'xD Trickjump, vs Playing Ducks (4881 views)

ch 7ele
pl dialer
nl GizmOoO
nl iNsAne
nl Sebhes
gb Shaman
de Bl4d3
de kReSti
de FiREBALL
de stRay
de sTOWNAGE
de FLoPJEHZ

ET United LAN
Playoffs
UB - Final

#ET:U - Play offs - Facebook
Awards awarded to for
Lady Macbeth 'xD ShaMaN, 69 kills
Killing Spree ###DUCKSsTOWNAGE### 9 frags without being killed
Accountant ###DUCKSsTOWNAGE### 119% kills/killed ratio
He's dead, Jim! ###DUCKSsTOWNAGE### 24 gibs
...and stay dead! ###DUCKSsTOWNAGE### 35% gibs/kill
Lead Poisoning ###DUCKSsTOWNAGE### 65 SMG kills
Spammity spam spam! ###DUCKSFLoPJEHZ### 44 SPAM kills
Fragstealer ###DUCKSsTOWNAGE### 127 damage per frag
Die! Damn you, Die! ###DUCKSBl4d3### 272 damage per frag
What objective? 'xD ShaMaN, 467 XP
Red Shirt ###DUCKSBl4d3### 96 deaths
Are these pliers sharp? ###DUCKSstRay### 16 deaths without fragging
Med Pack Whore ###DUCKSKRESTi### 492 damage per death
Eyes Wide Shut ###DUCKSKRESTi### 7 team kills
Gingerbread man ###DUCKSstRay### 23 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
'xD GiZmOoO,67370497311021311888128461480/06/339/456/1424317658
'xD iN$Ane,65330548318051911045122726690/07/743/459/13205148410
'xD ShaMaN,111467696215032010856104043180/07/862/243/1315716883
'xD dialer,8936057641200111007093311560/02/648/375/1117714686
'xD <+3 Steph <+38529064751602171087883613360/018/58/4137/1517011167
'xD Sebhes,79394668418011712433121901500/03/355/579/8188145310
'xD 8122113594419001397671706540417770/043/3255/5769/819014967
###DUCKSKRESTi###91447626821072012001123533410/04/658/4614/1019418297
###DUCKSFiREBALL###543324276721209163112232330/01/940/392/721814437
###DUCKSBl4d3###49377489612112213074131884750/02/1335/4912/1127213627
###DUCKSstRay###623575182505239362104459550/03/651/362/19184127416
###DUCKSsTOWNAGE###1194196958240399895108182160/03/665/344/1314318795
###DUCKSFLoPJEHZ###803026581210411973786865630/018/25/5644/1315010747
###DUCKS73223433746190321105632326671327830/031/2254/5678/1319414758
Player Summary for radar
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD GiZmOoO,806281020032143200200/01/06/61/1/DKKKK/KDKK/DDKDDD
'xD iN$Ane,1075415147011164514821140/00/113/83/4KKKDKDDDKKKDKTKDKDKK/DDKKDKDDD
'xD ShaMaN,15087128300417981201360/01/211/10/1DDKKDKKDK/KKKK//K/KK
'xD dialer,10965121130022446119200/00/06/84/1KKDKKK/KDDDDKDKK/DKKDKD
'xD <+3 Steph <+320074189501423841046540/06/04/56/1K/KKDKTKDKKKKKKDXK/KKDKKDKK//
'xD Sebhes,83911012300521891610180/00/09/71/1DKKKXDKDDD//KKK//KK/DKD
'xD 12243375642302191260585332220/08/349/3515/9
###DUCKSKRESTi###46597152013113817631160/00/16/122/1DD/DDDXKDDDKTKXKDDKDDKK//
###DUCKSFiREBALL###2246418201513162126890/00/15/110/1D/K/DD/DTKDXDDKDD/DDDKD/
###DUCKSBl4d3###4764919100319812379720/00/26/93/4K/K/D/KDDDKKDDDKDDDDKDDKDDDK
