LowLandLions vs nubz (3264 views)

pl hunter
nl timbolina
be ViKO
nl mENACE
fr uYop
nl iNsAne
Awards awarded to for
Lady Macbeth LLL Tsubasa 83 kills
Killing Spree nubZ1n5473j 5 frags without being killed
Accountant LLL Tsubasa 85% kills/killed ratio
He's dead, Jim! nubZ1n5473j 15 gibs
...and stay dead! nubZmENACE 25% gibs/kill
Lead Poisoning nubZuYop 73 SMG kills
Spammity spam spam! LLL ViKO 19 SPAM kills
Fragstealer LLL Tsubasa 151 damage per frag
Die! Damn you, Die! LLL.timbolina 254 damage per frag
What objective? nubZ1n5473j 540 XP
Red Shirt nubZuYop 107 deaths
Are these pliers sharp? nubZmENACE 13 deaths without fragging
Med Pack Whore LLL Tsubasa 165 damage per death
Eyes Wide Shut LLL ViKO 7 team kills
Gingerbread man nubZuYop 38 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
LLL.timbolina6943066959123013907144425690/01/260/647/421115059
LLL ViKO67403701049073214210135217070/01/357/6319/820313036
LLL Tsubasa84405839814141715154157302120/04/373/7210/918315955
LLL7312382192973221379432714369314880/06/3190/7236/919914647
nubZmENACE534075510414012111202147041280/11/450/705/11204141413
nubZuYop744587910713023815487142124691/03/173/593/10196133412
nubZ1n5473j85540829615012917004143553180/04/171/568/1020715056
nubZ70140521630742048843693432719151/08/1194/5616/10202141410
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LLL.timbolina32739280117299645902230/00/210/190/2XKDDKDTDK/DDDKXDDDDKKX/D//DDK//DDDSDDDK/K
LLL ViKO389210262044359037783260/00/18/176/4KD/DDKD/DDTKDDDKDDK/TKDDDTKDKDDDKDDK/DTD
LLL Tsubasa81791822311334403316530/00/016/193/2TDDKX/DKKKDKDDKK/DKDDDDKKDSKDKXKKDDKK/DKDXKD
LLL5024437765261410026116846020/00/334/559/8
nubZmENACE61891321201428643501780/00/011/153/2DKKDKKDDKDKDDK/DKKDKDKDT/DDD/KDKDD/
nubZuYop951222324100124294349100/01/022/90/4DKK/DK//KKDK/KK/DKKK/KKDKD/D/DKKXDKDKK///DKK/KDK
nubZ1n5473j11414924213001345263034360/02/020/82/0/K/KKDKD/K//DK/KKK/D/KK/K/KK/D//KKKKKDKKKDKKD
nubZ9036060666012911684100261140/03/053/325/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LLL.timbolina79119192440011392130261220/01/015/133/0/K/DDDK/KDKDKKKDD//KKK/DK///DKKKD/KDKKKDK/D
LLL ViKO869719223001030812896370/00/115/114/1DKK/KDKXKD/DDK/K/KD/DK/K/KK/KKK/K/DDKDKKDD
LLL Tsubasa1311252922601742043508420/03/122/145/0/DKDK/KKTDKKK/DKKDKDDDKKKDKKKK/KKKKDDDKKK/KK//KDKDKD
LLL9934167681301281120694302010/04/252/3812/1
nubZmENACE198463140062214358200/01/25/190/4/DK/DDDD//DD/DD/KDDDDDKDKDDDKKDDDDDDD
nubZuYop641091625500633603704180/00/116/150/3KKDKDDK/KKDKKDDDKK//DDKDDDD/DKDDDDK/KD/KK
nubZ1n5473j60115183040073856392000/01/117/180/4DDDKDK/DDK/KDKDKK/K/K/DKDDDKDDD/KDDKDDDKDK/KDKKD
nubZ483084086130019943011206180/02/438/520/11
Player Summary for te_escape2
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LLL.timbolina6617461003826666180/00/04/30/0K/K/KDK/DD
LLL ViKO6015350002430562940/00/02/21/1/K/DDKKD
LLL Tsubasa1002444000270070900/00/04/20/0K/KK/DKD
LLL755611151007195619371120/00/010/71/1
nubZmENACE332726000246765400/00/02/40/0D/DDKD/K
nubZuYop502724000154352200/00/02/30/0DK/DKD
nubZ1n5473j10029441000927780400/00/03/31/1DDKKDDKK
