Playing Ducks vs Team-Visual (2718 views)

de kReSti
de FiREBALL
de stRay
nl Aie
nl iNsAne
nl outlAw

ET United LAN
Playoffs
UB - Semi Final

#ET:U - Play offs - Facebook
25.10.15 17:00 CET
Awards awarded to for
Lady Macbeth viSual.outlAw 53 kills
Killing Spree viSual.A i e 7 frags without being killed
Accountant viSual.A i e 144% kills/killed ratio
He's dead, Jim! viSual.A i e 20 gibs
...and stay dead! viSual.A i e 41% gibs/kill
Lead Poisoning viSual.A i e 45 SMG kills
Spammity spam spam! viSual.outlAw 9 SPAM kills
Fragstealer viSual.A i e 165 damage per frag
Die! Damn you, Die! HOLZFAELLERstRay 330 damage per frag
What objective? viSual.A i e 299 XP
Red Shirt HOLZFAELLERstRay 59 deaths
Are these pliers sharp? HOLZFAELLERstRay 15 deaths without fragging
Med Pack Whore viSual.A i e 191 damage per death
Eyes Wide Shut viSual.iNsAne 2 team kills
Gingerbread man viSual.outlAw 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
viSual.outlAw100253535281119866070871360/01/144/289/316313446
viSual.A i e144299493420016784065271070/02/145/273/216019274
viSual.iNsAne80260364550212672060961360/04/032/302/218713536
viSual.10581213813133143723220197103790/07/0121/3014/217015455
HOLZFAELLERstRay492482959601959557589550/00/328/462/3205129415
HOLZFAELLERKRESTi672433349302569677673810/01/230/404/421115734
HOLZFEALLERFiREBALL5420031566121267887958450/01/229/370/621914025
HOLZF566919316415152619710232201810/02/287/376/621214238
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.outlAw128691814201523871934940/00/011/68/2DKKDKK/KKDKK/KK/KKKDKKDKDTDK/KD/D
viSual.A i e12283119400322741939180/01/08/72/1DKDKK/KKKX/DKDKKDXKK/D
viSual.iNsAne122641194022171916541000/02/011/50/1DD/DKKDKTKKKDKKXKTD/KKD
viSual.1242164032100310638055272120/03/030/1810/4
HOLZFAELLERstRay115621800131311247910/00/03/130/2//DTDDDDDDDDDD/DDDKDK
HOLZFAELLERKRESTi84621113201123121818350/00/19/103/3KDKKXDDKKDDDDKDKDTKXKK/DKDD
HOLZFEALLERFiREBALL5662916111319042083300/00/27/80/4K/KKDDDDKD/KDDDKXTD/SKDDDKKD
HOLZF501802247313755276380660/00/319/313/9

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.outlAw424861431031846182400/00/06/110/0KKD/XD/KDDSKDKK/DDDDD
viSual.A i e1549717111101221371573350/00/017/81/1/KTDDKKKKKDKKDD/KKKDKDKDKKDKK
viSual.iNsAne5069612000212171480180/00/06/90/1KDDDKDDKDDKKKD/DD/
viSual.8221429371411752004877530/00/029/281/2
HOLZFAELLERstRay110471110000116601656180/00/010/81/1DKKKDDKDKDDDKDKK/KKKD
HOLZFAELLERKRESTi83441012100117301853180/00/09/111/0KDKDKKDKDKDKDDKKDDKD/D
HOLZFEALLERFiREBALL664181210031487169110/00/08/90/0DK//KDKDDDKDKDK/KKDD
HOLZF861322934200548775200370/00/027/282/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.outlAw12013629243001144273329420/01/127/111/1KKKK/KKDKKDK/K/KDKDKDK/K/KK/DKKD/K/DK//KDKK/KKDKDKKDD
viSual.A i e1501192114500134293015540/01/120/120/0KKDDDKDKDKKKDKKDKDKDKDKDKKKKKK/KDDK
viSual.iNsAne791271924100837842962180/02/015/162/0DKKDDDDD/KKK/K/KD/DDKKK/KDKK/DDK/KDKDK/KKDD
viSual.1163826962900201164093061140/04/262/393/1
HOLZFAELLERstRay511451631600529843454360/00/315/251/0KDDDDDDDKK/K/K/KKDDDXDXDKDKKD/KDKD/DDDKDDDDDKKDKD
HOLZFAELLERKRESTi501371224001329254002280/01/112/190/1DDKKDDKDDDTDKD/KDDKDKDK/KDDDKDDDDKKD/
HOLZFEALLERFiREBALL50971428401633974184140/01/014/200/2D/KDKK/DKDDKDKDDKDDKT/DDKDDDDDKDKDD/DKD/KK/
HOLZF503794283100214930611640780/02/441/641/3

