multi_huntplace
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis Damon 8 5 0 0 61 0 1042 734 0 42
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Axis Totals 8 5 0 0 61 0 1042 734 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies bAstekSHOW 5 8 0 0 38 0 734 1042 0 41
---------------------------------------------------------------------
Allies Totals 5 8 0 0 38 0 734 1042 0 0
te_valhalla
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis bAstekSHOW 15 17 0 0 46 0 1500 1718 0 37
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Axis Totals 15 17 0 0 46 0 1500 1718 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies Damon 17 15 0 0 53 4 1718 1500 0 46
---------------------------------------------------------------------
Allies Totals 17 15 0 0 53 4 1718 1500 0 4
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis Damon 36 29 0 0 55 4 3636 2954 0 60
---------------------------------------------------------------------
Axis Totals 36 29 0 0 55 4 3636 2954 0 4
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies bAstekSHOW 29 36 0 0 44 0 2954 3636 0 37
---------------------------------------------------------------------
Allies Totals 29 36 0 0 44 0 2954 3636 0 0
Player Chats
[Intermission]:
>>> Clock set to: 5:00
Damon [Intermission]:
gg
[Intermission]:
>>> Objective NOT reached in time (5:00)
Damon [Intermission]:
gg
bAstekSHOW [Warmup]:
sup?
Damon [Warmup]:
sec
bAstekSHOW [Countdown]:
fun
Damon [Countdown]:
hf
[Intermission]:
>>> Clock set to: 5:00
Damon [Intermission]:
gg
bAstekSHOW [0:03]:
GG
Damon [0:01]:
GG
[0:00]:
bAstekSHOW disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.