nubZ6183814100319371956400/00/07/101/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LLL.timbolina25221410014216391160/00/01/30/0/DDKD
LLL ViKO833656200195472800/00/05/60/0DDDKKXDK/KKD
LLL Tsubasa08050010544875200/00/01/50/0DDTDDD
LLL36666153012191922421360/00/07/140/0
nubZmENACE801545100268573900/00/04/30/0K//KKDDDK
nubZuYop1252154100288665300/00/05/20/0KKK/KD/KD
nubZ1n5473j10019441003671527180/00/04/10/0/KDK/K/K
nubZ102551313300722421919180/00/013/60/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LLL.timbolina57951526100734823903180/00/014/201/1K/K/K/D/DK/DKDKDKKDDDXKD/K/XDDKDKKDDDDKKDDD
LLL ViKO538616301016336133431050/00/012/225/2DDKKDKDDKDDD/DDKDDDKTD/KD/KDD/KKKDKDK/DDKDD/KKD
LLL Tsubasa51971529101336934659430/01/214/191/5D/DKDD/KDKDD/KDDKKKDKKDDDDTKKDDDKDKDDDDDKDDKD
LLL5427846853021610536119051660/01/240/617/8
nubZmENACE951202324300537623919360/00/121/162/3DK/KDKKKKDXKD/DKDKDDKDDDKK/KDKKDKKDKDK/KKDDKKD/D
nubZuYop112114272450112397933063530/02/023/113/1K/D/DK/KDKDKK/TKKK/KDKKK/DKDKKKK/K/KDKDDD/KKK/K/K/KD
nubZ1n5473j951431920200541643311400/00/016/123/3KDKDKDD/KKD/KKKDKDDDDDKDKDK/KK/DK/KKDKK
nubZ101377696810012211905105364290/02/160/398/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LLL.timbolina257104187201122611618720/00/016/63/1KDKKDKKKXKKKKKXTKKKKDKDKD/KD
LLL ViKO1137717151029279422141450/01/115/53/0/K/KK/KDTKK/KDTKKK/DK/DK/DKKDKK/K/
LLL Tsubasa106721716400225732663540/00/016/131/2KDDKKDKKDKDDDKXK/KDKKDD/KDKKKKDKDD
LLL159253523870312762864952710/01/147/247/3
nubZmENACE4172717400212102309140/10/17/130/2DDDKDDDDDXDDKDKDK//KKDKDDX
nubZuYop2365626101524252536981/00/05/190/2K//KD/DDDKKDDDDDDKDDDDDDD//DDDDKT
nubZ1n5473j768513174011286027831840/01/011/142/2DKKD/DDKDKTKDDKDKDKKDDDKDDKDKDK
nubZ4722226609028649576282961/11/123/462/6

» View plaintext endround stats
Player Chats
nubZmENACE [Warmup]: kunnen
nubZmENACE [Warmup]: we
LLL ViKO [Countdown]: hfhf
nubZuYop [Countdown]: hfgl
nubZmENACE [5:56]: :)
[4:42]: The Allies have captured the forward bunker!
[4:39]: The Axis have captured the forward bunker!
nubZmENACE [4:20]: :)
nubZmENACE [4:20]: :)
nubZmENACE [4:20]: :)
nubZmENACE [4:20]: :)
nubZmENACE [4:20]: :)
nubZmENACE [4:19]: :)
[4:06]: The Allies have captured the forward bunker!
[3:57]: The Depot Fence has been constructed.
[3:51]: Axis Command Post constructed. Charge speed increased!
nubZ1n5473j [3:25]: x)
[3:08]: The Allies have breached the Forward Bunker Gate!
[2:49]: The Allies have opened up the Forward spawn rear exit!
nubZmENACE [2:16]: :)
nubZmENACE [2:16]: :)
nubZmENACE [1:55]: :)
nubZmENACE [1:55]: :)
nubZmENACE [1:55]: :)
nubZmENACE [1:55]: :)
[1:39]: The Allies have breached the Depot Gate!
nubZmENACE [0:43]: :)
nubZ1n5473j [0:32]: x)
nubZmENACE [0:20]: :)
nubZmENACE [0:20]: :)
[Intermission]: >>> Clock set to: 12:00
nubZmENACE [Warmup]: :)
nubZmENACE [Warmup]: :)
nubZmENACE [Warmup]: :)
nubZmENACE [Warmup]: :)
nubZmENACE [Warmup]: :)
[11:51]: Match is PAUSED! (Allies)
LLL ViKO [11:51]: hee daar
nubZmENACE [11:51]: hoi
[11:51]: Match resuming in 10 seconds!