» View plaintext endround stats
Player Chats
HOLZFAELLERstRay [Warmup]: Rup
HOLZFAELLERKRESTi [Countdown]: hf
viSual.iNsAne [Countdown]: hfgl
[11:16]: Allies have damaged the East Wall
[10:45]: Allies capture the Forward Bunker!
[10:44]: Axis reclaim the Forward Bunker!
[10:43]: Allies capture the Forward Bunker!
[10:37]: viSual.blade connected
[10:25]: Axis team locked from spectators by viSual.outlAw
viSual.blade [10:21]: =(
[7:24]: Door Controls have been constructed.
[7:24]: Allies have secured the forward bunker.
[7:23]: The Loading Doors are Opening!
[7:18]: The Allies have stolen a gold crate!
[7:06]: The Loading Doors are Closing!
[7:04]: The Allies have secured a gold crate!
[6:57]: The Allies have stolen a gold crate!
[5:20]: The Loading Doors are Opening!
[5:09]: Allies have escaped with the Gold!
[5:09]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 6:50
HOLZFAELLERstRay [Warmup]: Rup
viSual.blade [Countdown]: allahu akba
[6:19]: Allies capture the Forward Bunker!
[6:07]: Allies have damaged the West Wall
[4:52]: Door Controls have been constructed.
[4:52]: Allies have secured the forward bunker.
[4:50]: The Loading Doors are Opening!
[4:47]: The Allies have stolen a gold crate!
[4:27]: The Axis have intercepted the stolen gold crate!
[4:18]: The Allies have stolen a gold crate!
[4:14]: The Loading Doors are Closing!
[3:24]: The Loading Doors are Opening!
[3:13]: The Loading Doors are Closing!
[3:10]: The Axis have intercepted the stolen gold crate!
[2:53]: The Loading Doors are Opening!
[2:48]: The Allies have stolen a gold crate!
[2:44]: The Loading Doors are Closing!
[2:14]: The Loading Doors are Opening!
[2:10]: The Allies have secured a gold crate!
[2:09]: The Loading Doors are Closing!
[2:07]: The Allies have stolen a gold crate!
[1:58]: The Axis have intercepted the stolen gold crate!
[1:48]: The Allies have stolen a gold crate!
[1:21]: The Axis have intercepted the stolen gold crate!
[1:08]: The Allies have stolen a gold crate!
[0:52]: The Loading Doors are Opening!
viSual.outlAw [0:50]: GG
[0:47]: Allies have escaped with the Gold!
[0:47]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 6:03 (original: 6:50)
viSual.outlAw [Intermission]: allah ackbar
viSual.blade [Intermission]: <y<:D
viSual.A i e [Warmup]: insane brb
viSual.blade [Warmup]: outlaw do speclock againb
viSual.outlAw [Warmup]: oke pleb
[10:34]: The Tank has been repaired!
[10:31]: Allied team has stolen the Tank!
[10:24]: Tank Barrier #1 has been constructed.
[10:14]: Axis Command Post constructed. Charge speed increased!
[9:29]: Tank Barrier #1 has been destroyed.
[8:54]: The Tank has been damaged!
[8:22]: The Tank has been repaired!
[8:05]: The Tank has been damaged!
[7:32]: The Tank has been repaired!
[7:21]: The Tank has been damaged!
[6:32]: The Tank has been repaired!
viSual.outlAw [6:27]: :')
viSual.outlAw [6:27]: :')
viSual.outlAw [6:27]: :')
viSual.outlAw [6:27]: :')
viSual.outlAw [6:27]: :')
viSual.outlAw [6:26]: :')
[6:21]: Allied team has destroyed the Axis Command Post!
[6:18]: Allied team has destroyed the Bank Doors!
[5:41]: Axis Command Post constructed. Charge speed increased!
[4:40]: Allied team has destroyed the Axis Command Post!
[4:36]: Allied Command Post constructed. Charge speed increased!
viSual.outlAw [0:13]: :')
HOLZFAELLERKRESTi [0:01]: gg wp
viSual.outlAw [Intermission]: gg
[Intermission]: >>> Clock set to: 12:00
viSual.iNsAne [Intermission]: GGwp
HOLZFAELLERKRESTi [Intermission]: ^
[Intermission]: HOLZFAELLERKRESTi disconnected
viSual.A i e [Warmup]: come back
viSual.A i e [Warmup]: we attack?
viSual.outlAw [Warmup]: PRACCC
viSual.A i e [Warmup]: good sportsmanship!
viSual.A i e [Warmup]: thanks for warm up

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.