Keyboard Warriors vs izibash (3437 views)
jackie
miSe
xPERiA
miSe
xPERiA
bltzZ
Rapk
Weslann
Rapk
Weslann
17.01.16 19:00 CET
Awards | awarded to | for |
Lady Macbeth | >>KW<< MASTERION | 59 kills |
Killing Spree | >>KW<< MASTERION | 6 frags without being killed |
Accountant | >>KW<< MASTERION | 104% kills/killed ratio |
He's dead, Jim! | >>KW<< MASTERION | 9 gibs |
...and stay dead! | >>KW<< MASTERION | 15% gibs/kill |
Lead Poisoning | >>KW<< MASTERION | 52 SMG kills |
Spammity spam spam! | izibash4Rapk | 6 SPAM kills |
Fragstealer | >>KW<< MASTERION | 192 damage per frag |
Die! Damn you, Die! | izibash4Rapk | 299 damage per frag |
What objective? | >>KW<< xtotMEISTER | 393 XP |
Red Shirt | senzh | 67 deaths |
Are these pliers sharp? | Sn33p | 11 deaths without fragging |
Med Pack Whore | >>KW<< MASTERION | 187 damage per death |
Eyes Wide Shut | izibash4Rapk | 2 team kills |
Gingerbread man | >>KW<< MASTERION | 29 /kills |
» View plaintext endround stats
izibash4Rapk [Countdown]: | hf |
[8:06]: | The Allies have captured the forward bunker! |
[7:47]: | Axis Command Post constructed. Charge speed increased! |
[7:15]: | The Allies have opened up the Forward spawn rear exit! |
[7:04]: | The Allies have breached the Forward Bunker Gate! |
[5:34]: | Allied team has destroyed the Axis Command Post! |
[5:16]: | Allied Command Post constructed. Charge speed increased! |
[5:15]: | The Depot Fence has been constructed. |
[5:05]: | The Allies have breached the Depot Gate! |
[4:22]: | The Allies have breached the Depot's east wall! |
[1:26]: | The Allied Truck is in position! |
[1:25]: | The Crane Controls have been constructed. |
[1:24]: | The Allies have activated the crane! |
[1:11]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
[11:31]: | The Allies have captured the forward bunker! |
[11:28]: | The Axis have captured the forward bunker! |
[8:30]: | The Allies have captured the forward bunker! |
[7:53]: | Axis Command Post constructed. Charge speed increased! |
[7:42]: | The Allies have breached the Forward Bunker Gate! |
[7:41]: | The Allies have opened up the Forward spawn rear exit! |
[6:33]: | Allied team has destroyed the Axis Command Post! |
[6:28]: | Allied Command Post constructed. Charge speed increased! |
[4:53]: | The Allies have breached the Depot's east wall! |
[3:59]: | The Depot Fence has been constructed. |
[3:58]: | The Allies have breached the Depot Gate! |
[3:27]: | The Allied Truck is in position! |
[2:56]: | The Crane Controls have been constructed. |
[2:55]: | The Allies have activated the crane! |
[2:42]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:06]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:53 (original: 12:00) |
[11:38]: | Allied Command Post constructed. Charge speed increased! |
bltzZ [11:05]: | tuurlyk |
[10:45]: | The Tank has been repaired! |
[10:43]: | Allied team has stolen the Tank! |
[9:29]: | Axis team has destroyed the Allied Command Post! |
[9:24]: | Allied team has destroyed the Bank Doors! |
[9:07]: | Allied Command Post constructed. Charge speed increased! |
[7:40]: | Allied team is escaping with the Gold Crate! |
[6:31]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 5:28 |
bltzZ [Intermission]: | waarom schiet jy op de muur in begin? |
>>KW<< MASTERION [Warmup]: | wallhack |
senzh [2:39]: | nice head hitbox :XD |
senzh [2:38]: | lmao |
senzh [2:13]: | gg |
[Intermission]: | >>> Objective NOT reached in time (5:28) |
[Intermission]: | >>KW<< xtotMEISTER disconnected |
[Intermission]: | bltzZ disconnected |
[Intermission]: | >>KW<< MASTERION disconnected |
[Intermission]: | Sn33p disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.