###DUCKSstRay###4656715001116242184550/01/17/60/7DDDDDDKKDDTKDKKXD/KDKDDD
###DUCKSsTOWNAGE###12287119302215032283680/00/212/41/1KKKDDTKDTDDK/KDKDKK/KK
###DUCKSFLoPJEHZ###534571310009711870400/02/12/103/1KDKDDKDDDKXKDDDDKDKDD
###DUCKS563574589905148533126054400/03/838/529/15

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD GiZmOoO,6368711201315001695500/00/07/61/2TKDDK/DKD/KDKK/KDDD
'xD iN$Ane,3028413000114082233900/00/04/80/4/KDKDKDDDDDDDDDDK
'xD ShaMaN,9051910100515471909580/01/07/31/3KKXKD/DK/D/KK/DK/KKD
'xD dialer,4560511000511331512670/00/15/30/2K/DD/K//KDDDKD/K
'xD <+3 Steph <+3362441120016961367440/01/13/50/4DDDDDDKDD/KDDKK
'xD Sebhes,7150101420041646187500/00/07/73/1KDK//KDDKD/DKD/KKDKDDDKK
'xD 562813970701197930105913090/02/233/325/16
###DUCKSKRESTi###700697110211637218700/00/09/47/3DDDKDKDKKKKKTKKKKDKKTK/D
###DUCKSFiREBALL###1255754100181281600/00/05/30/0DKK/KDKKD
###DUCKSBl4d3###4152717200428502036840/01/24/102/1/DK/KKDKD/DDKD/DDKDDDKDD
###DUCKSstRay###83551012000516881754490/00/010/70/0KDKD/KK/KD/KK/DK/DKDKD
###DUCKSsTOWNAGE###3703800030000/00/02/41/1DKKX/DK//DD
###DUCKSFLoPJEHZ###171601273002143268000/01/01/48/2KD/KKDKKDKKDKKKK/XKD
###DUCKS193293444970216841974731330/02/231/3218/7
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD GiZmOoO,2849414100217092336180/00/12/72/5DKDDK/DXDDDD/KDDKDD
'xD iN$Ane,125341082014104412591730/01/06/44/0KKK/KDDT/DKK//KDKKK
'xD ShaMaN,12278119000220341827180/03/28/40/1DD/KKKDKDKKDDKKDK/KK
'xD dialer,724581120021024135700/00/07/51/4D/KDKDKDDKDK/KDDKKD
'xD <+3 Steph <+34533511100018451296800/00/10/95/1DDKDKDDDDDDDKDKK
'xD Sebhes,2648415100118112344180/00/04/100/4DDDKDDDDKKD/DDDDKDD
'xD 702874268701119467104193070/04/427/3912/15
###DUCKSKRESTi###133721612401621831798210/01/213/43/1KK/KD/KK/DKK/XK/KKDKKDK/TKDKKD
###DUCKSFiREBALL###6662812010415631702180/01/07/40/3KD/DK/DKD/KKSKKD/DKD
###DUCKSBl4d3###66658121004208218771160/00/17/61/2DKKDDDK/DKXDK/K/K/KDD
###DUCKSstRay###4543511301714079062020/00/14/12/2//DK/T//KDK/K/KDD
###DUCKSsTOWNAGE###11161109200317431824400/00/09/41/2DKKDKK/KKKK/DK/DDKD
###DUCKSFLoPJEHZ###663010154014144113601420/02/00/99/3/KK/DKDKD/KDKDTDKDDKK/XDDDK
###DUCKS8133357711413281041994675390/04/440/2816/13

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD GiZmOoO,133498600001357131700/01/07/40/2KDKKKDDDKKKKDD
'xD iN$Ane,20068105400318011052180/05/15/20/0DXKKK/KKKK/KKK/D
'xD ShaMaN,874978101414281127520/01/17/20/1DTK/KKK/DKDK//KD
'xD dialer,853167300011251243180/00/16/60/1DXKDKKDKDDKDKD
'xD <+3 Steph <+310032991003123581900/03/00/36/3KKKKKD/DKK/KK/DDDD
'xD Sebhes,15753117301216551118240/01/07/44/1KKKTKKDDDKKK/K/KKDD
'xD 1272825142120212860166761120/011/332/2110/8
###DUCKSKRESTi###3345412100215431784360/00/14/100/1/KD/XDDDDKDDDKXDKD