[11:51]: Match resuming in 9 seconds!
[11:51]: Match resuming in 8 seconds!
nubZmENACE [11:51]: <timbolina> viko is n mongol
[11:51]: Match resuming in 7 seconds!
[11:51]: Match resuming in 6 seconds!
[11:51]: Match resuming in 5 seconds!
nubZ1n5473j [11:51]: x)
[11:51]: Match resuming in 4 seconds!
[11:51]: Match resuming in 3 seconds!
[11:51]: Match resuming in 2 seconds!
[11:51]: Match resuming in 1 seconds!
[11:51]: FIGHT!
nubZmENACE [11:18]: :)
nubZmENACE [11:18]: :)
nubZmENACE [11:18]: :)
nubZmENACE [11:14]: wannabe sqzz
[8:53]: The Allies have captured the forward bunker!
[8:21]: Axis Command Post constructed. Charge speed increased!
[7:49]: The Allies have opened up the Forward spawn rear exit!
[6:55]: The Allies have breached the Forward Bunker Gate!
[6:36]: Allied team has destroyed the Axis Command Post!
[5:57]: Allied Command Post constructed. Charge speed increased!
[5:07]: The Allies have breached the Depot Gate!
[5:05]: The Depot Fence has been constructed.
[3:39]: The Allies have breached the Depot's east wall!
[3:00]: The Allied Truck is in position!
nubZmENACE [2:20]: :)
nubZmENACE [2:20]: :)
nubZmENACE [2:20]: :)
nubZ1n5473j [2:19]: x)
nubZmENACE [1:39]: wp
[Intermission]: >>> Objective NOT reached in time (12:00)
LLL.timbolina [Warmup]: maar waarom
nubZ1n5473j [Warmup]: warum lan
nubZmENACE [Warmup]: anasikiym
nubZ1n5473j [Warmup]: heb jij geen last van lag dan tim?
nubZ1n5473j [Warmup]: k lag m erover
LLL ViKO [Warmup]: brainlag
LLL.timbolina [Warmup]: nu? njut
nubZ1n5473j [Warmup]: door stream
LLL.timbolina [Warmup]: nop
nubZuYop [Countdown]: hf
nubZmENACE [11:11]: :)
nubZmENACE [11:11]: :)
[10:51]: Allied Command Post constructed. Charge speed increased!
[10:10]: Allies have destroyed the Tunnel Door!
[9:48]: The Allied team have stolen the Unholy Grail!
[9:28]: The Allied team escaped with the Unholy Grail!
[Intermission]: >>> Clock set to: 2:31
LLL ViKO [Intermission]: dus
nubZmENACE [Warmup]: <timbolina> godkolere map
nubZ1n5473j [Warmup]: x)
nubZ1n5473j [Countdown]: fake logs
[1:16]: Allied Command Post constructed. Charge speed increased!
LLL.timbolina [0:02]: 3rd?
nubZmENACE [0:00]: cool
[Intermission]: >>> Objective NOT reached in time (2:31)
nubZ1n5473j [Intermission]: aggs
LLL ViKO [Intermission]: gg
nubZmENACE [Warmup]: kunnen we
nubZmENACE [Warmup]: :)
nubZmENACE [Warmup]: LOL
nubZmENACE [Warmup]: ik speelde niet met mn cfg
nubZmENACE [Warmup]: alleen graphics waren zelfde
nubZ1n5473j [Warmup]: mooi verhaal
LLL.timbolina [Warmup]: hehe ik speelde net zonder toetsenbord
nubZ1n5473j [Warmup]: oh shit was vergeten mn internet erin te doen sec
nubZ1n5473j [Warmup]: x)
nubZmENACE [Warmup]: wow
LLL.timbolina [Warmup]: denk dat ie schijten is
LLL ViKO [Warmup]: ff 2km wandelen naar dorpswc
nubZmENACE [Warmup]: :)
nubZmENACE [Warmup]: :)
nubZ1n5473j [Warmup]: druppelt alleen maar wodka uit man gek
nubZ1n5473j [11:15]: x)
nubZmENACE [11:15]: :)
nubZmENACE [11:15]: :)
nubZmENACE [11:14]: :)
nubZmENACE [11:14]: :)
nubZmENACE [11:14]: :)
[10:49]: Allies capture the Forward Bunker!
