rg4in vs Mabuse (2474 views)

09.12.15 23:30 CET
Awards awarded to for
Lady Macbeth Mabuse. 80 kills
Killing Spree Mabuse. 4 frags without being killed
Accountant Mabuse. 105% kills/killed ratio
He's dead, Jim! rg4in 1 gibs
...and stay dead! rg4in 1% gibs/kill
Lead Poisoning Mabuse. 80 SMG kills
Fragstealer Mabuse. 113 damage per frag
Die! Damn you, Die! rg4in 117 damage per frag
What objective? Mabuse. 244 XP
Red Shirt rg4in 80 deaths
Are these pliers sharp? rg4in 4 deaths without fragging
Med Pack Whore Mabuse. 117 damage per death
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
rg4in93223768012008552888900/01/075/800/011310834
rg4in93223768012008552888900/01/075/800/011310834
Mabuse.98244807606008889855200/00/180/750/011110443
Mabuse.98244807606008889855200/00/180/750/011110443
Player Summary for te_valhalla
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
rg4in9552212200002100225800/00/021/220/0DKDDKDKDKKDKDKKKDKDKDDKDKDDKDKDKDKDKDDKDDKK
rg4in9552212200002100225800/00/021/220/0
Mabuse.10458222100002258210000/00/022/210/0KDKKDKDKDDKDKDDDKDKDKKDKDKKDKDKDKDKDKKDKKDD
Mabuse.10458222100002258210000/00/022/210/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
rg4in11056222000002200205400/00/022/200/0KDKDKDKDKDKDKDKDKDDKKDKDKDDKDKDDKKDKDKKDKK
rg4in11056222000002200205400/00/022/200/0
Mabuse.9051202200002054220000/00/020/220/0DKDKDKDKDKDKDKDKDKKDDKDKDKKDKDKKDDKDKDDKDD
Mabuse.9051202200002054220000/00/020/220/0
Player Summary for multi_huntplace
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
rg4in10038101010001268126000/00/010/100/0DKDDKDKDKDKDKDKDKDKK
rg4in10038101010001268126000/00/010/100/0
Mabuse.10046101000001260126800/00/010/100/0KDKKDKDKDKDKDKDKDKDD
Mabuse.10046101000001260126800/00/010/100/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
rg4in6435111700001598205800/00/011/170/0DDKKDKDDDDKDDKDKDKDKDDDKDDKK
rg4in6435111700001598205800/00/011/170/0
Mabuse.15460171100002058159800/00/017/110/0KKDDKDKKKKDKKDKDKDKDKKKDKKDD
Mabuse.15460171100002058159800/00/017/110/0
Player Summary for ctf_multi
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
rg4in1002566010071166900/01/05/60/0DKDKDKDKDKSKD
rg4in1002566010071166900/01/05/60/0
Mabuse.1001666030066971100/00/16/50/0KDKDKSDKDKSDDKS
Mabuse.1001666030066971100/00/16/50/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
rg4in1201765010067559000/00/06/50/0KDKKSKDKDKDD
rg4in1201765010067559000/00/06/50/0
Mabuse.831356030059067500/00/05/60/0DKDDDKSDKDKSKS
Mabuse.831356030059067500/00/05/60/0

» View plaintext endround stats
Player Chats
Mabuse. [Countdown]: hf
rg4in [Countdown]: same
[Intermission]: >>> Clock set to: 5:00
rg4in [Intermission]: wp wp
Mabuse. [Intermission]: gg
[Intermission]: >>> Objective NOT reached in time (5:00)
Mabuse. [Intermission]: gg
rg4in [Intermission]: gg
[Intermission]: >>> Clock set to: 5:00
Mabuse. [Intermission]: gg
rg4in [Intermission]: gg
rg4in [4:41]: best spawn
rg4in [1:04]: THX spawns :D
Mabuse. [1:02]: :D
[Intermission]: >>> Objective NOT reached in time (5:00)
Mabuse. [Intermission]: wp
rg4in [Intermission]: I hate these spawns xD
rg4in [Intermission]: but gg wp man
rg4in [6:00]: gg
[6:00]: Axis win!
Mabuse. [5:59]: GG
[5:57]: end
[Intermission]: >>> Clock set to: 4:02
rg4in [3:22]: no :Dddd
Mabuse. [3:21]: :D
[3:09]: Axis have returned the objective!
Mabuse. [2:51]: Isn't it gg now? :D
rg4in [2:38]: no clue >D
rg4in [1:31]: pfffffffffffffffffffth
Mabuse. [1:30]: :D
[1:01]: Allies win!
Mabuse. [1:00]: WP
[0:58]: end
[Intermission]: >>> Objective reached at 3:03 (original: 4:02)
Mabuse. [Intermission]: thanks for game
rg4in [Intermission]: wp this was nice game :D

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.