###DUCKSFiREBALL###442949100010581745180/00/34/60/0KDKKDKDDDDDDD
###DUCKSBl4d3###4534511211112261528710/00/32/44/2DTKDDKKDD/KDDDDKS
###DUCKSstRay###2836270012399782870/00/13/30/2DXDK/D/TDDK
###DUCKSsTOWNAGE###7044710401010341814540/00/38/40/3KDDTDKDDDDKDKDDKKK
###DUCKSFLoPJEHZ###10032884000141694800/03/00/55/3DDKDDKKDDDKKDKKK
###DUCKS53220305712135667686012660/03/1121/329/11
Player Summary for bremen_b3
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD GiZmOoO,86731315400424192211180/02/09/92/2DDKKDDK//DKDDKDKD/KKKKK/KDDK
'xD iN$Ane,33727213017299327122340/00/37/101/1//KDK//DK/DD/KDKDKDK/DDDTDDDD
'xD ShaMaN,17510321127023237916301360/00/121/62/4K//KKDKKDKDKDKTDKDK/KTKKKKKKKDKXXDKKD
'xD dialer,190106191020012543156200/02/217/70/0DKD/KKKKDKKDDDKDKKKDKKKKKKKKD
'xD <+3 Steph <+3846516192018269618811580/04/01/812/4K//D/KKDKKKDXK/KKKDKK/DKKD/DK/DT/DKDD
'xD Sebhes,156972516600431612340360/02/122/121/0KKKDKKDKDKDKKDKDKKKDDKKDXKK/K/KKK/KDDK/KDK
'xD 1215161019324042716191123365820/010/777/5218/11
###DUCKSKRESTi###61941118401426072894210/01/29/112/2K/DDD/DKXDDDD/DKKDKDDKKDK/KDKKT
###DUCKSFiREBALL###2950517100017552802360/00/55/90/3DDKKDDDDKDDKDDDKDDDDDD
###DUCKSBl4d3###4178717100315342941540/00/27/110/1DK/DDDKDDD/KK/DDKDKDDDDK
###DUCKSstRay###418010240014173426284820/01/010/170/4KDDK/KDKDDT/KKDDD/DDDD/DDDDDDKKDKDXK
###DUCKSsTOWNAGE###146912215800125872697360/00/022/110/3KDDKKDKDKKKKDKDKDKKKKKDK/DDKDKDKKDKKD
###DUCKSFLoPJEHZ###50601122100021192229940/05/10/196/2DDDDKDKDKDKDKDDDKKDDDDDDDKDDKKDDK
###DUCKS614536611315021212336161917230/07/1053/788/15

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD GiZmOoO,5269917201127603285620/02/28/130/2KKXDDDKDD/TDKDDDDDKDKKDKDDKD
'xD iN$Ane,3674822202321543534400/01/28/131/4/KDTKDDDKDK/DKKDDKDDTDDKDDD/DDDD
'xD ShaMaN,6099915300216702710180/01/28/80/3DKDKK/DKDDDKDDDKKDKDKD/D
'xD dialer,5053714200117992465710/00/27/80/3KKDDKDDDDDDKKK/DKDDDD
'xD <+3 Steph <+37562121650012022195200/04/30/118/2DDDDDDKDKXKDDKDDKDKKKK/DDKKKD
'xD Sebhes,3055620300119712903540/00/26/170/1/DDDDDDDDDKKDDXDDKDDDDKDKDK
'xD 51412511041703912376168492450/08/1337/709/15
###DUCKSKRESTi###17010817109024289319271470/02/017/50/2DKT/TDKK/KKKK/KKDKKKKKKDD/DKKX
###DUCKSFiREBALL###1008816162101026592032720/00/014/62/0/DKK/KKX/K/KK/KK//KDK/DKKKD/KS/KD
###DUCKSBl4d3###60841220500734012427780/01/39/92/1DKK/KDKDK/K/KD/KDDKKDD//DDDKKD/D
###DUCKSstRay###130871713201425102191800/01/317/20/4DKK//KKDKDDDKKDKKDKKDDKK/KTKK/K
###DUCKSsTOWNAGE###228136167700030282200180/03/112/71/3DKXKXKDKDKKKKKKKKKDKDXXKDDK
###DUCKSFLoPJEHZ###1067517168035235815992870/05/02/913/2KDKKDTK/KD/KDD/K/KDD/DTKKKKDKKKDTKKD
###DUCKS132578958233163016849123766820/012/771/3818/12

» View plaintext endround stats
Player Chats
[11:39]: Axis Command Post constructed. Charge speed increased!