[10:47]: Axis reclaim the Forward Bunker!
[10:46]: Allies capture the Forward Bunker!
[10:37]: Allies have damaged the West Wall
nubZmENACE [8:34]: :)
nubZmENACE [7:55]: :)
nubZmENACE [7:55]: :)
[7:45]: Axis reclaim the Forward Bunker!
[7:09]: Allies capture the Forward Bunker!
nubZ1n5473j [6:58]: x)
nubZ1n5473j [5:24]: x)
nubZmENACE [5:23]: :)
[3:44]: Door Controls have been constructed.
[3:44]: Allies have secured the forward bunker.
[3:43]: The Loading Doors are Opening!
[3:35]: The Allies have stolen a gold crate!
[3:23]: The Axis have intercepted the stolen gold crate!
[3:23]: The Loading Doors are Closing!
[3:18]: The Allies have stolen a gold crate!
[2:53]: The Axis have intercepted the stolen gold crate!
[2:38]: The Allies have stolen a gold crate!
[1:50]: The Axis have intercepted the stolen gold crate!
nubZmENACE [1:23]: :)
nubZmENACE [0:51]: :)
nubZmENACE [0:51]: :)
nubZmENACE [0:51]: :)
nubZmENACE [0:51]: :)
nubZmENACE [0:51]: :)
nubZmENACE [0:51]: :)
nubZ1n5473j [0:13]: GOEIE oortjes
LLL.timbolina [0:05]: gewoon goed spelinzicht
[Intermission]: >>> Clock set to: 12:00
LLL.timbolina [Warmup]: hunters dream is to be pokemon master
nubZmENACE [Countdown]: uYop's dream is to become a pokemon
nubZmENACE [Countdown]: hehe
nubZuYop [Countdown]: :D
nubZuYop [11:58]: :DD
[11:15]: Allies have damaged the East Wall
[11:03]: Allies capture the Forward Bunker!
nubZmENACE [10:09]: :)
nubZmENACE [8:29]: :)
nubZmENACE [8:14]: :)
nubZmENACE [8:14]: :)
nubZmENACE [8:14]: :)
nubZmENACE [8:14]: :)
nubZmENACE [8:11]: headshot regen
LLL.timbolina [8:02]: eerder zaad hier
nubZ1n5473j [7:31]: x)
nubZmENACE [7:30]: wahagsdffalasdfklsda
nubZmENACE [7:29]: wahat?
[6:36]: Door Controls have been constructed.
[6:36]: Allies have secured the forward bunker.
[6:35]: The Loading Doors are Opening!
[6:25]: The Loading Doors are Closing!
[6:22]: The Allies have stolen a gold crate!
[5:40]: The Loading Doors are Opening!
nubZmENACE [5:39]: :)
nubZmENACE [5:38]: :)
nubZ1n5473j [5:38]: x)
nubZmENACE [5:38]: :)
nubZ1n5473j [5:38]: x)
nubZ1n5473j [5:38]: x)
nubZ1n5473j [5:38]: x)
nubZ1n5473j [5:38]: x)
nubZ1n5473j [5:38]: x)
[5:36]: The Allies have secured a gold crate!
[5:29]: The Loading Doors are Closing!
[5:23]: The Allies have stolen a gold crate!
nubZ1n5473j [5:13]: x)
nubZ1n5473j [5:13]: x)
[4:46]: The Axis have intercepted the stolen gold crate!
[4:38]: The Allies have stolen a gold crate!
nubZuYop [4:32]: lool
[4:14]: The Loading Doors are Opening!
nubZmENACE [3:59]: :)
nubZmENACE [3:58]: :)
nubZmENACE [3:58]: :)
nubZmENACE [3:58]: :)
nubZmENACE [3:58]: :)
nubZmENACE [3:58]: :)
nubZ1n5473j [3:47]: x)
[3:47]: The Allies have secured a gold crate!
[3:47]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 8:12 (original: 12:00)
nubZ1n5473j [Intermission]: GG
[Intermission]: nubZ1n5473j disconnected
nubZuYop [Intermission]: wp
nubZmENACE [Intermission]: GS
nubZmENACE [Intermission]: GGS
LLL Tsubasa [Intermission]: gg
[Intermission]: LLL Tsubasa disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.