Axis Command Post constructed. Charge speed increased!
[9:12]:
The Allies have opened up the Forward spawn rear exit!
[7:34]:
Allied team has destroyed the Axis Command Post!
[7:08]:
The Allies have breached the Depot Gate!
[7:08]:
Allied Command Post constructed. Charge speed increased!
[7:01]:
The Depot Fence has been constructed.
[6:05]:
The Allied Truck is in position!
[6:02]:
The Allies have breached the Depot's east wall!
[2:02]:
The Crane Controls have been constructed.
[2:01]:
The Allies have activated the crane!
[1:48]:
The Allies have loaded the Gold Crate onto the Truck!
[Intermission]:
>>> Clock set to: 12:00
d'DPLR [Intermission]:
wp
[6:00]:
The Allies have captured the forward bunker!
[5:59]:
The Axis have captured the forward bunker!
d'DPLR [5:50]:
wp
[0:04]:
The Allies have captured the forward bunker!
[Intermission]:
>>> Objective NOT reached in time (12:00)
d'steamhappy [Intermission]:
:D!
[Intermission]:
>>KW<< MIZERION disconnected
[9:10]:
The Doors are opening!!
d'DPLR [9:00]:
fuck off
[8:25]:
Allied Command Post spawn active!
[8:25]:
Allied Command Post constructed. Charge speed increased!
[5:48]:
Main blast door opening!
[5:21]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 4:38
[2:01]:
Main blast door opening!
[1:57]:
Main blast door closing!
[1:13]:
Axis have returned the objective!
[0:45]:
The Doors are opening!!
[0:12]:
Allied team has transmitted the documents!
[Intermission]:
>>> Objective reached at 4:26 (original: 4:38)
d'Rong [Intermission]:
A
d'Rong [Intermission]:
gg
d'DPLR [Intermission]:
wp
[Intermission]:
d'Rong disconnected
[Intermission]:
>>KW<< M0T1F disconnected
[Intermission]:
d'steamhappy disconnected
[Intermission]:
>>KW<< MIZERION disconnected
[Intermission]:
>>KW<< XPERIAAAAA disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.