###DUCKSBl4d3### [11:25]: :)
[11:04]: Allies capture the Forward Bunker!
[10:22]: Allies have breached the Main Entrance and secured the Forward Bunker!
[9:51]: Allies have breached the Side Entrance!
[7:53]: Allied team has destroyed the Axis Command Post!
'xD dialer, [7:48]: my god
[7:38]: Allied Command Post constructed. Charge speed increased!
[5:54]: Allies have secured the East Radar Parts!
'xD iN$Ane, [4:52]: :'D
[4:29]: Allies have secured the West Radar Parts!
[Intermission]: >>> Clock set to: 7:31
###DUCKSstRay### [Warmup]: Rup
'xD ShaMaN, [Warmup]: leggo
[6:52]: Axis Command Post constructed. Charge speed increased!
[5:47]: Allies have breached the Side Entrance!
[5:05]: Allies capture the Forward Bunker!
[5:00]: Allies have breached the Main Entrance and secured the Forward Bunker!
[3:36]: Match is PAUSED! (Allies)
[3:36]: Match resuming in 225 seconds!
[3:36]: Match resuming in 210 seconds!
[3:36]: Match resuming in 195 seconds!
[3:36]: Match resuming in 180 seconds!
[3:36]: Match resuming in 165 seconds!
[3:36]: Match resuming in 10 seconds!
[3:36]: Match resuming in 9 seconds!
[3:36]: Match resuming in 8 seconds!
[3:36]: Match resuming in 7 seconds!
[3:36]: Match resuming in 6 seconds!
[3:36]: Match resuming in 5 seconds!
[3:36]: Match resuming in 4 seconds!
[3:36]: Match resuming in 3 seconds!
[3:36]: Match resuming in 2 seconds!
[3:36]: Match resuming in 1 seconds!
[3:36]: FIGHT!
[1:26]: Allies have secured the West Radar Parts!
[1:21]: Allied team has destroyed the Axis Command Post!
[1:17]: Allied Command Post constructed. Charge speed increased!
[0:36]: Match is PAUSED! (Axis)
###DUCKSKRESTi### [0:36]: :}
[0:36]: Match resuming in 10 seconds!
[0:36]: Match resuming in 9 seconds!
[0:36]: Match resuming in 8 seconds!
[0:36]: Match resuming in 7 seconds!
[0:36]: Match resuming in 6 seconds!
[0:36]: Match resuming in 5 seconds!
[0:36]: Match resuming in 4 seconds!
[0:36]: Match resuming in 3 seconds!
[0:36]: Match resuming in 2 seconds!
[0:36]: Match resuming in 1 seconds!
[0:36]: FIGHT!
[0:09]: Allies have secured the East Radar Parts!
###DUCKSBl4d3### [Intermission]: tgg
[Intermission]: >>> Objective reached at 7:21 (original: 7:31)
###DUCKSKRESTi### [Intermission]: gg wp
'xD ShaMaN, [Intermission]: lol
'xD <+3 Steph <+3 [Intermission]: gg
###DUCKSKRESTi### [8:12]: :}
'xD iN$Ane, [8:08]: :'D
###DUCKSKRESTi### [8:07]: :}
'xD <+3 Steph <+3 [8:07]: :D!
