izibash vs SSTAT (4356 views)
bltzZ
senz
Rapk
senz
Rapk
latee
Apricot
tramp
Apricot
tramp
17.01.16 20:00 CET
Awards | awarded to | for |
Lady Macbeth | SSTAT trmP:Pp | 39 kills |
Killing Spree | SSTAT trmP:Pp | 5 frags without being killed |
Accountant | SSTAT trmP:Pp | 103% kills/killed ratio |
He's dead, Jim! | SSTAT trmP:Pp | 9 gibs |
...and stay dead! | izibash4Rapk | 33% gibs/kill |
Lead Poisoning | SSTAT trmP:Pp | 34 SMG kills |
Spammity spam spam! | SSTAT WARRIOR | 6 SPAM kills |
Fragstealer | SSTAT WARRIOR | 174 damage per frag |
Die! Damn you, Die! | izibash4Rapk | 295 damage per frag |
What objective? | SSTAT trmP:Pp | 233 XP |
Red Shirt | SSTAT WARRIOR | 52 deaths |
Are these pliers sharp? | bltzZ | 8 deaths without fragging |
Med Pack Whore | SSTAT trmP:Pp | 184 damage per death |
Eyes Wide Shut | SSTAT WARRIOR | 2 team kills |
Gingerbread man | SSTAT late >:[ | 28 /kills |
» View plaintext endround stats
SSTAT trmP:Pp [Countdown]: | hf |
SSTAT late >:[ [Countdown]: | GL |
SSTAT late >:[ [Countdown]: | hf |
[11:39]: | SSTAT WARRIORcalled a vote. |
[11:38]: | Vote cancelled |
[11:29]: | The Allies have captured the forward bunker! |
[11:26]: | The Axis have captured the forward bunker! |
[10:43]: | The Allies have captured the forward bunker! |
[10:41]: | The Axis have captured the forward bunker! |
[9:29]: | The Allies have captured the forward bunker! |
[8:54]: | Axis Command Post constructed. Charge speed increased! |
[8:49]: | The Allies have breached the Forward Bunker Gate! |
[8:25]: | The Allies have opened up the Forward spawn rear exit! |
[7:15]: | The Allies have breached the Depot Gate! |
[6:59]: | The Depot Fence has been constructed. |
[6:57]: | Allied team has destroyed the Axis Command Post! |
[6:54]: | Allied Command Post constructed. Charge speed increased! |
[6:01]: | The Allies have breached the Depot's east wall! |
[5:36]: | The Allied Truck is in position! |
[5:28]: | The Crane Controls have been constructed. |
[5:03]: | The Allies have activated the crane! |
[4:49]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:57]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:02 |
bltzZ [6:23]: | ofc |
[3:48]: | The Allies have captured the forward bunker! |
[3:18]: | Axis Command Post constructed. Charge speed increased! |
[2:55]: | The Allies have opened up the Forward spawn rear exit! |
[2:52]: | The Allies have breached the Forward Bunker Gate! |
[1:43]: | The Depot Fence has been constructed. |
[1:06]: | Match is PAUSED! (Allies) |
SSTAT late >:[ [1:05]: | fruits.Apricot: just bumped into this on some forums, it's not like i seek for porn mate |
[1:06]: | Match resuming in 10 seconds! |
[1:06]: | Match resuming in 9 seconds! |
[1:06]: | Match resuming in 8 seconds! |
[1:06]: | Match resuming in 7 seconds! |
[1:06]: | Match resuming in 6 seconds! |
[1:06]: | Match resuming in 5 seconds! |
[1:06]: | Match resuming in 4 seconds! |
[1:06]: | Match resuming in 3 seconds! |
[1:06]: | Match resuming in 2 seconds! |
[1:06]: | Match resuming in 1 seconds! |
SSTAT trmP:Pp [1:06]: | shoutout erts |
[1:06]: | FIGHT! |
[Intermission]: | >>> Objective NOT reached in time (10:02) |
[Countdown]: | Vote passed! |
[9:07]: | The Doors are opening!! |
[8:32]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 1:27 |
bltzZ [Intermission]: | gg :s |
SSTAT late >:[ [1:02]: | Quality rek provided by #SSTAT |
SSTAT WARRIOR [0:03]: | sicko style |
[Intermission]: | >>> Objective NOT reached in time (1:27) |
SSTAT trmP:Pp [Intermission]: | ggs |
[Intermission]: | bltzZ disconnected |
[Intermission]: | senzh disconnected |
SSTAT late >:[ [Intermission]: | ggs |
[Intermission]: | SSTAT late >:[ disconnected |
izibash4Rapk [Intermission]: | gg |
[Intermission]: | SSTAT WARRIOR disconnected |
[Intermission]: | izibash4Rapk disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.