup]: ye
huan.sunni [Warmup]: SUPERMAN!
^+sCsWebe [Warmup]: its working now
huan.sunni [Warmup]: good
sCsmENACE [Warmup]: webe on anticheat
[11:21]: The Allies have captured the forward bunker!
[10:58]: Axis Command Post constructed. Charge speed increased!
sCsViKO [10:55]: D
[10:29]: The Allies have opened up the Forward spawn rear exit!
[10:26]: The Allies have breached the Forward Bunker Gate!
[9:30]: Allied team has destroyed the Axis Command Post!
[9:26]: Allied Command Post constructed. Charge speed increased!
^+sCsWebe [8:56]: :d
[8:45]: The Depot Fence has been constructed.
^+sCsWebe [8:44]: holy crap im bad on anticheat
huan.sunni [8:38]: :D :D :D :D :D :D :D
[8:21]: The Allies have breached the Depot Gate!
[6:57]: The Allies have breached the Depot's east wall!
[6:55]: The Allied Truck is in position!
^+sCsWebe [5:29]: :D
[3:34]: The Crane Controls have been constructed.
[3:33]: The Allies have activated the crane!
[3:20]: The Allies have loaded the Gold Crate onto the Truck!
sCsViKO [1:26]: wp
sCsmENACE [1:23]: wp
[1:19]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:40
huan.sunni [Warmup]: SUPERMAN!
[9:27]: The Allies have captured the forward bunker!
[9:09]: The Allies have breached the Forward Bunker Gate!
[8:59]: Axis Command Post constructed. Charge speed increased!
[8:39]: The Allies have opened up the Forward spawn rear exit!
[8:36]: The Depot Fence has been constructed.
sCsmENACE [8:16]: nice
[8:04]: Allied team has destroyed the Axis Command Post!
[8:00]: Allied Command Post constructed. Charge speed increased!
huan.sunni [7:46]: wtf
[7:01]: The Allies have breached the Depot Gate!
[6:33]: The Allies have breached the Depot's east wall!
[6:02]: The Allied Truck is in position!
[5:43]: The Crane Controls have been constructed.
[5:41]: The Allies have activated the crane!
[5:27]: The Allies have loaded the Gold Crate onto the Truck!
[3:12]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:27 (original: 10:40)
huan.sunni [Intermission]: wp
sCsViKO [Intermission]: gg
huan.Looser [11:26]: CLOWNSNADES
[11:25]: Allies capture the Forward Bunker!
[11:22]: Match is PAUSED! (Axis)
[11:21]: Match resuming in 225 seconds!
huan.Bio.O [11:21]: restart?
sCsmENACE [11:21]: :<
[11:21]: sCsViKOcalled a vote.
sCsmENACE [11:21]: :<
sCsmENACE [11:21]: :<
[11:21]: Vote cancelled
[11:21]: sCsViKOcalled a vote.
[11:21]: Match resuming in 210 seconds!
^+sCsWebe [11:21]: 4hs already !!!
[11:21]: *** Level Restarted! ***
[11:21]: Vote passed!
huan.Bio.O [Warmup]: ye he played first spawn
huan.Bio.O [Warmup]: and than lagged out :D
huan.Bio.O [Warmup]: sry guys
sCsViKO [Warmup]: happens
huan.Bio.O [Warmup]: realy fair
sCsmENACE [Warmup]: grapjas?
huan.sunni [Warmup]: sorry guys
sCsViKO [Warmup]: np
huan.sunni [Warmup]: SUPERMAN!
huan.sunni [Countdown]: u get the flag okay?
huan.Bio.O [Countdown]: go ahead get the flag
[11:16]: Allies have damaged the West Wall
[11:15]: Allies have damaged the East Wall
[10:33]: Allies capture the Forward Bunker!
[10:11]: Door Controls have been constructed.
[10:11]: Allies have secured the forward bunker.
[10:04]: The Allies have stolen a gold crate!
[9:42]: The Axis have intercepted the stolen gold crate!
[9:39]: The Allies have stolen a gold crate!
[9:16]: The Loading Doors are Opening!
[9:16]: The Axis have intercepted the stolen gold crate!
[9:13]: The Loading Doors are Closing!
[8:58]: The Allies have stolen a gold crate!
sCsViKO [8:31]: :C
[8:13]: The Axis have intercepted the stolen gold crate!
[8:04]: The Allies have stolen a gold crate!
[8:02]: The Loading Doors are Opening!
[7:39]: The Axis have intercepted the stolen gold crate!
[7:23]: The Loading Doors are Closing!
sCsmENACE [7:13]: grapjas?
[7:03]: The Allies have stolen a gold crate!
[6:45]: The Axis have intercepted the stolen gold crate!
[6:29]: The Loading Doors are Opening!
[6:24]: The Allies have stolen a gold crate!
[6:15]: The Loading Doors are Closing!
[5:52]: The Loading Doors are Opening!
[5:49]: The Loading Doors are Closing!
[5:35]: The Loading Doors are Opening!
[5:31]: The Allies have secured a gold crate!
[5:28]: The Loading Doors are Closing!
[5:24]: The Allies have stolen a gold crate!
sCsmENACE [4:51]: grapjas?
sCsmENACE [4:40]: grapjas?
[4:39]: The Axis have intercepted the stolen gold crate!
[4:35]: The Allies have stolen a gold crate!
[4:25]: The Loading Doors are Opening!
huan.Bio.O [4:10]: wp
[4:08]: The Allies have secured a gold crate!
[4:08]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 7:51
sCsViKO [Intermission]: wp
huan.sunni [Warmup]: SUPERMAN!
[7:07]: Allies have damaged the West Wall
[6:14]: Allies capture the Forward Bunker!
[6:03]: Axis reclaim the Forward Bunker!
[4:58]: Allies capture the Forward Bunker!
[4:18]: Door Controls have been constructed.
[4:18]: Allies have secured the forward bunker.
[4:10]: The Allies have stolen a gold crate!
[3:30]: The Loading Doors are Opening!
[3:25]: The Allies have stolen a gold crate!
[3:25]: The Axis have intercepted the stolen gold crate!
[2:55]: The Axis have intercepted the stolen gold crate!
[2:46]: The Loading Doors are Closing!
[2:30]: The Allies have stolen a gold crate!
[2:07]: The Axis have intercepted the stolen gold crate!
[1:49]: The Allies have stolen a gold crate!
[1:09]: The Axis have intercepted the stolen gold crate!
huan.Bio.O [0:55]: gg wp
[0:49]: The Allies have stolen a gold crate!
sCsViKO [0:17]: ggwp
[0:16]: The Axis have intercepted the stolen gold crate!
[Intermission]: >>> Objective NOT reached in time (7:51)
[Intermission]: sCsViKO disconnected
[Intermission]: huan.Looser disconnected
[Intermission]: huan.Bio.O disconnected
^+sCsWebe [Intermission]: ggs
[Intermission]: sCsmENACE disconnected
[Intermission]: sCsWebe disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.