'xD GiZmOoO, [8:03]: xD
'xD <+3 Steph <+3 [7:50]: Shaman: Why always me man?
'xD <+3 Steph <+3 [7:49]: Shaman: Why always me man?
'xD <+3 Steph <+3 [7:49]: Shaman: Why always me man?
[6:21]: The Doors are opening!!
[5:55]: Allied Command Post constructed. Charge speed increased!
[5:55]: Allied Command Post spawn active!
[3:58]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 6:01
###DUCKSKRESTi### [Intermission]: gg
'xD ShaMaN, [Intermission]: pissening
###DUCKSstRay### [Warmup]: Rup
[4:01]: The Doors are opening!!
[3:40]: Allied Command Post spawn active!
[3:40]: Allied Command Post constructed. Charge speed increased!
'xD <+3 Steph <+3 [1:47]: wp
[1:45]: Main blast door opening!
'xD <+3 Steph <+3 [1:42]: Shaman: Why always me man?
'xD <+3 Steph <+3 [1:41]: Shaman: Why always me man?
'xD <+3 Steph <+3 [1:41]: Shaman: Why always me man?
[1:39]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 4:22 (original: 6:01)
###DUCKSKRESTi### [Intermission]: gg
###DUCKSBl4d3### [Warmup]: krest afk
'xD iN$Ane, [Warmup]: then letsgo!
###DUCKSstRay### [Warmup]: Rup
###DUCKSBl4d3### [Warmup]: stray afk
[13:55]: The Allies have captured the forward bunker!
[13:54]: The Axis have reclaimed the forward bunker!
[13:51]: The Allies have captured the forward bunker!
[13:31]: Truck Barrier #1 has been constructed.
[13:23]: Axis Command Post constructed. Charge speed increased!
[13:21]: The Wooden Barrier has been constructed.
[13:09]: The side door has been destroyed!
[12:57]: The main gate has been destroyed!
[12:25]: Allied team has destroyed the Axis Command Post!
[12:14]: Allied Command Post constructed. Charge speed increased!
[10:17]: The Allies have captured the keycard. The generator has been started!
[10:15]: Allied team has gained access to the truck!
[10:06]: Truck Barrier #1 has been destroyed.
[8:17]: The Truck has been repaired!
[6:24]: Allied team has escaped
[Intermission]: >>> Clock set to: 8:35
###DUCKSstRay### [Warmup]: Rup
[8:16]: Axis Command Post constructed. Charge speed increased!
[7:46]: The Allies have captured the forward bunker!
[7:44]: The Axis have reclaimed the forward bunker!
[5:48]: The Allies have captured the forward bunker!
[5:36]: The side door has been destroyed!
[5:25]: Truck Barrier #1 has been constructed.
[4:55]: The main gate has been destroyed!
[1:40]: The Allies have captured the keycard. The generator has been started!
[1:39]: Allied team has gained access to the truck!
[1:34]: The Wooden Barrier has been constructed.
###DUCKSBl4d3### [1:12]: :D
###DUCKSBl4d3### [1:12]: :D
###DUCKSBl4d3### [1:12]: :D
###DUCKSBl4d3### [1:12]: :D
[1:09]: Truck Barrier #1 has been destroyed.
'xD iN$Ane, [0:50]: :'D
'xD <+3 Steph <+3 [0:47]: :D!
###DUCKSKRESTi### [0:44]: :}
###DUCKSFLoPJEHZ### [0:02]: gg wp
'xD <+3 Steph <+3 [0:00]: gg wp
[Intermission]: >>> Objective NOT reached in time (8:35)
'xD Sebhes, [Intermission]: gg
###DUCKSKRESTi### [Intermission]: gg wp
[Intermission]: 'xD iN$Ane, disconnected
[Intermission]: 'xD ShaMaN, disconnected
###DUCKSsTOWNAGE### [Intermission]: eskalation
[Intermission]: 'xD Sebhes, disconnected
[Intermission]: 'xD dialer, disconnected
[Intermission]: 'xD GiZmOoO, disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.