rushit eSports vs Friends in Force (5542 views)
chry
koop
mAus
Night
SQuid
sqZz
koop
mAus
Night
SQuid
sqZz
ins
Jere
JoOf
lio
siL
vANQ
Jere
JoOf
lio
siL
vANQ
14.11.15 19:15 CET
Awards | awarded to | for |
Lady Macbeth | FiF.JOFREH | 2 kills |
Killing Spree | FiF.JOFREH | 2 frags without being killed |
Lead Poisoning | FiF.JOFREH | 2 SMG kills |
Red Shirt | rushit|sqZz | 1 deaths |
Are these pliers sharp? | rushit|sqZz | 1 deaths without fragging |
Gingerbread man | rushit|mAus | 1 /kills |
» View plaintext endround stats
rushit|mAus [Warmup]: | swap fwa |
FiF.Jere [Warmup]: | doe ma |
FiF.Jere [Warmup]: | ma wa scheelt er nog dan? |
rushit|mAus [Warmup]: | tis opgelost juist |
FiF.lio:o [Warmup]: | men water is ook juist opgelost |
FiF.lio:o [Warmup]: | van de warmte |
FiF.Jere [Warmup]: | we willen niet meer :D |
rushit|mAus [Warmup]: | admin wilt |
rushit|mAus [Warmup]: | :D |
FiF.Jere [Warmup]: | ja wij wouden ook 1,5h geleden beginne |
rushit|mAus [Warmup]: | high seed moe aanvallen alle maps |
FiF.Jere [Warmup]: | nie onze schuld :p |
rushit|mAus [Warmup]: | i know :D |
FiF.lio:o [Warmup]: | had diejen admin wa pressure gezet he |
FiF.lio:o [Warmup]: | waren we 30 min al geleden |
rushit|mAus [Warmup]: | :D |
rushit|chry [Warmup]: | waar is koop en night :D |
ayylmao [Warmup]: | server 3 |
FiF.JOFREH [Warmup]: | wat is dit |
FiF.JOFREH [Warmup]: | :D |
one.MerlinatoR [Warmup]: | cant connect to server 3 |
FiF.Jere [Countdown]: | :-D |
FiF.Jere [Countdown]: | :-D |
one.MerlinatoR [Countdown]: | please use 4 :< |
FiF.ins [Countdown]: | hf |
FiF.JOFREH [Countdown]: | hf |
FiF.Jere [Countdown]: | hf |
FiF.lio:o [Countdown]: | gl |
rushit|mAus [Countdown]: | lets go boys |
[Countdown]: | ayylmao connected |
ayylmao [14:57]: | Why not merl1 |
rushit|mAus [14:48]: | s3 |
[14:47]: | rushit|sqZz disconnected |
[14:42]: | The Allies have captured the forward bunker! |
[14:41]: | rushit|mAus disconnected |
[14:38]: | rushit|chry disconnected |
ayylmao [Warmup]: | type 215 instead of 2 merli, should work. |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.